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Gunner Nightingale
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221
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Posted - 2013.02.26 21:10:00 -
[1] - Quote
Okay so its takes 1.8M SP to get to level 3 suit to proto suit but instead now i can get to level 3 and for 160 AUR use proto dropsuit.
That is a HUGE time advantage for players. So thanks for that. Granted i was two weeks away anyway but this is going to be hilarious now. Prepare for LOGI GAWD to run around in his P2W suit.
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Gunner Nightingale
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221
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Posted - 2013.02.26 21:23:00 -
[2] - Quote
Kira Lannister wrote:Test out how fast 4 complex code breakers will work on a terminal!
Theres a lot im going to test im a suit that is 4 cubed (4 x 4 x 4) is effing badass.
But i dont have 4 com codebreakers yet , SoonGäó
Hey Aldin you're not so special anymore |
Gunner Nightingale
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221
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Posted - 2013.02.26 21:25:00 -
[3] - Quote
Free Beers wrote:Gunner Nightingale wrote:Okay so its takes 1.8M SP to get to level 3 suit to proto suit but instead now i can get to level 3 and for 160 AUR use proto dropsuit.
That is a HUGE time advantage for players. So thanks for that. Granted i was two weeks away anyway but this is going to be hilarious now. Prepare for LOGI GAWD to run around in his P2W suit.
At the rate you die you will be out of aurum in an hour or so.
Im more worried about suicide from my tactical nuke (proto MD with 4 com mods) than i am other players. Injectors will be used generously i hope.
My guess everyone will be carrying injectors and reviving like crazy trying to preserve suits.
Anyone know if destroying AUR proto gear adds to the ISK payout like ISK protogear does, cause i see a lot of 1M paydays coming. |
Gunner Nightingale
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225
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Posted - 2013.02.26 22:00:00 -
[4] - Quote
Look i dont care either way, this isnt an issue that really effects me since ill be at this point in terms of my options with ISK in 2 weeks.
But it is a significant leapfrog in terms of SP. Maybe it isn't P2W per se, and still really just Pay to get ahead, but this is a HUGE pay to get ahead, Consder it take 3-4weeks to get from level 3 to level 5 dropsuit WITH ACTIVE AND PASSIVE BOOSTER(ALSO AUR ITEMS) so for the AUR-FREE purist its more like 4.5-6 weeks to get there.
Yea how about CB, not a bit P2W there. What if all the FW stuff is implemented now all the rich boys can flip REAL EVE PLANETS usuing REAL MONEY. Is that fair.
This isn't something that impacts our game but can potentially impact EVE side as well. It just takes too long for me to draw out the roadmap. |
Gunner Nightingale
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225
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Posted - 2013.02.26 22:16:00 -
[5] - Quote
dullrust wrote:It's fine with me IF they bring back the ability to shoot a downed enemy to finish them off.
I thought you could. Will need to double check but im pretty sure you can. |
Gunner Nightingale
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226
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Posted - 2013.02.26 22:46:00 -
[6] - Quote
[quote=theschizogenious]trololol to nightingale for his saying its p2w then changing back to a p4a (pay for advantage)
first off let me state that i am not trolling your views quite the contrary i feel that there is some validity to your statement and position on the issue.
however
you said it yourself that it is still a p4a setup, as much as gear gives an advantage thats exactly the way it should be if two guys of equal skill go up versus eachother then the one putting more isk sp and time into his toon should 9.9/10 get the kill.
this game is still primarily gun game/gear game i use a type 1 raven suit with a gek and a few undisclosed mods (need to keep some suprises ) and i was able to succesfully beat an opposing player a minimum of 3 times during the course of a match when he was in a VK.0 suit and wielding a 'kill-switch'. proto doesnt mean squat if you dont have the skills to back up your suits (not theones bought with sp ya trolls )
raising the req for buying a proto aur suit to level four or raising the cost per suit could definitley be valid solutions but look at it this way, whats it going to matter if people are buying tech 1 proto suits when were all running around in tech 2 std,adv or proto wielding our fancy toys in the arena while the new guys will be proud of getting proto and then realize that theyve just cracked the tip of the ice berg.[/quote]
but thats how it works in a market economy, right now Proto is the high end luxury item it should cost more or be more difficult to obtain, as tech 2 and higher gear comes out the old standard of high end drops in price and moves closer to basic stuff since it is no longer the higher tier and the in demand item it once was.
