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Author |
Thread Statistics | Show CCP posts - 69 post(s) |
General Tiberius1
ZionTCD Legacy Rising
206
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Posted - 2013.02.26 20:01:00 -
[1] - Quote
CCP FoxFour wrote:A lot of talk about mercs owning districts versus capsuleers owning districts. Speaking of which, mercs and capsuleers are both not part of my browsers dictionary and so have red lines... should add them...
Anyways, back to the topic at hand. DUST versus EVE ownership. STOP IT! Corporations own things. Corporations are in both games. Corporations can have DUST and EVE players. So yea, the question that needs to be asked is how do we get DUST players and EVE players to care about both sides of this. DUST players should care about things in space, and EVE players about things on the ground.
I came here to say something, forget what now because I saw this and had to respond to it. Bah, next time.
lol, but what if the corporation is pure dust side? still need a way to control the system |
General Tiberius1
ZionTCD Legacy Rising
206
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Posted - 2013.02.26 20:02:00 -
[2] - Quote
Free Beers wrote:CCP FoxFour wrote:Telcontar Dunedain wrote:CCP confirms that Telc is right again.
GG newb CCP confirmed something? Where! O_O Quote:its best to "Let the wookiee win "
LMAO |
General Tiberius1
ZionTCD Legacy Rising
207
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Posted - 2013.02.26 20:09:00 -
[3] - Quote
CCP FoxFour wrote:General Tiberius1 wrote:CCP FoxFour wrote:A lot of talk about mercs owning districts versus capsuleers owning districts. Speaking of which, mercs and capsuleers are both not part of my browsers dictionary and so have red lines... should add them...
Anyways, back to the topic at hand. DUST versus EVE ownership. STOP IT! Corporations own things. Corporations are in both games. Corporations can have DUST and EVE players. So yea, the question that needs to be asked is how do we get DUST players and EVE players to care about both sides of this. DUST players should care about things in space, and EVE players about things on the ground.
I came here to say something, forget what now because I saw this and had to respond to it. Bah, next time. lol, but what if the corporation is pure dust side? still need a way to control the system Not sure I follow what you mean. I mean, I know you mean DUST players need to control the system. If they want to do that get to know people in EVE. DUST players should not be able to control space without friends in space. Right? Quote:Just as EVE players should not own planets without DUST players on them . Right? I think anyways...
don't they already have PI without us mercs?
ssooooo.......
mercs with PI, without eve capsuleers.....
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General Tiberius1
ZionTCD Legacy Rising
208
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Posted - 2013.02.26 20:43:00 -
[4] - Quote
CCP FoxFour wrote:Zahle Undt wrote:Laurent Cazaderon wrote: The only part that should involve EVE on those POD fights in the first place are OB. Perhaps some PI bonuses regarding taxes or extraction rates for pilots of the alliance\corp but not much more. Then, when adding orbital artillery and other stuff in a later expansion, the interest for pilots that dont PI will rise. Pretty much like the vision of the 0.0 discussed in cast 514 where dusters are seen as a tool of war just like any other ship rather than another component of system SOV.
So yeah, i freakin can't wait to see that devblog !! Hurry up dudes, we're waiting !!
Forgive my EVE ignorance as I've never played it, nor do I have much of an idea as to how our games will merge effectively, but would not a role for EVE pilots be to actually get Dust mercs to a planet in order to attack a rival Dust corp's district or planet? I know I have heard a bunch about EVE pilots needing mercs to take districts and planets, but I have heard about Dust mercs (possibly?) needing EVE pilots for orbitals. However, I haven't heard much about the mechanics of how we Dust bunnies will get to planets for conquest. I guess up until now I assumed there would be "NPC" ships that always successfully transport us mercs to our desired location. Thus, how we always start in our warbarge waiting to assault the planet in our MCC. It would be alot more interesting, though, if we had have or contract our own EVE pilots to get us to attack destination safely and if there was a chance we didn't always make it due to intercepting spacecraft or planetary defenses. Long term this would be awesome. However we have to be REALLY careful about this type of thing. CCP stated a long time ago that the two games would be developed to not rely on one another. If one stopped existing for some reason, got hit with an asteroid for example (or had a circus elephant run through the server room. mad props if anyone gets that reference.) the other should still work. Maybe a bonus for having EVE players do it though? Or EVE players required to get DUST players to certain planets? Quote: Not sure yet, we are not at that point yet . Discussion on this kind of topic is always awesome though. Love hearing how you guys think the games should interact.
he said it, they're working towards something like that, i KNEW it!
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General Tiberius1
ZionTCD Legacy Rising
208
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Posted - 2013.02.26 20:53:00 -
[5] - Quote
CCP FoxFoueral Tiberius1 wrote:CCP FoxFour wrote:Zahle Undt wrote:Laurent Cazaderon wrote: The only part that should involve EVE on those POD fights in the first place are OB. Perhaps some PI bonuses regarding taxes or extraction rates for pilots of the alliance\corp but not much more. Then, when adding orbital artillery and other stuff in a later expansion, the interest for pilots that dont PI will rise. Pretty much like the vision of the 0.0 discussed in cast 514 where dusters are seen as a tool of war just like any other ship rather than another component of system SOV.
So yeah, i freakin can't wait to see that devblog !! Hurry up dudes, we're waiting !!
