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Richard Sebire
Osmon Surveillance Caldari State
7
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Posted - 2013.02.25 13:51:00 -
[1] - Quote
Hello everybody here at The Official Dust Forums... I have been playing Dust for quite a while really. Well actually from day one that the Beta was put up for download, so long ago.
I have a big bank of AUR, and would like to buy A Booster, but as I play pretty much every day, IGÇÖm close to the ISK Cap most of the time. So which day in particular does the ISK Cap reset for the week - I'm hoping to buy a passive booster and just leave it accumulate. But IGÇÖm pretty much sure if I used an Active Booster on top I would hit the cap in around three days.... How much is the exact Cap anyway
Another Question is that of the Blueprints Why did the price go up, and will there ever be a sale
And why no AUR Vehicles I was hoping for some customisation capabilities by now, but we just seem to get drip feed minor updates at a time.
Would we be allowed to use Custom Firmware and the PhryEngine to import our own models, or are the customisation options ever going to appear
I'm also hoping for an official soundtrack, but I had a previous thread about that, and it couldnGÇÖt be answered. The Sound Engineer apparently screwed up on the new sounds as well, and we are back with the old sounds, or has that changed and we are on the full set of new sounds, let alone FX, and Soundtrack
Is it also OK if I make a Playstation Custom Dynamic Theme and distribute inside of this forum, or do I have to post it elsewhere I though it should go in the Fan art section, but I donGÇÖt want to get instantly told off for doing it without permission.
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Beren Hurin
OMNI Endeavors
183
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Posted - 2013.02.25 14:10:00 -
[2] - Quote
How did you get to the ISK cap? I'm normally closer to the ISK minimum so I can't help you. |
Grenwal Hiesenberg
Shadow Company HQ
225
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Posted - 2013.02.25 14:27:00 -
[3] - Quote
I was wondering something about the boosters too. Maybe you could help if you have Aurum and no job. I would like to know if it's feasible to get away with a three day active booster and start it on Monday night, and hit the cap for two weeks. That would give you until Thursday to hit the cap for both weeks. The SP reset is on Wednesday at six AM eastern so you would potentially have time to cap out by deactivation time on Thursday evening. Anyone have any thoughts? Sorry if you think this is off topic. |
Nguruthos IX
Kameira Lodge Amarr Empire
24
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Posted - 2013.02.25 14:32:00 -
[4] - Quote
Beren Hurin wrote:How did you get to the ISK cap? I'm normally closer to the ISK minimum so I can't help you. what is the isk cap? lol
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Vaerana Myshtana
ScIdama Endless Renaissance
200
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Posted - 2013.02.25 14:38:00 -
[5] - Quote
Nguruthos IX wrote:Beren Hurin wrote:How did you get to the ISK cap? I'm normally closer to the ISK minimum so I can't help you. what is the isk cap? lol
Zero. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2013.02.25 14:41:00 -
[6] - Quote
Grenwal Hiesenberg wrote:I was wondering something about the boosters too. Maybe you could help if you have Aurum and no job. I would like to know if it's feasible to get away with a three day active booster and start it on Monday night, and hit the cap for two weeks. That would give you until Thursday to hit the cap for both weeks. The SP reset is on Wednesday at six AM eastern so you would potentially have time to cap out by deactivation time on Thursday evening. Anyone have any thoughts? Sorry if you think this is off topic.
Without knowing exactly how the SP system and cap works, it's impossible to tell. If having an Active booster on an account involves some sort of flagging system that unlocks an extra 95k or so SP before getting that 1k-1.5k per match, then theoretically you could grind earlier in the week to hit the 190k unboosted and then use a 1 day and grind the remaining 95k. Someone should really try that.
I use a 3-day booster at the beginning of the week and make sure I hit the cap, which seems like the safest way to ensure you're getting your full SP and also being as efficient as possible with AUR (unless you think you can hit the cap in one day every week). |
Grenwal Hiesenberg
Shadow Company HQ
225
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Posted - 2013.02.25 14:48:00 -
[7] - Quote
Parson Atreides wrote:Grenwal Hiesenberg wrote:I was wondering something about the boosters too. Maybe you could help if you have Aurum and no job. I would like to know if it's feasible to get away with a three day active booster and start it on Monday night, and hit the cap for two weeks. That would give you until Thursday to hit the cap for both weeks. The SP reset is on Wednesday at six AM eastern so you would potentially have time to cap out by deactivation time on Thursday evening. Anyone have any thoughts? Sorry if you think this is off topic. Without knowing exactly how the SP system and cap works, it's impossible to tell. If having an Active booster on an account involves some sort of flagging system that unlocks an extra 95k or so SP before getting that 1k-1.5k per match, then theoretically you could grind earlier in the week to hit the 190k unboosted and then use a 1 day and grind the remaining 95k. Someone should really try that. I use a 3-day booster at the beginning of the week and make sure I hit the cap, which seems like the safest way to ensure you're getting your full SP and also being as efficient as possible with AUR (unless you think you can hit the cap in one day every week). Yeah, Monday night would give you a day and a half to try to cap. I was thinking the same thing about a "flagging system" though, too bad I'm a nine to fiver |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2013.02.25 14:59:00 -
[8] - Quote
Grenwal Hiesenberg wrote:Parson Atreides wrote: Without knowing exactly how the SP system and cap works, it's impossible to tell. If having an Active booster on an account involves some sort of flagging system that unlocks an extra 95k or so SP before getting that 1k-1.5k per match, then theoretically you could grind earlier in the week to hit the 190k unboosted and then use a 1 day and grind the remaining 95k. Someone should really try that.
