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Garrett Blacknova
Codex Troopers
1887
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Posted - 2013.03.08 09:45:00 -
[1] - Quote
If a Heavy manages to "sneak up" on me when I'm playing Scout, it's because I screwed up.
If I fail to sneak up on a Heavy, it's because I screwed up.
If the stealth mechanics are broken, either they're not really that badly broken, or I've been REALLY lucky with them working almost perfectly in the majority of cases around me. Good Scouts can take advantage of our superior Scan Profile AND Precision, and if we further buff those with modules and/or passive skills, we can be great spotters for teammates (sometimes even while safely behind cover) and we can both ambush enemies easily and avoid having ourselves ambushed.
Also, the high-tier Logis that are "better in every way" have MUCH worse stealth and detections capabiltiies than Scouts, slower strafe speed and MUCH lower Stamina capabilities. They might be faster in short bursts, but over any kind of distance, they need to call in (and wait for) their LAV before they can catch up with the Scout. At which point they become more highly visible, also become audible at long ranges, and make themselves a viable target for Swarm Launchers and AV Grenades as well as a more viable target for Forge Guns. In enclosed areas, Scouts still have more consistent mobility than any other suit type in the game.
If you can play to the suit's strengths, it's awesome. If not, that isn't a problem with the suit.
Any time a Heavy has seen me coming, I've found out later they had a Sniper on overwatch. And killed the Sniper first the next time I go after anyone in that part of the map. |
Garrett Blacknova
Codex Troopers
1935
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Posted - 2013.03.11 06:34:00 -
[2] - Quote
Bojo The Mighty wrote:Garrett Blacknova wrote:If a Heavy manages to "sneak up" on me when I'm playing Scout, it's because I screwed up. Elaborate on how it would be your fault? Sure it may be your fault for letting a heavy there in the first place, but having the heavy be invisible to radar mere meters behind you is due to slightly faulted mechanics. I understand more from the new Dev Video Diary that the scout is Light Frame so that means less meat on the bones, I understand that, but paying more for less? That's messed. The fact that a sniper can have their reticule in the general vicinity of where I am and have me show up on Tacnet is what get's my goat. If someone that slow gets that close to me before I see them coming, I wasn't checking corners, or I was backpedalling into them, or I was fixated on the direction I was facing and forgot to look behind me while staying in one place for a long period. Scouts need to be keeping an eye out. If I'm with team- or squadmates, then I check the minimap and try to watch a direction they AREN'T looking.
Also, my suit has a 25m Scan Radius (at least 10m longer than any other suit) with accurate enough Scan Precision that I can pick up most Heavies (admittedly, only MOST, not all) without having to look at them, even when my teammates aren't around to spot the enemy for me.
I still DO occasionally get caught out by Heavies, but it was always, ALWAYS due to a lack of attention and care on my part at least as much as because of the Heavy doing a good job. |
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