
Kiso Okami
Militaires Sans Jeux
20
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Posted - 2013.03.03 12:40:00 -
[1] - Quote
I like what you are doing, as this is something that I have been meaning to go over in order to improve the user experience for those that will be playing DUST 514, especially those that only have a console gaming background.
The Market - - There are a few thing that do bother me though, mainly because some of the presented changes are not something that players generally do or see in most games (like for example, navigating with L/R buttons to access more advanced drop suits, but I think that may be useful if more properly presented). But that's another issue altogether, and I guess that's what this thread is about.
It's kinda hard to explain what I mean, and I may have to make an actual mockup myself to properly illustrate what I mean. So I guess I'll leave it at that until I either do the mockup myself or find a good way to explain it.
Also, to those that are saying that the DUST UI has to share the look as the EVE UI in order to be able to properly display all the info needed, you're quite mistaken. You can indeed simplify even the EVE market's UI in DUST without losing much of the information density, you just have to not think of it as a spreadsheet and more as a online shop.
Fitting Screen - - This is quite possibly the purest way to display the dropsuit fitting screen. And yes, I agree with the statement that the radial menu makes fitting too complicated. There are a few thing that could use more information being display in order to understand the full capabilities of the proposed fitting screen, but I think I can see how this works (in my mind at least).
One thing I'd like to suggest is to take the drop suit stat pane to the right an move all of the information to the top and maybe display it in a more user-readable manner, although I don't mind leaving it where it is and just increasing the font size a bit more.
Another thing I'd like to add is that you make space for displaying the drop suit that is being fitted in order to let the player know what he will look like in battle, since we are not really able to change drop suits in the MQ.
.....hmm... now I have an itch to make UI mock ups again..... |