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Seraph Sin
Grand Master Assassin
7
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Posted - 2013.02.14 20:28:00 -
[1] - Quote
I've heard rumors, just wondering if any of this is true. Will the dropsuits eventually have different graphics? And is CCP making each of the four different variants for each of the four different races? |
Val'herik Dorn
CrimeWave Syndicate
263
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Posted - 2013.02.14 20:35:00 -
[2] - Quote
Yes they will release racial variants of the suits because eventually they will probably have bonusesnto racial weapons like in eve with the ships.
Also armor shields and slots could also vary between the racial variants.
This game is gonna get even more mind blowing in its customization SOON (TM) |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
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Posted - 2013.02.14 20:36:00 -
[3] - Quote
Seraph Sin wrote:I've heard rumors, just wondering if any of this is true. Will the dropsuits eventually have different graphics? And is CCP making each of the four different variants for each of the four different races? that's the rumors.... but shanghai office is now on vacation so.... wait till the 21 for a devblog or stuff like that
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crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.02.14 20:37:00 -
[4] - Quote
also removal of advanced and prototype suits seems to be more obvious route they are taking. Instead having militia, standard and tech 2 specialised suits for each race.
I'm also going out on a limp here and suggesting to not be surprized to see the removal of type 2 suits. The shield heavy? I'd assume those will be the stats for the caldari heavy for instance. The type 2 scout? Maybe ammar? |
Robert Brady III
L.O.T.I.S. Legacy Rising
4
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Posted - 2013.02.14 20:49:00 -
[5] - Quote
I enjoy when people say,
crazy space 1 wrote:I'm also going out on a limp
Gives me a chuckle. |
Kira Lannister
Hellstorm Inc League of Infamy
711
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Posted - 2013.02.14 21:07:00 -
[6] - Quote
crazy space 1 wrote:also removal of advanced and prototype suits seems to be more obvious route they are taking. Instead having militia, standard and tech 2 specialised suits for each race.
I'm also going out on a limp here and suggesting to not be surprized to see the removal of type 2 suits. The shield heavy? I'd assume those will be the stats for the caldari heavy for instance. The type 2 scout? Maybe ammar?
You think that the caldari variants will be more shield based? |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
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Posted - 2013.02.14 21:15:00 -
[7] - Quote
Kira Lannister wrote:You think that the caldari variants will be more shield based? It would fit. Caldari are the go-to shield tankers in EvE online, so it makes sense for their suit designs to reflect that. |
Arbor Viridanus
Sanmatar Kelkoons Minmatar Republic
196
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Posted - 2013.02.14 21:15:00 -
[8] - Quote
Kira Lannister wrote:crazy space 1 wrote:also removal of advanced and prototype suits seems to be more obvious route they are taking. Instead having militia, standard and tech 2 specialised suits for each race.
I'm also going out on a limp here and suggesting to not be surprized to see the removal of type 2 suits. The shield heavy? I'd assume those will be the stats for the caldari heavy for instance. The type 2 scout? Maybe ammar? You think that the caldari variants will be more shield based?
Caldari ships tend to focus on shield tanking, from what I understand. |
crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.02.14 22:15:00 -
[9] - Quote
Caldari are very tanky most of the time. They are the only race with bonuses to shield resistances on a majority of ships. They also get a lot of bonuses to range, damage, and for the most part have more mid slots than low.
Caldari EW of choice is ECM. I'm guessing flash grenades and something to disrupt active modules on tanks will come soon.
Ammar are very armor tanky. They have resistance bonuses to armor, damage for lasers, lots of bonuses to energy *so in dust I guess they will have the most stamina bonuses?* They also have more base armor hp than any other race and the most low slots. Don't be surprised to find an ammar scout with 1 mid 3 lows.
The ammar specialize in energy warfare. Maybe this will mean they can sap people's stamina.
Minmatar are active shield tanked for the most part. Now minmatar are funny becuase they have bonuses all over the place but for the most part they have more mids than lows. They can shield or armor tank most suits, but only minmatar seem to get a lot of ships with bonuses to shield repair, while caldari get shield buffer. Minmatar get bonuses to speed, the tracking speed of weapons, and alpha damage. In eve they also get to use the only weapon system other than missiles that uses zero energy to use. But I don't see how that would work into dust.
Minmatar specialize in eletronic warfare related to speed. Not only do they get the highest speed in the game but they also get bonuses to the range of webs and target painters. They can slow you down, light you up and move faster than you. Webs will be coming to dust, expect them to be most effective on minmatar dropsuits.
Gallente are the race that loves armor tanking, they get bonuses to armor repair amount. They also get bonuses to using Drones, and these are coming to dust soon. They get bonuses to Rate of fire, tracking, and drone control.
The electronic warfare the gallente deploy is based on forcing enemies ships to close range by limiting their targeting range. In Dust this might mean many things, but hopefully it means some way to defend versus long range targets. Maybe they will get mods that force reloads? |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2013.02.14 22:19:00 -
[10] - Quote
crazy space 1 wrote:also removal of advanced and prototype suits seems to be more obvious route they are taking. Instead having militia, standard and tech 2 specialised suits for each race.
I'm also going out on a limp here and suggesting to not be surprized to see the removal of type 2 suits. The shield heavy? I'd assume those will be the stats for the caldari heavy for instance. The type 2 scout? Maybe ammar?
so what about those ppl who skilled into adv and proto suits they are just screwed on that sp or will they somehow get it back? |
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crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.02.14 22:32:00 -
[11] - Quote
TEBOW BAGGINS wrote:crazy space 1 wrote:also removal of advanced and prototype suits seems to be more obvious route they are taking. Instead having militia, standard and tech 2 specialised suits for each race.
I'm also going out on a limp here and suggesting to not be surprized to see the removal of type 2 suits. The shield heavy? I'd assume those will be the stats for the caldari heavy for instance. The type 2 scout? Maybe ammar? so what about those ppl who skilled into adv and proto suits they are just screwed on that sp or will they somehow get it back? I'm sure we'll get all sp related to dropsuits back, that's how they handle it in eve online when skills change *drastically* or are removed.
Plus each level will now boost your suits, so it won't be wasted, however, with 4 races of scouts to soon to pick from I better get my sp back in the dropsuit section. It's really nonsense that CCP labeled this open beta so early. |
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