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Icy Tiger
Universal Allies Inc.
1026
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Posted - 2013.02.14 01:07:00 -
[1] - Quote
Its fine as it is. Hardly surprising that tank users are objecting to a "weapon" made specifically for heavy armor. Besides, a moving tank can usually survive an OB, if you stop, well that's on you. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.14 01:10:00 -
[2] - Quote
Honestly, are you guys for real? 10 seconds before you call it down is pure bullsh*t. No offense, but the idea of an OB is to clear out an area quick, not alert enemies for 5 seconds that it's on its way. By that logic, a person can be up to 50 m away by the time the OB arrives, depending on speed mods. Unless they buff the OB to the Tactical Hybrid levels, I disagree completely. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.14 01:18:00 -
[3] - Quote
Y0UR NAME HERE wrote:Icy Tiger wrote:Honestly, are you guys for real? 10 seconds before you call it down is pure bullsh*t. No offense, but the idea of an OB is to clear out an area quick, not alert enemies for 5 seconds that it's on its way. By that logic, a person can be up to 50 m away by the time the OB arrives, depending on speed mods. Unless they buff the OB to the Tactical Hybrid levels, I disagree completely. So via corp battles atm when you call in an OB and have an eve player do it, is it instant? Just curious haven't tried it myself. EDIT Also, is this the plan to keep OB's as are at anytime for the entire future or eventually have it so you MUST have an eve player to call it in? if the later it would make more sense, since the eve player is therefore risking isk as well.
It has a slightly longer delay, about 1-2 seconds, after the EvE player accepts the shot. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.14 21:28:00 -
[4] - Quote
Noc, I see where you're coming from, but tanks with the rewards they get are pretty cheap. You're a good tanker. One of the best. Most games, you (along with a squad) can redline halfway or earlier through the game.
Lets say your tank costs you 1.5 mil. We're talking high-end tank here (and remember, don't use what you can't afford to lose).
Per match with a tank, you make around 300 k easily in a good match.
5 matches, you have a good tank fit ready there. In those 5 matches, you've done tons of damage. Maybe around 5 mil in dropsuits/equipment alone and that's a minimum.
If a squad manages to get an OB, they have 2 choices. Kill you and your tank, which is pretty destructive. Or leave your tank, kill about 5-10 other people, and probably take an objective or two.
I think it's safe to say that it's pretty fair how the OB is right now. And if people are saying "I get 2-3 OB's solo" it's bullsh**, unless they're rolling in a tank, with a good squad either way. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.14 21:31:00 -
[5] - Quote
Sir Meode wrote:when your on the battle field, either on foot or in a vehicle, do you give the enemy a warning before you rain death upon them?
The damage output of a HAV compared to troops is comparable to an OB to HAV. why should there be a warning or a damage reduction??
An OB is a valid AV tool and should be used as one.
Most HAV users should be able to survive an OB with a decent fit and move.
btw the whole "Imperfects v the community" is just a load of cr*p, stop making stupid requests and people may listen.
Why? So about 700 k should be able to net you a tank that can last through a whole orbital strike? In a tank, rewards are increased substantially. Most tankers can grab a new tank in 2-3 games. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.14 22:44:00 -
[6] - Quote
Ok I have one alternative solution. You must buy OB ammo, 1 mil ISK each OB, however, the OB is buffed to a bit less than Tactical Hybrid from a destroyer. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.14 23:01:00 -
[7] - Quote
zeek1227 zeek1227 wrote:Noc Tempre wrote:Icy Tiger wrote:Ok I have one alternative solution. You must buy OB ammo, 1 mil ISK each OB, however, the OB is buffed to a bit less than Tactical Hybrid from a destroyer. Pay ISK to destroy ISK. In the correct direction for balance. I would remove the WP requirement then and add a cooldown timer. No this would be abused as uber rich players could just split into single person squads and carpet bomb the map. If we would do an isk cost it would still need wp to avoid this
Nice point. +1 |
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