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![KEQ Harbinger KEQ Harbinger](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
KEQ Harbinger
KILL-EM-QUICK RISE of LEGION
3
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Posted - 2013.03.01 20:35:00 -
[1] - Quote
For such a tactically rich game, the random noobs, need guidance. We need to ensure everyone has mics on from the beginning! It's not a big issue with corps, but seriously if you want he community to grow, you need to be able to communicate, especially to settings averse newbs, which we can train to be intelligent humans, if we can just yell at them! |
![Canari Elphus Canari Elphus](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Canari Elphus
Pro Hic Immortalis RISE of LEGION
15
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Posted - 2013.03.01 20:38:00 -
[2] - Quote
KEQ Harbinger wrote:For such a tactically rich game, the random noobs, need guidance. We need to ensure everyone has mics on from the beginning! It's not a big issue with corps, but seriously if you want he community to grow, you need to be able to communicate, especially to settings averse newbs, which we can train to be intelligent humans, if we can just yell at them!
+1 - Its not that easy to figure out how to adjust the settings for mics when you first get into the game. One of my friends is trying out the game now and it took a couple texts to instruct him on how to just turn on his mic. |
![Vaerana Myshtana Vaerana Myshtana](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
Vaerana Myshtana
Bojo's School of the Trades
243
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Posted - 2013.03.01 21:07:00 -
[3] - Quote
Yarp!
+1 |
![Moonracer2000 Moonracer2000](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Moonracer2000
Subdreddit Test Alliance Please Ignore
323
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Posted - 2013.03.02 06:47:00 -
[4] - Quote
This has been requested so many times by us players! I don't think I have sen anyone respond that it is good the way it is.
CCP, why have you not explained why this setting is off by default? |
![Thumb Green Thumb Green](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Thumb Green
Starship Troppers
30
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Posted - 2013.03.02 07:07:00 -
[5] - Quote
I believe this would drastically alter how matches unfold. How many times could a blueberry have lived if only you could tell him there was a guy coming up behind him; or by knowing that red dot just around the corner is a heavy? It would allow teams to be more organized which would offset the advantage teams get by just having 1 or 2 corp squads. |
![KalOfTheRathi KalOfTheRathi](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
KalOfTheRathi
CowTek
181
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Posted - 2013.03.02 07:26:00 -
[6] - Quote
I requested this some time back and in almost all my current matches it is now true.
Team voice is enabled. Those with mics have them on (indicated by the litlte talk bubble) and I can hear all manner of breathing, eating of chips, drinking of liquids, music of dubious quality (Your B****es do what?) and housemate watching the other TV while conversing with a player.
That does break the immersion for me but it seems that it is moving in the direction you want. Now we need them to get mics and set them up before starting DUST. |
![Spacetits CDXX Spacetits CDXX](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Spacetits CDXX
Subdreddit Test Alliance Please Ignore
109
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Posted - 2013.03.02 09:27:00 -
[7] - Quote
+1 forever, every time this thread comes up, until the voice comms have sane defaults, and I no longer have to walk new players through how to set things up via a lengthy and tedious text chat. Hopefully someday. |
![RINON114 RINON114](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
RINON114
B.S.A.A.
19
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Posted - 2013.03.02 12:34:00 -
[8] - Quote
Also +1. I was trying to comm with somebody and my mic wasn't working. Google fixed my problem however. |
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