
Landari Zeta
Exit Wound Heavy Industries
16
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Posted - 2013.02.15 08:57:00 -
[1] - Quote
Well, just a little heads up. This thread was painful to read. Not the message, the format. Walls of text without proper grammar and punctuation in a guide makes reading it fairly difficult.
Anyways.
Most of the things you said made sense. Really the best way to avoid getting scrapped by 3-4 Swarm Launchers is to position your tank behind cover instead of trusting blueberry gunners and their feeble attempts at aiming their guns. Most people who drive HAV's in DUST drive them solo and the more common sense tactics don't really apply in public matches. Having infantry close by to take care of close AV threats makes a lot of sense in theory, but in practice people are probably ignoring you or using you as cover.
Really the biggest problem I have is your Gunloggi fit. While the Missile damage bonus is nice, Large Missiles right now are total garbage. They can't even be considered a middle ground between Railguns and Blasters. They have a near forgettable blast radius and their splash damage is pathetic. To compare, a single grenade does more damage than 3 Large missiles if they were to somehow all hit in the same place while having twice the blast radius. If CCP just said the Large Missile Launchers used Kinetic Missiles I would understand. Sadly, they are supposed to be explosive missiles and they do a terrible job at doing that.
The actual shield tank looks relatively solid for a passive tank, but that fit looks like it would be used on a Caracal for L3 missions. With the high accessibility of Anti Vehicle weapons to even the lowliest of mercenaries, an Active Tank seems the way to go I think. When people start lobbing AV grenades at you, the best way to survive that is to flip on a Heavy Shield Booster. Vehicles in DUST do not have a capacitor, so Active Tanking is very powerful without the threat of getting neutralized. I just go into battle assuming every person on the enemy team is going to equip a Swarm Launcher immediately upon respawning, so I use an active tank to survive the incredibly high Alpha damage of 5 Swarm Launchers or so.
But that's just my two cents. Good guide though. |