
NikNak ZombieWhack
Better Hide R Die
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Posted - 2013.02.20 08:43:00 -
[1] - Quote
So I did a few quick searches and didn't find anything relating to my specific issue. Mostly just people complaining about SP caps and the GEK. Moving right along. . .
So, I'm starting to notice something.. off. I have this way of skilling up a new character that, admittedly, takes some time, but has a better payoff, in my opinion. I upgrade my core skills up to level 3, each. The core skills, to me, are the ones that increase your CPU, PG, armor and shields by 5% per level. With the shields, and apparently a few other skills, I've noticed that, as oppose to a 5% increase, it's actually a 5% decrease.
Ladies and gentlemen, I'm no mathematician, and number crunching on values that get into the thousands is pretty time consuming for me, but I swear to you, my shields have gotten weaker and weaker. On that note, I've noticed a slight increase in kick on my assault rifle and SMG. Furthermore, I also feel like my shields take longer and longer to regenerate. I should have a 12% bonus to shield regeneration at this point, however, it just seems like it takes more time to recharge, and more time between charges once they've taken a few hits.
Can anyone either confirm this or help me? If this is the case, I seriously won't be investing anymore SP into anything for fear of nerfing my already poor playing.
I could ALMOST stand by the weapon skills doing something like this, because if the different tiers are going to be so much more powerful, then they should come at a price. A G3 series battle rifle doesn't fire like an M16 series assault rifle, and for good reason. |

NikNak ZombieWhack
Better Hide R Die
0
 |
Posted - 2013.02.21 06:39:00 -
[2] - Quote
So I was talking about with with some of my corp mates and we decided that the best idea is to save up points and level up Shield Operation one more time, and record the results. I'll record the stats of a fresh, naked dropsuit, then upgrade the skill and go back into the fittings and see if there's a difference how I feel there is.
That being said, most of them either confirm or agree that there is some kind of bug affecting the values of some skill passives |