Lonnar
KILL-EM-QUICK RISE of LEGION
15
|
Posted - 2013.02.14 12:23:00 -
[1] - Quote
I was wondering if I could get a bit of help.
I'm somewhat new to DUST 514. And for the past week and a half I've been wondering what my place in this vast universe could be. I've recently been accepted into KEQ, an excellent corp that I highly recomend everyone to take a look at and join if it interests them. I've been having a great time so far. Beyond that though, I'm not sure what I can do for my team. After doing a bit of digging I found that I wanted to be a drop ship pilot. Despite the large number of complaints I hear about these ships, I still find they play a huge role on the battlefield and it is being severely undervalued. As such, and for those who are interested in this kind of thing, I'd like a bit of advice.
As most of you are no doubt already aware, there are two tiers of drop ships, and two ships in each, making a total of 4 ships. Each ship has advantages and disadvantages over the others, and when it comes to choosing a ship, these pros and cons make it difficult to choose.
Here are some base numbers for everyone to compare. Let's start with the two Caldari ships
MYRON Shields - 1700 Armor - 1000 Shield Recharge Rate - 23.0/s CPU - 255 PG - 400 High Powered - 4 Passenger - 5 Low Powered - 2 Small Turret - 2
ERYX Shields - 1600 Armor - 1000 Shield Recharge Rate - 24.0/s CPU - 225 PG - 270 High Powered - 4 Passenger - 5 Low Powered - 2 Small Turret - 2
Note: This model comes with an onboard CRU. It is my assumption that the reduced PG compared to it's Tier 1 counterpart is due to this addition.
So as it stands the Caldari look like big shield users, and can potentially be really hard to kill.
Now for the Gallente ships
GRIMSNES Shield - 700 Armor - 1700 Shield Recharge Rate - 17.0/s CPU - 165 PG -545 High Powered - 2 Passenger - 5 Low Powered - 4 Small Turret - 2
PROMETHEUS Shields - 700 Armor - 1900 Shield Recharge Rate - 12.0/s CPU - 140 PG - 380 High Powered - 2 Passenger - 5 Low Powered - 4 Small Turret - 2
Note: Like the ERYX, this model has an onboard CRU and most likely is the cause for the CPU and PG reduction compared to it's Tire 1 counterpart.
What I like about these is the nice, high armor. If I focus on building shields, I can bring up it's overall longevity by covering it's weakness. The reason why I don't want to bulk up it's armor, is because once I loose my shields and start taking armor damage, it's a lot harder to repair compared to just floating around letting my shields recharge.
I'm not far away from getting Vehicle Operation level 4 which is required to obtain Piloting Level 1. Once I get Piloting level 1 ... I need to make my choice regarding which two ships I want to play with. Some advice on how I should build/equip these vessels wouldn't go amiss either.
Thanks a bunch guys =D |
Lonnar
KILL-EM-QUICK RISE of LEGION
15
|
Posted - 2013.02.14 12:43:00 -
[2] - Quote
Irish Syn wrote:My suggestion is stick with the Myron for awhile before you really invest in higher stuff. I guess you could go Grimsnes, but Caldari ships look cooler, have more shields, and extra high slot modules instead of low slot modules. You could use one of the extra high slots to get a CRU module so you get the onboard spawning bonus. Be warned that module is pricey, but if you want to be a dropship pilot you already accepted the ISK investment.
Then of course fit it with everything else you need to survive like hardeners and such. Once you're actually flying though, always play it safe. Fly around far from the action and wait for a few people to spawn in your ship, then quickly bring them over objectives and try to make it obvious you want them to drop from your dropship (that's the point, isn't it?). And watch out for turret installations, these things take you out pretty fast and at the end of the day your ISK investment is greater than any foot soldier's ISK investment so don't feel bad about being over overcautious if they aren't going to do their job and help provide a safe fly zone.
Out of curiosity. what kind of modules can I expect to see in the high slots vs the low slots? And how will these differ in the overall performance of my ship? |