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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 02:39:00 -
[1] - Quote
Morathi III wrote:Not really, KBM have huge advantage and we are tired, play with controller and im sure you are not that good , thanks
not really I was harder to hit but less accurate with controller with the same KDR, I use KB/M because it was my preferred control method. As it stands I still have to use my ds3 for DS tanks and turrets, because KB/M is unusable for these things, no complaints here, as a PC gamer I always use the best controls for the job what ever gives me an edge, and I can tell you KB/M only gives me a home comfort edge. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:20:00 -
[2] - Quote
Rustonius wrote:Awesome. No worries about splitting community. The kbm people will stop using it when they have to go up against other kbm people. They only like it now because of the advantage over most others.
Only kbm people can strafe exactly right to left while sprinting, something almost impossible on the controller, and even worse its nearly impossible to strafe and jump and keep cross hair on target. On gamepad you can't press x to jump without releasing camera control unless you use another finger but then you aren't firing gun with r1 which is also same hand.
In reality, I think kbm should be removed, the game client doesn't seem to be able to handle the movement updates available with kbm. Or your server side can't seem to update the client fast enough, making the user somewhat invincible, since you're always shooting empty air even though your client shows the guy in middle of your cross hair, but server obviously knows the guy wasn't their, since it didn't register hit/damage on opponent. I'm guessing that's more feasible then increasing the frequency of updates sent to clients.
One more note, the whole awesome thing about console games is that everyone is on same footing, no advantage because other guys video card costs more then your whole computer. Making everyone use gamepad is something console players want and expect as a reason to play games on console. There is a reason the console versions of fps games outsell their PC counterparts, even playing field.
wrong on so many accounts.
- I use KB/M because its my preferred control method and will not change over as long as it is offered and functional. - I strafed much better with DS3(I am assuming you mean while running forward NOT sprinting as NO ONE CAN DO THIS!!), - I regularly aimed down accurately while jumping on ds3, you just have to tap jump, not hold, so you can be back on the analog and tracking before your reticule leaves your target with ease. -I dance between rounds with DS3 or KB/M there is no difference between controllers only in lag of your network(when I or some one else lags is when I find the problem you are describing not from KB/M) -lets see last build we had auto controllers firing the tacAR at inhuman speeds with better accuracy then the AR Thats a bought advantage, as is my brand new shiny SSD that reduces my lag and makes me load faster, this has been huge advantages to me. sorry your argument is invalid oh and then there is 80in tvs they make it a lot easier to see but not every one can afford one.
splitting the community like this is a bad Idea and will only lead to further complaints down the line in corp matches at which point ccp will have to fragment the world or face the same problems they are now. I mean go ahead and split it, so dumb f**ks like this guy, can see that it is either their own incompetence or lag that is killing them, not some magical control scheme that he can claim that every one who beats him uses. Of course all that will happen if the community is split is the people who are complaining about KB/M will find something else to ***** about(game unbalanced, controller hacks, upgraded systems, KB/M still in matches with him, he cant afford a 60in TV.)
this is the heart of the problem you either have to abandon the PC gamers entirely to quite people who will complain no matter what, or split your community in a game world with out divides.
also it shows that CCP doesn't under stand what its players are asking for, most of the complaints Ive read against KB/M have had more to do with an unfinished game(lag, memory leaks, DS3 users complaints that the DS3 implementation is some of the worst they have ever seen) then with the KB/M-DS3 capability gap.
I would rather give up my KB/M then have the community split, even though that would lessen my interest in this game. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:29:00 -
[3] - Quote
oh and lets not forget implementation issues. A ridiculous amount of time, that could be spent on things that matter, will be spent preventing KB/Mers or DS3ers from sneaking into the others matches. Of course those that do this will probably be high end players that dedicate too much time to this game and appear to be OP. CCP acknowledging this only servers to stir people up and get them to complain even louder about the "problem". |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:37:00 -
[4] - Quote
KEROSIINI-TERO wrote:Banjo Hero wrote:@Tiel:
What I reckon the idea is would be something like this:
If there are sixteen players with keyboard and mouse, and they're all going into a pub game, the matchmaking system would try to divide them as evenly as possible. Eight to each side, give or take a couple. And even then, this isn't necessarily a primary factor in the matchmaking, but most likely just something that will be taken into account, because, um, that's exactly what Wang said.
