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Baal Omniscient
L.O.T.I.S. Legacy Rising
248
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Posted - 2013.02.19 12:35:00 -
[1] - Quote
Jason Pearson wrote:Heavy Liberty wrote:no the militia forge gun does nothing if you have the right tank.you have to know your tank isnt going to be unstopable it will be destroyed at some point you just cant be a tank rambo any more lol You're an idiot. You shouldn't have AV for free. Yummy tears of heartbroken QQers!
I shall bottle these and add them to my personal stores in my cellar.
These shall age nicely!! >=9 |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.19 12:39:00 -
[2] - Quote
pegasis prime wrote:I have came up with a sollution i believe would suit everyone . Firstly let every one use the malitia gear , but only give them acces to 100 of each item , opnce you have used 100 of each item it should give you the option to skill in to said item if you refuse then it should no longer allow you acces to said wepon , thusly allowing everyone to try particular fits and decide if they thinkl its efective enough to skill into. secondly create maches where no malitia items are allowed this would please everyone as would creating battles where its only malitia gear thats being used. Too much work for too little a problem. They can try to blow it out of proportion all they want, but they are kicking and screaming for nothing. If I can build a starter fit LAV with all BPO items that can survive a forge gun blast, their tanks have nothing to complain about.
Basically, and I never say this, get good and HTFU. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.19 12:47:00 -
[3] - Quote
pegasis prime wrote:Baal Omniscient wrote:pegasis prime wrote:I have came up with a sollution i believe would suit everyone . Firstly let every one use the malitia gear , but only give them acces to 100 of each item , opnce you have used 100 of each item it should give you the option to skill in to said item if you refuse then it should no longer allow you acces to said wepon , thusly allowing everyone to try particular fits and decide if they thinkl its efective enough to skill into. secondly create maches where no malitia items are allowed this would please everyone as would creating battles where its only malitia gear thats being used. Too much work for too little a problem. They can try to blow it out of proportion all they want, but they are kicking and screaming for nothing. If I can build a starter fit LAV with all BPO items that can survive a forge gun blast, their tanks have nothing to complain about. Basically, and I never say this, get good and HTFU. You dont know anything about my playingstyle mate , ive just capped 3millsp run with a 2.64kdr over 480,000 wp and so you dont know sh~t about me so shut it oh ..... i wasent on hear complaining i was trying to find a sollution that would pleas the QQrs , My HTFU and get good were not aimed at you, but at the QQers. If you notice, the entire post says "they" not "you". Sorry I said it in a confusing manner.
But it's noce to know you care. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.19 12:57:00 -
[4] - Quote
pegasis prime wrote:You dont know anything about my playingstyle mate , ive just capped 3millsp run with a 2.64kdr over 480,000 wp and so you dont know sh~t about me so shut it oh .. And as for this unnecessary bit of info, the last I checked I was at 3.53, well over 5 mil SP, and a 2.8 win/loss ratio. And I'm not nearly the best player I know. Your stats do not impress, so I have no idea why you shared them.
But good luck out there chief. Until you accept that the QQ is from a small segment of the community, you'll fruitlessly try to appease a group that does not need appeasement. The vast majority of the DUST community is fine with Militia Forge Guns, so there is no reason to change them.
Edit: *Not trying to be offensive, sorry if it came off as such* |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.19 13:01:00 -
[5] - Quote
pegasis prime wrote:Baal Omniscient wrote:pegasis prime wrote:Baal Omniscient wrote:pegasis prime wrote:I have came up with a sollution i believe would suit everyone . Firstly let every one use the malitia gear , but only give them acces to 100 of each item , opnce you have used 100 of each item it should give you the option to skill in to said item if you refuse then it should no longer allow you acces to said wepon , thusly allowing everyone to try particular fits and decide if they thinkl its efective enough to skill into. secondly create maches where no malitia items are allowed this would please everyone as would creating battles where its only malitia gear thats being used. Too much work for too little a problem. They can try to blow it out of proportion all they want, but they are kicking and screaming for nothing. If I can build a starter fit LAV with all BPO items that can survive a forge gun blast, their tanks have nothing to complain about. Basically, and I never say this, get good and HTFU. You dont know anything about my playingstyle mate , ive just capped 3millsp run with a 2.64kdr over 480,000 wp and so you dont know sh~t about me so shut it oh ..... i wasent on hear complaining i was trying to find a sollution that would pleas the QQrs , My HTFU and get good were not aimed at you, but at the QQers. If you notice, the entire post says "they" not "you". Sorry I said it in a confusing manner. But it's noce to know you care. sorry about loosing it lol , i just dont like being sha# at , lets hug and be friends lol . sorry again for loosing my top was also frustrated at the bloody nerf the HMG treads . The main reason people don't want an HMG nerf is because it will be over done. A slight increase in spread or decrease in range is all they need, but the way CCP handles it the HMG would become useless if they mess with it. And honestly, an increase in spread would actually HELP the HMG up close since the heavy suit turns so slowly. It would make it easier to hit those shotty scouts who out strafe them so easily. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.19 13:16:00 -
[6] - Quote
trollface dot jpg wrote:Jason Pearson wrote:Baal Omniscient wrote: The vast majority of the DUST community is fine with Militia Forge Guns, so there is no reason to change them.
Personally, no issue with the Militia Forge Gun, same for most people, the issue I have is it is free. Pick Sentinel Class (I believe) and you're given a "Dire Sentinel" fitting, which is a heavy suit with a Free Militia Forge Gun. Shouldn't be free, you should have to buy it. Remove the Dire Sentinel class, I have no qualms with that. I just don't want the stats altered. Any weaker and only having 3 rounds with such a large charge time would pretty much kill any usefulness it has, that's all I want to avoid. My apologies, I've been up for 22 hours and my eyes are glazing over large chunks of text atm. EDIT: However, I still have no issue with the Dire Sentinel class. It's only useful for a while. If the militia forge gun was a BPO that you could equip on a stronger suit, I'd have an issue with it. But on a slow, heavy starter fit suit that only has a base HP of around 500 HP, I'm really not worried about. Well, this. Yep, that pretty much sums it up. Except I've only been up for 19 hours. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.19 13:36:00 -
[7] - Quote
Hecarim Van Hohen wrote:Do not remove my MLT FG, if you manage to die against it, you most likely made a mistake. It's a threat against MLT stuff, nothing else, except the random infantry. STD tanks lol past me. And about militia stuff, have militia variants of all the weapons or none at all and last I checked, militia stuff is not free, dirty cheap but not free. Excluding starter fits. Some of them are for just removing the Dire Sentinel fit since it gives people a free forge gun fit. I couldn't really care either way on that, I just don't want my militia forge guns to go away or be altered. |
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