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Stinker Butt
UnReaL.
106
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Posted - 2013.03.03 12:09:00 -
[1] - Quote
@crazy, you make a valid point, but it's a bit extreme. There needs to be adjustments, as there already have been and I'm sure more will follow.
I used a full aurum suit during part of the closed beta, and I burned through 100k aurum in no time. I don't die that often, but it adds up quick.
There needs to be some advantage to using aurum gear, otherwise nobody will use it. I think that allowing people to equip it at a lower level is ideal. One level less is probably preferred (my opinion). I hear the arguement that people can't "catch up" too often on this forum. That's part of playing an mmo. Using aurum should give you some assistance with this, but you have to be prepared to put in the time and effort. After 6+ months, we'll all be the same.
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Stinker Butt
UnReaL.
106
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Posted - 2013.03.03 18:59:00 -
[2] - Quote
crazy space 1 wrote:How is what I'm trying to say being so misunderstood? : (
You didn't even read my post did you. Te gear doesn't need a nerf, AUR needs to be based on a fix rate. The current AUR price is too low. That doesn't mean the suits need a change. 20$ should give you 100 suits not 250.
Plus the fix to the future player market where AUR items can get resold for isk. If some AUR items are worth more isk than others, then the rest will be sold on the market for isk. Also it sets the price of active boosters for dust mercs, so it should be a contronled value, not random like it is now.
Yes, I read it. But maybe I wasn't clear in my reply. I said you made a valid point. I agree with adjusting the prices to make them a little more uniform in aurum vs isk (heavy suit isk prices should drop imo). But the statistics that you posted make it sound like there is some insurmountable advantage to aurum users. I don't believe this to be the case.
crazy space 1 wrote: To match the player who spend real money in dust you'd have to play 133 matches of ambush just to catch up to the AUR purchaser. This is not due to buying AUR suits to be pay to win. But it becomes pay to win when the price is so low it's destroys the whole market and balance of the game.
a 10,000 isk gun sells for 40 AUR
a 200,000 isk suit sells for 180 AUR
DO YOU SEE NOTHING WRONG?
As for catching up, that's part of the game.
I don't agree that the price is so low it's pay to win.
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Stinker Butt
UnReaL.
107
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Posted - 2013.03.04 01:19:00 -
[3] - Quote
crazy space 1 wrote: I said a bunch of mean things about you but edited it.
BUY AUR 20,000 Buy 100 proto suits sell for the price the normal one is worth or higher. say 300,000 isk at the time. now I've got 30,000,000 isk Buy isk proto ARs, 10,000 a pop I now have 3000 ARs Resell them on the market or to another player below the set AUR price which only CCP sets. which is 40 AUR Now I've got 120,000 AUR So now I buy 600 protosuits then sell those for isk giving me 36 billion isk
so all I need to do now is repeat it once, sell the next round of protosuits and I've got 216 billion isk in a matter of days. And I only had to spend 10$ on AUR.
ok now stop being worried you are going to have you unfair advantage of super cheap protosuits, and start focusing onthe game breaking mechanic sitting in the room.
I think you're getting too upset, so I won't post after this. You didn't account for competition in the market, but that's ok.
You're assuming that we can sell items on the market for AUR instead of isk. Has this been confirmed? I'm not sure this is the case. I still think aur to isk ratio should be uniform, and that should fix your broken game. |
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