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Mithridates VI
New Eden Research Foundation
161
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Posted - 2013.02.20 04:15:00 -
[1] - Quote
Had a few minutes spare, so I got started on this project.
Currently only dropsuits on the market are added. Thread will be updated rather a lot, hopefully to take into account all game items and calculators to work out how they interact. Also useful for things like finding out how much ISK AUR is worth by comparing all equivalent items.
Just this for now, though, so interested parties can start calculating things themselves or checking my data.
https://docs.google.com/spreadsheet/pub?key=0AkEuRSoYcQ5tdHRNX2U0RHRCa05yMFFnOE5BbndBMFE&output=html (Lol, for some reason Scout B-Series can deal twice as much melee as anyone else)
This post is going to be deleted and rewritten once I've added more info. |
Mithridates VI
New Eden Research Foundation
161
|
Posted - 2013.02.20 04:16:00 -
[2] - Quote
Reserved for grand ambitions. |
Mithridates VI
New Eden Research Foundation
161
|
Posted - 2013.02.20 04:16:00 -
[3] - Quote
Reserved for android app scheming. Lol, jks. |
Mithridates VI
New Eden Research Foundation
161
|
Posted - 2013.02.20 20:19:00 -
[4] - Quote
Beren Hurin wrote:Careful don't reinvent the wheel. There are already a bunch of tables here and chribba will eventually probably get most of the items from the market up here
Yeah, I did check the Collection of Known Knowledge, but didn't use it for a few reasons. At least with dropsuits, many of the values are different to what I see in the marketplace and it was more effort to update and transpose (easier to work with lists where each type of value is in a column) than to gather the data anew.
Also I needed a few values those sheets weren't tracking, so I can say how much SP will need to be spent to use a theoretical fitting, for example.
I hadn't seen chribba's list, but (quickly comparing)I have different values for Scout A's CPU than they do. Not sure if it's my data or theirs which is out, but I'm hoping to update this fairly quickly and then keep it current for the calculator's I'll run off it. Easier to do that if I'm maintaining it myself, but others with similar collections are welcome to collaborate. |
Mithridates VI
New Eden Research Foundation
161
|
Posted - 2013.02.20 21:16:00 -
[5] - Quote
Beren Hurin wrote:I'd like to work on something that shows the % damage modifier to shields and armor of the different weapon classes. Would you be up for helping with that?
Sure. Not at home, so I'm not sure, but do we have that info or do we need to test it by comparing actual damage dealt? |
Mithridates VI
New Eden Research Foundation
161
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Posted - 2013.02.20 22:35:00 -
[6] - Quote
Great. I'll definitely add a column for that to weapon stats... and partially test it myself, partially crowd-source the data. Will be looking for people to keep me updated on the stats of gear I don't/can't have, too. |
Mithridates VI
The Southern Legion
215
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Posted - 2013.03.03 02:03:00 -
[7] - Quote
I'm holding off on updating this until I'm confident that ninja nerfs, like the one to militia vehicles, aren't going to make maintaining this list ridiculous. |
Mithridates VI
Tronhadar Free Guard Minmatar Republic
414
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Posted - 2013.03.21 23:26:00 -
[8] - Quote
Thanks. Much of this is working on my personal copy but (I must have discussed this in another thread and not added it to this one) this project has stalled until I can be confident that at the very least, values won't change overnight without some kind of notification or regular "this is the date we change market values" on system.
Vehicles and such that I had collected information on had their stats change overnight, making the effort not worth maintaining for me. |
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