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Reav Hannari
Red Rock Outriders Red Rock Consortium
295
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Posted - 2013.02.17 17:26:00 -
[1] - Quote
You put points in that suit because it was available and you used it. You earned kills using that suit and it is reflected in your permanent history. Feel free to cross train into something else but I bet you'll appreciate having the option to switch to that suit again at some point.
Most pilots strive to cross train and the same thing will happen for mercenaries. Doctrine may dictate a different approach depending on who you are going up against. It could be heavy armor one battle and ultra light guerrilla tactics the next.
This isn't some lame run and gun. It's about making a commitment. At least you have the option to change direction since the only classes are those defined by the skills you've trained and the suit you are wearing at that very moment. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 18:14:00 -
[2] - Quote
The first major refactoring of the ship skill tree is coming this summer. Two major classes of ships which depending on a single skill each are being split across racial lines. The only points being refunded are for any strange cases where someone trained those particular skills without having related racial skills leading up to them. For everyone else the racial skills will be computed based on what they have trained and automatically added. There will be no choice in the matter. (But there are a fair number of very confused people)
At no other time when new equipment or ships were added have skills been refunded. When something new comes out everyone can make a choice and start training into it.
The suit skills we have today are clearly identified by race. They have two directions they can take. They could add new racial skills for each suit type or split it across "Minmatar Dropsuit" and "Scout Dropsuit" so you can more easily cross train across all of your races suits or across the racial variants, but doing both will take a long time.
The weapons are racial in nature but their skills are not labelled that way. Using the above as a precedent we may automatically get racial weapon skills, but more likely the existing ones will simply be renamed. Assault Rifle may become Gallente Assault Rifle, Mass Driver to Minmatar Grenade Launcher, etc. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 18:23:00 -
[3] - Quote
Loss Tovas wrote:Maken Tosch wrote:Loss Tovas wrote:Maken Tosch wrote:Scheneighnay McBob wrote:I support the idea of a respec when some new (and this major) comes out. I need all the SP I can get to put into being a full time pilot. NO. Terrible idea. I would rather see to it that the entire game economy is burned to the grown like what happened to Jita back in 2012 then to see a respec happen. I'm not alone in that opinion. Why? It makes little sense, this is still beta. Eve Online is still beta as well if you think about it. You are dodging the question. The other thing to think about is again, this isn't eve. While it exists in the same universe, it can not function the same way. Skill refunds so people can repsec allow casuals to keep up by not being penalized for not having the time to grind.
Allowing casuals to respec is a stronger argument? CCP hasn't been pushing the single shard, actions have consequences theme for DUST less than they have for EVE?
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Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 18:24:00 -
[4] - Quote
zeek1227 zeek1227 wrote:It would be better if there was no sp and we just had to level up to unlock gear Then once we got to a certain point we would restart taking only 1 weapon with us also we don't need dropsuits or armor just make gun customizing better And the sci di theme is dumb make it modern day Also shrink the maps A LOT and please lower the player count This is how you make a good game
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Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 18:29:00 -
[5] - Quote
Marc Rime wrote:What's this about new suits? Have I missed some announcement or is this just speculation based on what somebody dug up in the item database?
CCP Praetorian mentioned that a dropsuit dev blog is coming very soon and another on equipment just before that. The Shanghai office has another week of holiday I believe so I'd expect it them to be published shortly after that, once they've had a chance to get back into the groove and review things. Racial weapons may follow that but it was less definite.
He also mentioned that not all suit variations may be ready in time for the next build but what they had looked very impressive.
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Reav Hannari
Red Rock Outriders Red Rock Consortium
295
|
Posted - 2013.02.17 18:37:00 -
[6] - Quote
Loss Tovas wrote:Reav Hannari wrote: Allowing casuals to respec is a stronger argument? CCP hasn't been pushing the single shard, actions have consequences theme for DUST less than they have for EVE?
A stronger argument against what? No one has offered a counter argument. Actions have consequences, yeah I get that. But how can we be beta testing when basically I am being told that I shouldn't have specced the Scout suit and have to live with my choices even though the Amarr variant was available. I honestly believe that the only reason people oppose a refund is because then they'd actually have to get better at their gun game instead of just harvesting noobs by the truck full.
I read your argument of "serving the casuals" being stronger than "EVE hasn't really left beta." I don't see either one as supporting the discussion here. CCP's idea of beta is different than most other game companies, especially now that we are live on Tranquility.
I fully believe that CCP will approach the new suit variants as if the megacorporations just added new products to the market. There is no way to remap your brain and experience just because something new came along. We are pioneers in the mercenary business. Those products just weren't available before and if you want to use them then start using them.
I don't see how not allowing respecs allows for harvesting noobs by the truck full.
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