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Nomed Deeps
The Exemplars
91
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Posted - 2013.02.28 15:45:00 -
[1] - Quote
Repeatedly yesterday in public matches, I kept being put on teams that would not squad or work together where half my team had 0 kills (with numerous deaths so not AFK) and hardly any WPs at end of match. Therefore, almost every match I fought yesterday was my squad of 3 versus 16. I asked myself if I was a player in that situation with 0 kills, multiple deaths, and hardly any war points, "Why keep playing?". I have yet to find a plausible answer. Any ideas what could be going through these players minds? |

Nomed Deeps
The Exemplars
91
 |
Posted - 2013.02.28 15:49:00 -
[2] - Quote
To clarify based off comments, I was playing Skirmish and I was squaded with my corp mates. If it weren't for my corp mates, it would of been 1 on 16 instead of 3 on 16. Maybe it is new players but if so, they were all on my team. I am just frustrated by my streak of losses yesterday which I could not affect no matter how much my corp mates and I tried. We also wasted a lot of good gear. |

Nomed Deeps
The Exemplars
91
 |
Posted - 2013.02.28 17:05:00 -
[3] - Quote
I think the big thing here was this:
Quote:would not squad or work together This is not CoD. You need to work as a squad/team to be successful in DUST. Unfortunately, there are too many lone wolves. |

Nomed Deeps
The Exemplars
94
 |
Posted - 2013.03.06 20:18:00 -
[4] - Quote
This thread has clearly went off the rails. For those who didn't bother to read the original post, I was asking "Why would other players (seems like a lot of them too) run into fire and get killed multiple times without ever actually affecting the match?". Someone said it is probably due to so many new players and I conceded to that being a great possibility... End of story or so I thought. I come back to see this has somehow turned into how DUST is flawed in one way or another when in short, I wasn't referring to having a problem with the game, but with the team mates I was given. If you ask me, I think games like CoD has killed most players' interest into doing anything beyond queuing up the next match and uncoordinatedly spraying enemies which is where this problem actually lies. |
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