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ReGnYuM LEGENDof DEI
Bragian Order Amarr Empire
6
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Posted - 2013.03.01 00:53:00 -
[1] - Quote
Firstly, I just like to say that the SLAYER Role exist in DUST 514. Regardless of, if CCP wanted it or not. As of right now, the Slayer is a legitimate role in both corp battles and public lobbies. In order to further promote this role, I believe CCP give WP Bonuses to effective players in this field. For example, Support players when they Rep a player receive the Repair WP. Furthermore, if that said person healed gets a kill the support player also receive a another WP bonus. The Slayer should be no different, if they complete a task that further benefits their team then there should be no reason why they can't be further rewarded.
Ok just to make sure there is no confusion I am going to briefly outline the slayer role in both Ambush and Skirmish. Hopefully, this will explain why Slayer is the one of the most important roles if not the most Important in DUST 514.
Slayer Role in Ambush -Kill as many clones as fast as possible. -Focus on AV and Support players for easy kills -Protect AV and support players from enemy slayers
Slayer Role in Skirmish -Kill as many clones as fast as possible. -Focus on AV and Support players for easy kills -Protect AV and support players from enemy slayers -Open up pathways to objectives by killing -Hacking the objective -Protect objective
So here are a couple WP bonus I think A slayer should receive:
1.) Multiple kill feed bonus
a.) Double kill - Player who kills two players in span of 3 secs or less will receive 10+ WP
b.)Triple Kill -Player who kills three players in span of 3 secs or less for each kill will receive 20+WP
c.) Multi Kill -Player who kills four or more players in span of 3 secs or less for each kill will receive 25+WP
2.) Killing Sprees
a.) Five Kills without dying= +50 WP
b.)Ten Kills without dying= +100 WP
c.)twenty Kills without dying= +200 WP
The slayer role is important role on the battlefield, and there is no reason why players who preform well in this roles should not get a War point bonus. So CCP, please put these bonuses in!
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ReGnYuM LEGENDof DEI
Bragian Order Amarr Empire
8
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Posted - 2013.03.01 00:59:00 -
[2] - Quote
Sextus Hardcock wrote:It smells like fish in here.
I think its a cod
Really so CODs the only game that rewards multi kills.
Better yet, maybe this game should become more like COD
Last time I checked COD was more balanced then this game |
ReGnYuM LEGENDof DEI
Bragian Order Amarr Empire
9
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Posted - 2013.03.01 01:14:00 -
[3] - Quote
Sextus Hardcock wrote:COD is balanced because all of the weapons are almost identical.
with CCP going for so much depth its going to take a while to balance it out.
Sorry, don't want to see multi-kill bonuses, would rather see incentives stay for a squad to work as a unit.
Firstly, all the weapons in cod are not identical. Play COD at the competitive level and you will understand that. Keep jumping on the Cod hate Ban wagon you think it makes your point.
I'm not going to even remark on that second point lol
Lastly, how does promoting role bonus WP system hurt squad play ??? If anything it promotes specializing, which... wait for... promotes squad play and is needed in corp battles |
ReGnYuM LEGENDof DEI
Bragian Order Amarr Empire
15
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Posted - 2013.03.01 02:45:00 -
[4] - Quote
Sextus Hardcock wrote:ReGnYuM LEGENDof DEI wrote:Sextus Hardcock wrote:COD is balanced because all of the weapons are almost identical.
with CCP going for so much depth its going to take a while to balance it out.
Sorry, don't want to see multi-kill bonuses, would rather see incentives stay for a squad to work as a unit.
Firstly, all the weapons in cod are not identical. Play COD at the competitive level and you will understand that. Keep jumping on the Cod hate Ban wagon you think it makes your point. I'm not going to even remark on that second point lol Lastly, how does promoting role bonus WP system hurt squad play ??? If anything it promotes specializing, which... wait for... promotes squad play and is needed in corp battles I bolded a key word for you, you seem to have missed it. lol at your failure to comment on my second point. getting WPs for kills is promoting roles. Why not rez streaks? Nanohive streaks? That's right, because its dumb.
Ok if you think it is almost then your still wrong.
Ok let me clearly explain it for you because you clearly do not understand how it works. When you specialize, you become more effective at your role. However when you specialize , you then become weaker to your natural hard counters. Therefore, you need players to fill in those caps.... that creates squad play
For example, I'm solely a anti-infantry player. Therefore, I also have either a tanker or AV player in squad to deal with vehicle threats. Because I alone, can't not take out a tank.
A Slayers role is slaying IE killing people. Furthermore, I list why its important, so maybe you should read the thread before you post
Lastly, support already get bonus points for repairing in special situations. Why can't slayers |
ReGnYuM LEGENDof DEI
Bragian Order Amarr Empire
15
|
Posted - 2013.03.01 02:48:00 -
[5] - Quote
Sextus Hardcock wrote:We don't need to add ammo to the Nerf HMG!!!11one1! camp.
Slayer is one role of many, how rapidly you drop targets shouldn't factor into a further bonus in WP unless you want to do the same to the other roles (quick hacking, quick rezzing, multiple spawns on your DUL, multiple resupplies on your Hive etc...)
Once again you prove how little you understand this game,
Four roles,
SLAYER
SUPPORT
AV
VEHICLE
it gets deeper, but not the way his guy is trying to insinuate |
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