Forgive my EVE ignorance as I've never played it, nor do I have much of an idea as to how our games will merge effectively, but would not a role for EVE pilots be to actually get Dust mercs to a planet in order to attack a rival Dust corp's district or planet? I know I have heard a bunch about EVE pilots needing mercs to take districts and planets, but I have heard about Dust mercs (possibly?) needing EVE pilots for orbitals. However, I haven't heard much about the mechanics of how we Dust bunnies will get to planets for conquest. I guess up until now I assumed there would be "NPC" ships that always successfully transport us mercs to our desired location. Thus, how we always start in our warbarge waiting to assault the planet in our MCC. It would be alot more interesting, though, if we had have or contract our own EVE pilots to get us to attack destination safely and if there was a chance we didn't always make it due to intercepting spacecraft or planetary defenses. Long term this would be awesome. However we have to be REALLY careful about this type of thing. CCP stated a long time ago that the two games would be developed to not rely on one another. If one stopped existing for some reason, got hit with an asteroid for example (or had a circus elephant run through the server room. mad props if anyone gets that reference.) the other should still work. Maybe a bonus for having EVE players do it though? Or EVE players required to get DUST players to certain planets? Quote: Not sure yet, we are not at that point yet . Discussion on this kind of topic is always awesome though. Love hearing how you guys think the games should interact. he said it, they're working towards something like that, i KNEW it!
... nice things, can't have them, wonders why.[/quote]
ROFL
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General Tiberius1
ZionTCD Legacy Rising
210
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Posted - 2013.02.26 21:27:00 -
[6] - Quote
did you get GM vegas to start locking our posts?!?!
he's taking the fun out of the banter again :( |
General Tiberius1
ZionTCD Legacy Rising
210
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Posted - 2013.02.26 21:33:00 -
[7] - Quote
CCP FoxFour wrote:I DOUBLE POSTED! :D I feel initiated now.
gbghg will feel so happy to have company |
General Tiberius1
ZionTCD Legacy Rising
210
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Posted - 2013.02.26 21:38:00 -
[8] - Quote
^^^^
what he said
null sec and rats.
ya'll ****** up for once CCP
though this is the eve CCP fault, but ya'll can tell em from us mercs |
General Tiberius1
ZionTCD Legacy Rising
210
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Posted - 2013.02.26 21:39:00 -
[9] - Quote
gbghg wrote:General Tiberius1 wrote:CCP FoxFour wrote:I DOUBLE POSTED! :D I feel initiated now. gbghg will feel so happy to have company feeling lonely in the pot? ( Quote:okay i'll stop now), and it's my crappy wifi, there's a reason my ps3 has an ethernet cable in it
thank you
will hold you to it |
General Tiberius1
ZionTCD Legacy Rising
210
|
Posted - 2013.02.26 21:50:00 -
[10] - Quote
CCP Nullarbor wrote:I should really finish that dev blog.
this is funner |
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General Tiberius1
ZionTCD Legacy Rising
210
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Posted - 2013.02.26 21:50:00 -
[11] - Quote
CCP FoxFour wrote:Free Beers wrote:CCP FoxFour wrote:0 Try Harder wrote:Right now there's almost never an ISK incentive to do a corp battle.
I like them, but I still have to get all of my isk from pub stomping. Giving me isk from pve isn't going to make me feel better either, as I want to have organized matches against decent opponents! This comes down to who is offering the reward and what is on the line as a risk for them. The fact that the best defense for FW is to not accept the defense contracts... is broken. What would be awesome is an area of space that players own districts, make money, make more money by attacking, and the fighting is so intense that only the best survive. That would be awesome. You seem to miss the point not every corp wants to own districts but still want to fight corp battles. What I am hearing is "this isk/reward is in owning the districts". So I assume thats passive isk/resources/lp to be earned for it? Which if I remember correctly is how nullsec became a big blue bag of fun. Tell me where I am wrong? My apologies, I did miss understand that. You are correct though that not all DUST corporations will want to participate in owning districts when that eventually does come around. We are aware of that. The really nice thing about corporation battles right now is that they allow two corporations just to set up an arena type match. If you remove the FW bit of them they can be fun with limited to no risks and rewards or extremely competitive with lots of ISK on the line. This is something we are aware of and are actively thinking about. As for the null sec NAP fest: The problem with null sec in EVE as I see it is that an organization (corporation, alliance, coalition, whatever) will expand and take as much territory as they can hold, or think they can hold. Once they have reached that limit they stop. Then they start adding friends on so they they are even safer. There is no point in attacking anything except for the explosions (which I think are awesome) or for taking it. If you are extended to the limit though taking it is not really an option. Stop for a moment, this is just random chit chat and discussion here, even though I know some of you will still run off as if this is all done and done, this is just me discussing stuff because discussion is fun. Anyways, what if once you own whatever you think you can you still wanted to attack. Not because you want more stuff, but because after an attack the winner walks away with more than they would have if they sat there and did nothing. So you can sit there and just make money, but attacking without the intention to take ownership gives you the chance to make more money. Thoughts? Again, random discussion.
making more money and blowing **** up is allways fun! |
General Tiberius1
ZionTCD Legacy Rising
210
|
Posted - 2013.02.26 22:14:00 -
[12] - Quote
a way to counter the above is to make defending pay more.
the more you own the more you make. the attackers don't make much initially, but if they manage to take control of the area, once they start getting attacked, they make the iskies(if they can hold it) |
General Tiberius1
ZionTCD Legacy Rising
219
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Posted - 2013.02.27 18:02:00 -
[13] - Quote
clearly i am not allowed to sleep or i miss Fox posts |
General Tiberius1
ZionTCD Legacy Rising
229
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Posted - 2013.03.04 04:20:00 -
[14] - Quote
+1 to get this thread going again, CCP fox made the threads fun again |
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