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Thread Statistics | Show CCP posts - 69 post(s) |
crazy space 1
ZionTCD Legacy Rising
885
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Posted - 2013.02.26 20:33:00 -
[1] - Quote
CCP FoxFour wrote:Free Beers wrote:Vaerana Myshtana wrote:Kain Spero wrote:iceyburnz wrote:I don't see why Capsuleers can't just set up merc contracts to attack or defend districts, they put up the money, that way no new money is entering into the system, its just flowing from eve to Dust. And they could put a hard cap for the maximum amount "imposed by concord". The thing is there has to be an ISK answer to the "why" of the Capsuleer putting up the contract. An Eve pilot isn't going to sink money into Dust corps fighting over districts out of the goodness of his heart. District control affects FW capture status of the system. I get Beers' point about the cost of a serious battle, but I suspect most district battles will be happy fun fun time with Zion vs. ScIdama or some other no name carebear corp. Even if both corps are paid 25 mill for a 24v24 match the match is still bad when you add in vehicle/gear costs. Just using the planet being worth 2 bill a month makes district worth about 175 mill a month in isk. At that rate if the owner is attacked and forced to defend 7 times in a month there goes all the value of the district. its not really about which corp its about any corp You guys are assuming, and maybe correctly so based on how things currently work, that corporation battles are only ISK sinks. Nice thing about EVE is the winner gets the losers loot... mmmmm loot.
Yes please also include getting back 10% of your own lost gear if you are on the winning side, just like in eve online. |
crazy space 1
ZionTCD Legacy Rising
885
|
Posted - 2013.02.26 20:35:00 -
[2] - Quote
General Tiberius1 wrote:CCP FoxFour wrote:General Tiberius1 wrote:CCP FoxFour wrote:A lot of talk about mercs owning districts versus capsuleers owning districts. Speaking of which, mercs and capsuleers are both not part of my browsers dictionary and so have red lines... should add them...
Anyways, back to the topic at hand. DUST versus EVE ownership. STOP IT! Corporations own things. Corporations are in both games. Corporations can have DUST and EVE players. So yea, the question that needs to be asked is how do we get DUST players and EVE players to care about both sides of this. DUST players should care about things in space, and EVE players about things on the ground.
I came here to say something, forget what now because I saw this and had to respond to it. Bah, next time. lol, but what if the corporation is pure dust side? still need a way to control the system Not sure I follow what you mean. I mean, I know you mean DUST players need to control the system. If they want to do that get to know people in EVE. DUST players should not be able to control space without friends in space. Right? Quote:Just as EVE players should not own planets without DUST players on them . Right? I think anyways... don't they already have PI without us mercs? ssooooo....... mercs with PI, without eve capsuleers.....
PI is trash and is likely to be removed fro eve online soon.
This is something new both dust and eve players can build on temperate planets if they own them. Not random planet mining. Btw it's not planetary interaction, the features promised were never delivered, at ALL.
Finally eve players will be able to build outposts on planets to build tanks for dust players, which then feed into the real time market. If an area is at war so long it produces less tanks, the price goes up, wars are turned.
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crazy space 1
ZionTCD Legacy Rising
885
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Posted - 2013.02.26 20:38:00 -
[3] - Quote
Oh so here is one idea for the devs. Let corporations work for gaining a homebase district. This would require upkeep and large investment in building and player count. Say you need 200 mercs to start.
Then make it so your home system can not be taken. Untill you drop below 200 members. Meaning once you push a corp back to one district, you can only win the war by convincing them it's too expensive to stay in the corp and they bail, leaving the district open. |
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