I use a 3-day booster at the beginning of the week and make sure I hit the cap, which seems like the safest way to ensure you're getting your full SP and also being as efficient as possible with AUR (unless you think you can hit the cap in one day every week).
Yeah, Monday night would give you a day and a half to try to cap. I was thinking the same thing about a "flagging system" though, Tokyo bad I'm a nine to fiver
There are two problems I see with trying to use one 3-day booster to cover two weekly bonuses.
1. The first we already mentioned. Because of the unknown nature of the booster, you may end up playing early in the week and hitting the cap unboosted, only to find out that when you finally do activate one, you're stuck at 1.5k per match max despite thinking you were unlocking another 95k.
2. If you're trying to hit two full weekly caps in the span of 3 days, then you're going to burn out on the game, most likely.
The only solutions I can give you is to either use the 3-day booster at the very beginning every week, like I do.
Or you can try a 7-day booster that overlaps between two weeks (instead of a 3-day overlap). It would cost the same as doing the 3-day every individual week, plus you get a day more in one of the weeks as a grace period. If you avoid playing the character you're trying this on for the first few days before you activate the booster, then you can bypass any worry about gained SP beforehand somehow cutting into the boosted total. Antwerp with 3 days instead of 1 and a half, you don't need to kill yourself trying to cap. |
iceyburnz
Crux Special Tasks Group Gallente Federation
283
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Posted - 2013.02.25 15:08:00 -
[9] - Quote
Richard Sebire wrote:Would we be allowed to use Custom Firmware and the PhryEngine to import our own models, or are the customisation options ever going to appear
Zero chance of this.
CCP are very picky about the vision for thier game(s). Its taken long enough for them to sort of suggest custom paintjobs.
They won't allow avatars any kind of emote because its not in the spirit of the game.
Also thier is an issue concerning oversight and TTP (time to *****). The time it take a player to use custom editting to make a ***** shape/tank/armour/gun.
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Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2013.02.25 15:20:00 -
[10] - Quote
Boosters increase your cap... |
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Richard Sebire
Osmon Surveillance Caldari State
7
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Posted - 2013.02.25 16:59:00 -
[11] - Quote
Paran Tadec wrote:Boosters increase your cap...
They increase your cap. So with a booster on you will never get 0 SP or 5 SP games. Many thanks for the info, if I have got it the right way. I remember being told what the cap was and when it reset, but this forum has been going for around a year now, and there have been so many things to take note in, and then things change. I didnt even realise I wasnt getting any passive SP until I did the create another player and assign thing. And also appologies, for saying ISK cap in my post header, I obviosly ment SP cap.
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Richard Sebire
Osmon Surveillance Caldari State
7
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Posted - 2013.02.25 17:02:00 -
[12] - Quote
I've spent most of the morning spending my ISK on new kit ect, but couldnt find Blue Prints . Are Blueprints in the Market, or am I missing it somewhere? |
Grenwal Hiesenberg
Shadow Company HQ
225
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Posted - 2013.02.25 17:19:00 -
[13] - Quote
Blue print originals are only found in the militia section, the bottom tab in the marketplace. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2013.02.25 17:29:00 -
[14] - Quote
Richard Sebire wrote:Paran Tadec wrote:Boosters increase your cap... They increase your cap. So with a booster on you will never get 0 SP or 5 SP games. Many thanks for the info, if I have got it the right way. I remember being told what the cap was and when it reset, but this forum has been going for around a year now, and there have been so many things to take note in, and then things change. I didnt even realise I wasnt getting any passive SP until I did the create another player and assign thing. And also appologies, for saying ISK cap in my post header, I obviosly ment SP cap.
Go and correct your original post. Edit it. |
Iron Wolf Saber
BetaMax.
2866
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Posted - 2013.02.25 17:31:00 -
[15] - Quote
No such thing as an ISK CAP ever.... There are however this thing called a magic button that if you press it and get isk, you get banned. That is by far the closest thing to an isk cap you'll ever encounter. |
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