If they changed the matchmaking system to do a better job of taking, e.g. four full squads and sixteen randoms, and making two teams of two squads and eight randoms each, instead of three-squads-plus-four vs. one-squad-plus-twelve, would you call that "segregation," too? Would you really have a problem with that approach to placing squads and randoms in teams? Personally, I'm tired of the redline-fests, no matter which side I land on. (although one end of that equation is significantly more frustrating)
Would folks really have issues with a minor change in how the randoms fill out your team? If you have three KB/M users in your squad, and there're two in mine, and there're five KB/M users in the pile of randoms when all of us join a game, is it really that big of a deal if you guys get two of the KB/M randoms, and we get the other three? Or if both our squads are on the same side, and there're two squads that have no KB/M users, sticking all five of those randoms over there, and only giving us randoms with DS3 controllers? I just don't see the problem.
Or is it that you guys think that this controller-as-factor-somewhere-in-the-matchmaking-process thing will involve breaking up preformed squads or something? 'Cause he didn't say anything about that, either. That I would definitely not like to see, but I really doubt they would do it, so, yeah. I'm not worried.
Anyway, my only point is that I really do think y'all are freaking out over somthing imaginary, or at least not yet known. He wrote two sentences that barely contain any information, and people are acting like the sky is falling. No, the scenario we fear is that there's 100 people with controller and 100 people with kbm going into a game on any given moment. If the server 'wants' to pool people with the same control method together, that would fill 3x 32 player games with kbm'rs and 3x 32plr matches with padders. The few extra would go as you describe. At worst, that would mean that different control methods would not play together, practically ever. The community would be halved from your perspective.
this is exactly right and the method you describe Banjo, because of CCP stating that this is an apparent issue, will cause people to ***** about the OP KB/M, every time a good player is in match, which will escalate the whole KB/M vs DS3 thing.
CCPs only options now are to remove KB/M or step away from the whole thing. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:45:00 -
[5] - Quote
Sobriety Denied wrote:Travi Zyg wrote:I really want to try my kbm with dust. Ive got a really nice mouse too. Unfortunately my living room is very not kmb setup friendly...
On topic though, is the gap really that large? I use a pad rigjt now and I'm a decent player, cant personally tell when someone is using kbm. i don't take notice. most KBMs rely strictly on their direct aim and theres nothing else except finer tracking in their bag of tricks.. imo KBM isn't a win button, but I'm not going to fight this new system, i really have fallen out of the community, have turned mic off, and just solo all the time so if they wanna divide the community u[ maybe my stats will be even that much more easier to pad. if the community fights against it and wins i'm fine by that also. if it's good for the overall game and is restricted to high sec pub matches i dont see much problem, especially if for the casual newb not to be scared off by KBM. the good players will hoepfully fight in more important battles someday, i dont see the divide carrying over to corp battles, would be pretty stupid if the divide was put into place for corp battles.
I don't disagree with you but, pubs are all we really have right now, and give it time and people will start bitching about different controllers in every aspect of the game. don't feed the **** slinging monkeys |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 03:52:00 -
[6] - Quote
Panther Alpha wrote:Sobriety Denied wrote:they dont have to remove the old modes, they could make a new one with choice to go KBM or DS3
the only real reason i see ppl against this is they want to maintain their edge vs ppl with DS3s..
how is it breaking apart a community that is playing in random matches? why not just go do corp battles or w/e and maintain your sense of community? because you want to continue to "pwn stupid console gamers" with your KBM is my guess If you think a mouse is so superior, why you don't use one ?.... they are very cheap. The only advantage i have with a mouse, is over 12 years of practice with it. Nothing more.
Don't bother this is a community that believes auto controllers are pro, but thinks KB/M are OP. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.04 04:41:00 -
[7] - Quote
I should clarify what I said above. Being a pc gamer I advocate the best controller for the situation I do not advocate broken game mechanics. if KB/M guys dont like the feel of the slower tuning heavy then they should use the DS3 not ***** about how it heavy turns too slow. The tanks instant acceleration sounds like broken DS3 controls (every time I use a tank with kb/m I still accelerates slowly).
CCP needs to fix the game mechanics not seperate the players and cater to their prefered inputs. If after the fixes you find you're preferred controller unweildy it on you to use the best controls you can, or work around the limitations of you control scheme. I delt with the limitations of the DS3 for many builds and could if taken any one I can now with the kb/m. I continue to use the DS3 where kb/m is not viable. This is what I learned to do from 20 years of pc gaming, and this should not be thrown out becuase this game is on console, if we were to do that then most of what makes, and will make, thus game intresting and unique should also be thrown out. |
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