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Thread Statistics | Show CCP posts - 0 post(s) |
Takahiro Kashuken
Intara Direct Action Caldari State
102
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Posted - 2013.02.25 16:36:00 -
[1] - Quote
AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad positioning - Instead the nade should blow up when it hits the vehicle this means the player would actually have to get into a good position and actually throw the nades at the vehicle and not over it or wide knowing that it would it it anyways
All milita AV weapons should have the damage chopped in half, so milita FG does 1200 it would be knocked down to 600 this would at least mean that they have to skill upto basic AV stuff
AV mines need to be more useful, i dont see anyone using them prob becauses AV nades are better
Flux nades need a nerf basic flux do 1200 shield damage
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Takahiro Kashuken
Intara Direct Action Caldari State
102
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Posted - 2013.02.25 17:04:00 -
[2] - Quote
Vermaak Doe wrote:Takahiro Kashuken wrote:AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad positioning - Instead the nade should blow up when it hits the vehicle this means the player would actually have to get into a good position and actually throw the nades at the vehicle and not over it or wide knowing that it would it it anyways
All milita AV weapons should have the damage chopped in half, so milita FG does 1200 it would be knocked down to 600 this would at least mean that they have to skill upto basic AV stuff
AV mines need to be more useful, i dont see anyone using them prob becauses AV nades are better
Flux nades need a nerf basic flux do 1200 shield damage
You obviously fail at tanking
I rarely get hit by these things because i gtfo quick
But if you need AV nades to home in because you cannot hit the tank then you are bad at the game
Milita AV is easy street, i do it all the time
AV mines are not used
Flux nades are easy street and way too powerful
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Takahiro Kashuken
Intara Direct Action Caldari State
102
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Posted - 2013.02.25 17:45:00 -
[3] - Quote
Vermaak Doe wrote:Takahiro Kashuken wrote:Vermaak Doe wrote:Takahiro Kashuken wrote:AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad positioning - Instead the nade should blow up when it hits the vehicle this means the player would actually have to get into a good position and actually throw the nades at the vehicle and not over it or wide knowing that it would it it anyways
All milita AV weapons should have the damage chopped in half, so milita FG does 1200 it would be knocked down to 600 this would at least mean that they have to skill upto basic AV stuff
AV mines need to be more useful, i dont see anyone using them prob becauses AV nades are better
Flux nades need a nerf basic flux do 1200 shield damage
You obviously fail at tanking I rarely get hit by these things because i gtfo quick But if you need AV nades to home in because you cannot hit the tank then you are bad at the game Milita AV is easy street, i do it all the time AV mines are not used Flux nades are easy street and way too powerful Read the thread genius, but i guess that's too hard for an idiot such as you. I argued against the only REAL Av problems which are the homing DISTANCE of av nades amd swarm lainchers turning corners on a dime. I gathered this from being in a militia tank. Noob
STB calling me noob when they need to drop in 3 tanks into an ambush
Looks like he needs his crutches this one does |
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