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pegasis prime
The Shadow Cavalry Mercenaries
81
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Posted - 2013.02.19 12:22:00 -
[1] - Quote
I have came up with a sollution i believe would suit everyone . Firstly let every one use the malitia gear , but only give them acces to 100 of each item , opnce you have used 100 of each item it should give you the option to skill in to said item if you refuse then it should no longer allow you acces to said wepon , thusly allowing everyone to try particular fits and decide if they thinkl its efective enough to skill into. secondly create maches where no malitia items are allowed this would please everyone as would creating battles where its only malitia gear thats being used. |
pegasis prime
The Shadow Cavalry Mercenaries
81
|
Posted - 2013.02.19 12:44:00 -
[2] - Quote
Baal Omniscient wrote:pegasis prime wrote:I have came up with a sollution i believe would suit everyone . Firstly let every one use the malitia gear , but only give them acces to 100 of each item , opnce you have used 100 of each item it should give you the option to skill in to said item if you refuse then it should no longer allow you acces to said wepon , thusly allowing everyone to try particular fits and decide if they thinkl its efective enough to skill into. secondly create maches where no malitia items are allowed this would please everyone as would creating battles where its only malitia gear thats being used. Too much work for too little a problem. They can try to blow it out of proportion all they want, but they are kicking and screaming for nothing. If I can build a starter fit LAV with all BPO items that can survive a forge gun blast, their tanks have nothing to complain about. Basically, and I never say this, get good and HTFU.
You dont know anything about my playingstyle mate , ive just capped 3millsp run with a 2.64kdr over 480,000 wp and so you dont know sh~t about me so shut it oh ..... i wasent on hear complaining i was trying to find a sollution that would pleas the QQrs , |
pegasis prime
The Shadow Cavalry Mercenaries
81
|
Posted - 2013.02.19 12:51:00 -
[3] - Quote
Baal Omniscient wrote:pegasis prime wrote:Baal Omniscient wrote:pegasis prime wrote:I have came up with a sollution i believe would suit everyone . Firstly let every one use the malitia gear , but only give them acces to 100 of each item , opnce you have used 100 of each item it should give you the option to skill in to said item if you refuse then it should no longer allow you acces to said wepon , thusly allowing everyone to try particular fits and decide if they thinkl its efective enough to skill into. secondly create maches where no malitia items are allowed this would please everyone as would creating battles where its only malitia gear thats being used. Too much work for too little a problem. They can try to blow it out of proportion all they want, but they are kicking and screaming for nothing. If I can build a starter fit LAV with all BPO items that can survive a forge gun blast, their tanks have nothing to complain about. Basically, and I never say this, get good and HTFU. You dont know anything about my playingstyle mate , ive just capped 3millsp run with a 2.64kdr over 480,000 wp and so you dont know sh~t about me so shut it oh ..... i wasent on hear complaining i was trying to find a sollution that would pleas the QQrs , My HTFU and get good were not aimed at you, but at the QQers. If you notice, the entire post says "they" not "you". Sorry I said it in a confusing manner. But it's noce to know you care.
sorry about loosing it lol , i just dont like being sha# at , lets hug and be friends lol . sorry again for loosing my top was also frustrated at the bloody nerf the HMG treads . |
pegasis prime
The Shadow Cavalry Mercenaries
81
|
Posted - 2013.02.19 13:03:00 -
[4] - Quote
.[/quote] The main reason people don't want an HMG nerf is because it will be over done. A slight increase in spread or decrease in range is all they need, but the way CCP handles it the HMG would become useless if they mess with it. And honestly, an increase in spread would actually HELP the HMG up close since the heavy suit turns so slowly. It would make it easier to hit those shotty scouts who out strafe them so easily.[/quote]
you are trying to make me snap arent you lol bring this point over to the right thread and i might agree with you lol |
pegasis prime
The Shadow Cavalry Mercenaries
81
|
Posted - 2013.02.19 13:07:00 -
[5] - Quote
Jason Pearson wrote:Baal Omniscient wrote: The vast majority of the DUST community is fine with Militia Forge Guns, so there is no reason to change them.
Personally, no issue with the Militia Forge Gun, same for most people, the issue I have is it is free. Pick Sentinel Class (I believe) and you're given a "Dire Sentinel" fitting, which is a heavy suit with a Free Militia Forge Gun. Shouldn't be free, you should have to buy it.
I picked the sentinel class because when i started i wanted to go av with the forge and most dedicated hevies i know started with the sentinal but didnt stay with it for long .as its really no use as a heavy . i would say restrict all starter fits to 100 uses and that would be fair for every one. i didnt even use the dire scentinal that many times before i was in mk1 suits with an assault forge gun .
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