
Matt4545
Condotta Rouvenor Gallente Federation
0
 |
Posted - 2013.02.19 03:04:00 -
[1] - Quote
I've been playing for about a week now and have decided what I do and do not like. I was just trying to make some final decisions before I really start spending SP.
1. How powerful do the Shotguns get down the line? Can I one shot or two shot most heavies if I've heavily invested in Damage(Shotgun Operation at V, Weaponry at V, damage modifiers, etc.). Also, does sharpshooting make a significant impact on how far I can 1 shot an average Scout/Assault Suit? 25% more distance than the 9 ft the better shotguns provide doesn't seem like much.
2. Do profile dampeners really make a huge difference. I've read that scouts can be close enough to touch people from behind and not show on the map as long as no one is directly looking at them, is this accurate ot a bit of an exaggeration?
3. Is improving my scanning skills worth it. While planning routes through the map or just looking for enemies I feel like the mini map is of limited help. If I spend the SP on Range extenders and etc. will I be able to see enemies across the map. Ideally I'd like to see far off enemies on the map(all the way across the level) and make my way to them across map so I have the advantage. Basically just track people across the map and ambush them long before they can see me. Will putting SP into the map allow this or are the range/capabilities of the mini map still too limited even with enhancements???
4. How exactly does the active scanner work??? I've read a bunch of forum posts on it and no one painted that great of a picture of how it works and what was said was usually debated.
I'm really going for a Scout that has extremely high, 1 shot damage and decent range(for a shotgun), really low profile, and a huge scanning range. I believe the first two are possible but just not sure to what extent. Though numerous people have made it sound like the map is only useful at really short ranges even with lots of SP invested and I'd really like to see enemies that are all the way across the map. Any help will be appreciated a lot, I know a lot of this is still being reverse engineered by the community. Thanks in advance |