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Thread Statistics | Show CCP posts - 69 post(s) |
Jeremiad R Doomprofit
Subdreddit Test Alliance Please Ignore
59
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Posted - 2013.02.26 17:30:00 -
[1] - Quote
CCP FoxFour wrote:
... O_O
I may have talked to much... Back to work for me.
Oow, I love it when y'all talk too much.
Speaking of talking...
This topic of player owned districts was heavily discussed on the recent Boots on the Ground episode. I noticed we got a few hits from Iceland on my blog, so I'm guessing a few of you folks at CCP have listened to / read of our musings on the subject.
Are we close?
Will planetary districts ever be opened as "free roam" areas, where we can spawn as long as our corp / alliance owns the district and we haven't reached a defender limit (e.g. even if a battle isn't happening)?
Will EVE PI dudes ever be able to build the maps the Dust Bunnies fight over?
Can we just make war barges capitals? (Yeah, that one is really out there, I know...
I quiver in anticipation for this new Dev blog. Also the next patch. |
Jeremiad R Doomprofit
Subdreddit Test Alliance Please Ignore
59
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Posted - 2013.02.26 17:36:00 -
[2] - Quote
Ooooh, yooooou... |
Jeremiad R Doomprofit
Subdreddit Test Alliance Please Ignore
61
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Posted - 2013.02.26 19:33:00 -
[3] - Quote
Skihids wrote:I'm new to the discussion, but as I see it the devs are going to have to make planetary ownership more expensive overall if they want DUST to be an ISK sink for EVE.
My reasoning;
It has to be cheaper for an EVE corp to employ DUST mercs than to just use their own ships to battle it out.
It there is no economic incentive it won't happen, and if there is an economic incentive it will be a net ISK gain for EVE.
So if no economic incentive curretnly exists to encourage hiring mercs, CCP has to add one.
They could increase the total cost of taking a planet with EVE resources only, or they could outright make it impossible if the other side hired mercs to defend it.
Then hiring mercs would end up costing EVE corps more than they spent in the past, but not as much as not hiring mercs.
There's a nail with a headache in here...
I think the key part you mentioned is EVE players not being able to take a district at all if enemy mercs are on the ground. If that were the case, then it would be a HUGE incentive to employ Dust mercs in any invasion, AND I think it has the added benefit of not having to add in any extra financial trickery with regards to increasing incentive. Doing so may break other things in the delicately balanced economy EVE's got right now.
So, an ISK incentive without an ISK faucet sounds like a pretty good plan to me. No mercs in the district you want? Cool, zoom your destroyer over the district and plant your flag (maybe a quick 10 to 15 min process?).
But if you do this, then whoever owns the district will get a distress message saying your district is under attack, and they have those 10 to 15 minutes to spawn their corp guys on the district and stop you. No Dust mercs logged on? Time to put up a contract and cross your fingers. Don't take space you can't keep. |
Jeremiad R Doomprofit
Subdreddit Test Alliance Please Ignore
61
|
Posted - 2013.02.26 20:22:00 -
[4] - Quote
CCP FoxFour wrote:A lot of talk about mercs owning districts versus capsuleers owning districts. Speaking of which, mercs and capsuleers are both not part of my browsers dictionary and so have red lines... should add them...
Anyways, back to the topic at hand. DUST versus EVE ownership. STOP IT! Corporations own things. Corporations are in both games. Corporations can have DUST and EVE players. So yea, the question that needs to be asked is how do we get DUST players and EVE players to care about both sides of this. DUST players should care about things in space, and EVE players about things on the ground.
I came here to say something, forget what now because I saw this and had to respond to it. Bah, next time.
This warms my heart.
I know it has been said many times, because it is important and a good point, that Dust and EVE must take baby steps into integration to maintain the stability of both games.
I fully admit to being overzealous when it comes to wanting a stronger connection between the two games. I also understand CCP has to be very careful when merging the two to make sure that each can stand on it's own in the catastrophic event that one of the other dies.
That being said...
I want all the things!
I try not to approach it from an EVE-centric, or a Dust-centric viewpoint. I try to have a more New Eden-centric viewpoint. I don't think either game is in danger of failscading into non-existence, but I DO think that the interaction between the two is probably the most fascinating selling point for both titles.
If I had it my way, all Dust characters could do everything EVE characters could do, and vise verse. I want to be able to buy and place CRUs in EVE, and station trade in Dust. I know this is what's being worked towards, and is probably a big part of the "10 Year Plan," so I am working on my patience skill (injected, still not trained).
I think district ownership is one of those areas of both games where CCP can start "testing the waters," if you will, on interfaces that effect both the EVE, and the Dust client (and thus New Eden as a whole).
Personally, I'd love to see all new features added into both games take into consideration their respective counterparts. I imagine this will become more important as time goes on and both games become more fully connected.
...Still super excited for this next update |
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