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![mike deltore wyvern mike deltore wyvern](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
mike deltore wyvern
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
18
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Posted - 2013.02.19 00:46:00 -
[1] - Quote
The missile launchers need to be more accurate! I don't care if the screw the damage just make it so it can hit sht Thank you ccp |
![slap26 slap26](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
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Posted - 2013.02.19 00:48:00 -
[2] - Quote
this^^^^^ maybe we would see more then just railguns and blasters then |
![supersayinb supersayinb](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
supersayinb
Pink Fluffy Bounty Hunterz RISE of LEGION
52
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Posted - 2013.02.19 01:03:00 -
[3] - Quote
I agree, we've been missile nerfed for long enough. ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) |
![Sloth9230 Sloth9230](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.19 01:11:00 -
[4] - Quote
Buff the splash damage range! |
![Wako 75 Wako 75](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Wako 75
SVER True Blood Unclaimed.
76
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Posted - 2013.02.19 01:13:00 -
[5] - Quote
agreed if they would shoot in a strait line it would be ok fyi when they do become useable again armor tanks are gonna have some trouble with them
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![Elijah Sol' Dzusaki Elijah Sol' Dzusaki](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
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Posted - 2013.02.19 01:19:00 -
[6] - Quote
IMO they need to completely redo them. Make them into a single barrel turret that fires a single shot reloads, repeat. Then they can make them accurate, but not the small ones. |
![slap26 slap26](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
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Posted - 2013.02.19 01:21:00 -
[7] - Quote
anyone kno the max distance on the large turrets???????? hoping they're around 500m or so |
![Buzzwords Buzzwords](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2013.02.19 01:59:00 -
[8] - Quote
i've seen 30+ degrees of drift from the aimpoint on small missile turrets... no exaggeration. that **** is bananas.
i have NO problem with the damage nerfs, but the accuracy seems so bad (and so random) that i almost feel like it's gotta be a glitch? |
![Scheneighnay McBob Scheneighnay McBob](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2013.02.19 02:02:00 -
[9] - Quote
As far as small turrets, small railguns are a bigger problem |
![Exmaple Core Exmaple Core](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Exmaple Core
UnReaL.
135
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Posted - 2013.02.19 02:05:00 -
[10] - Quote
slap26 wrote:this^^^^^ maybe we would see more then just railguns and blasters then
+1 i agree, the missiles should be buffed to make them usable. rediculas how no one ever uses them, ive seen 2 tankers use missiles scence open beta. Buff splash range and accuracy and it should be okay. No one wants the OP missiles that ran batttles in early open beta, but every tanker would love to have more than two options for firepower |
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![Shadow Archeus Shadow Archeus](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Shadow Archeus
Wraith Shadow Guards
38
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Posted - 2013.02.19 02:13:00 -
[11] - Quote
Add splash damage radius and fix the accuracy.....you can nerf the range to avoid drop ship missile barges but when they're made of paper like they are now even a group of blueberries can drop the best drop ships with little effort |
![Mavado V Noriega Mavado V Noriega](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Mavado V Noriega
SyNergy Gaming
2282
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Posted - 2013.02.19 02:36:00 -
[12] - Quote
reduce dmg, make more accurate, buff splash radius a bit, fix broken dmg mods, move marauder skill for sagaris to rails perhaps because 35% bonus dmg from turret skillbooks (turret op, missile op and prof) + 30% dmg from broken dmg mods + 20% from marauder skill + bonus 30% dmg to armor just seems really fair............................................
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![Jotun Hiem Jotun Hiem](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
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Posted - 2013.02.19 02:39:00 -
[13] - Quote
The accuracy needs to be tuned way the hell up.
I'd hesitate to buff the damage or splash before we see what they can do when someone can actually hit with them. |
![Patoman Radiant Patoman Radiant](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Patoman Radiant
ZionTCD Legacy Rising
53
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Posted - 2013.02.19 03:21:00 -
[14] - Quote
I tryed a missile turret for the hell of it, boy the missiles few everywhere. Long range, short range, its a shitgun.
The difference in the shots is like TEN feet. It makes full auto of blasters and HMG seem like precise weapons. |
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