Why does the market have to be a set fixed thing and not a fluid economy that changes dynamically based on where the majority of player gear resides. I could explain this point better and i will if it doesnt come across clearly what i mean by this. |
Gunner Nightingale
Internal Error. Negative-Feedback
226
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Posted - 2013.02.26 22:56:00 -
[7] - Quote
Also to requote myself this is my primary concern i can care less about the impact on pubs.
Gunner Nightingale wrote:Look i dont care either way, this isnt an issue that really effects me since ill be at this point in terms of my options with ISK in 2 weeks.
But it is a significant leapfrog in terms of SP. Maybe it isn't P2W per se, and still really just Pay to get ahead, but this is a HUGE pay to get ahead, Consder it take 3-4weeks to get from level 3 to level 5 dropsuit WITH ACTIVE AND PASSIVE BOOSTER(ALSO AUR ITEMS) so for the AUR-FREE purist its more like 4.5-6 weeks to get there.
Yea how about CB, not a bit P2W there. What if all the FW stuff is implemented now all the rich boys can flip REAL EVE PLANETS usuing REAL MONEY. Is that fair.
This isn't something that impacts our game but can potentially impact EVE side as well. It just takes too long for me to draw out the roadmap.
At the end of the day a tank > proto logi anyday so its not like there arent plenty of counters to it. And yes its pay to get ahead but this is a far larger time advantage than most other AUR items in the game.
Now if when they come out with Tech 2 gear and other stuff that is even higher end than proto suits it wont matter as much, moreover it wont matter because so many will have proto by then.
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Gunner Nightingale
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228
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Posted - 2013.02.27 00:06:00 -
[8] - Quote
ZOMG, not every vk.0 is the lesser of the two suits, Logis would definitely be one area that is the case, depending on playstyle.
Also it doesnt take 2 weeks to get from Level 3 to Level 5 dont care how much you're playing you aint getting 2M SP in 2 weeks.
Does it matter, meh not really considering right now as far as vets like me are concerned this isnt even pay to get ahead, its pay to be even as most of the vets have are within 1-2 weeks away from proto suit.
That said new players are effed. But im done arguing about this P2W, i regret using that word and perhaps threw it out too easily, but to say that this isnt an issue and cant create an imbalance in Corp Warfare is really mindboggling. Oh well. whatever i have disposable income in RL and in game so im not the one who gets hurt by this.
Done trying to be the fair guy who DOESNT WANT UNEEDED UNFAIR ADVANTAGES for myself, but if you want to give them to me then efff ill take it, abuse the crap out of it and enjoy it till the QQ comes back and i can say well i told you so. |
Gunner Nightingale
Internal Error. Negative-Feedback
230
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Posted - 2013.02.27 02:20:00 -
[9] - Quote
crazy space 1 wrote:2 million sp so level 3 to 4 takes with hitting the active cap, 400,000 a week, 5 weeks.
Level 3 to 4 takes 696Kish SP so thats a one and half weeks more. |
Gunner Nightingale
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232
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Posted - 2013.02.27 04:43:00 -
[10] - Quote
After further discussion with some of my peers and some of the posts ive read im inclined to agree that i was mistaken about my stance on this issue.
I did mention earlier that from a vets point of view this is actually a pay to keep up feature for a very low cost that can be a good bridge until SP rollover comes through.
But my main concern was new players who get AUR gear like this compared to new players who stick only F2P then thats is at least one month disparity for them. It was this concept in mind that drove the idea to make the suit more expensive or unlockable at level 4 until such a time as tech 2 or higher end gear becomes avaliable and then just like any "luxury" item depreciation it becomes cheaper and available at a lower SP level as its inherent "value" will have decreased in time compared to the veteran playerbase.
This concept is something i think CCP should consider long term in terms of their AUR item pricing and availability plan. For me personally the AUR proto is a bridge for the next 2 weeks, but AUR priority for me will always be boosters. Fortunately rebate money from corsair came in and thats another merc pack for me.
And also Corp Battles were a concern which will eventually decide FW sov but there was flaw in my logic in that veteran players would have a potential time advantage and that could be more detrimental in corps fighting over sov and i didnt fully consider that aspect of the argument that could also be equalized by newer corp with AUR.
But in the end i never claimed AUR proto suits should not exist in the game only that they should either cost higher or be available slightly later, then again if this is the model CCP projects will earn them the best revenue stream than im all for it because i do want this game to survive and CCP to make a profit.
In conclusion currently much of AUR gear is pay to get ahead but as the community gets more time in game these items will become pay to keep up and CCP will need to release new AUR items to get ahead and then reduce the cost and SP requirements to use these current AUR items as they will have less value compared to what veteran players will have access to. |
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