Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
34
|
Posted - 2013.03.04 06:45:00 -
[1] - Quote
I have a question that interesting (I think) regarding the Dust/EVE economy link. When people have to produce weapons before they're able to being used, how do the AUR weapons fit in?
In eve there was a major riot when it became known that you could get a ship skin by using only AUR to pay for it, instead of the original Item + aur. The problem was that the way CCP wanted to do it skipped the production and industry side completely, spawning items out of thin air. To me it seems AUR items in Dust are the same, they skip the isk(produced) item completely as it stands now.
How is CCP going to change AUR items, to not make the same mistake twice? |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
34
|
Posted - 2013.03.04 07:09:00 -
[2] - Quote
Free Beers wrote:Karl Koekwaus wrote:I have a question that interesting (I think) regarding the Dust/EVE economy link. When people have to produce weapons before they're able to being used, how do the AUR weapons fit in?
In eve there was a major riot when it became known that you could get a ship skin by using only AUR to pay for it, instead of the original Item + aur. The problem was that the way CCP wanted to do it skipped the production and industry side completely, spawning items out of thin air. To me it seems AUR items in Dust are the same, they skip the isk(produced) item completely as it stands now.
How is CCP going to change AUR items, to not make the same mistake twice? In dust the majority of gear/vehicles will be npc and not eve side built (there is a super long explaination but you will have to take my word for it). Lots of economic and logistical reasons to many to list is why. Aurum items will also be npc so there wont be an issue.
that is not what CCP says;
Quote: [CCP]CmdrWang: Q: After a period of transition will DUST economy be 100% player driven? or will there always be the NPC seed for all items ? [CCP]Hellmar: like with EVE our desire is you build a truly player driven experience but what taken decades years for EVE will also take time for dust, we have learned a lot but most importantly we have learned to be careful on this front and measure our progress as we go along [CCP]Praetorian: We want the economy to eventually move towards being player driven, but this will be an iterative process. We can't really say to what extent and when this will be. [CCP]Jian: of course, there so much we can do along these lines with the EVE/DUST connection, and we want to take full advantage of it. like everything else, we're going to do it in steps
from the CCP interview on IRC a while ago: https://forums.dust514.com/default.aspx?g=posts&m=327837 |