Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2013.02.12 00:05:00 -
[1] - Quote
I've been playing with drop ships, in pub matches, with blue berries. Just trying to get a feel for them, see how useful they actually are and see how good I am with them. Now originally I was talking about dropships. But it ended up being more about the blue berries. Watching those little bundles of joy run around like ants on fire is one thing, trying to influence and communicate with them is another.
No body has mics turned on in random pub matches, it's not a new discovery, I think everyone already knew that. The only person who has their mike on is the guy singing madona full blast or the guy who's dying of a coughing fit an speaks in swears. What I didn't realise was that no one else is listening either, or if they are listening that they either can't understand you or do the opposite.
I know without a mic it's me you and the telepathy, but there's always a good few give away signs I'm going to give you.
Landing in front of you: I'm not trying to be a road block, If iv put down I front of you or I'm hovering a foot of the grind next to you, it's so you can get in. That's not because I'm lonely, it's because your miles from an objective and on foot, but are clearly heading in the direction of something. Although you don't have an ounce of telepathy, I can figure that a scout with a rifle heading for the hills is after a vantage point, I can get you one. A heavy running from base to an objective, I can drop you there. Don't walk round me, I'm risking 500k to pick you up, and I'm at my most voulnerable while your thinking about it.
Hovering over a point: if for example, we've been red lined, iv picked up 2 of you from base cos you thought my ship was shiny when I ran the reppers but the other 14 players were busy falling off stuff, and calling in a million rdv's for me to dodge, so we left half empty. I then dodge through the tank fire, the swarms and all our base defences that you've let slip into enemy hands and take you to the furthest null cannon. Safe and easy. Ill make a pass and make sure it's clean, a blue berry is a commodity, I don't want you squished. Ill then hover directly over the point, that's yor que to jump out. If some 30 seconds passes with you shooting the rocks around us lighting us up like an Xmas tree ill give you another gentle hint, ill park almost touch the top of the null cannon. If another minute passes ill put it on the deck. PLEASE FOR THE LOVE OF GOD ONE OF YOU GET OUT! Finally, when you get so bored thinking, "what's this duche doing parking his ship next to this null canon, it's not even ours for Petes sake" that you get out and take the null canon, I'm still waiting there for YOU not for the scenery. Don't run off for another null canon, ill get you there in 4 seconds.....
Giving you a sniper: look around. Ill often put a target right out your window. I mean right out of it. There was a guy shooting our forces on a roof one match so I parked a blue berry gunner with a sweet shot lined up, still shooting the null cannon. So I take us in closer, still shooting the null cannon. So I park you right I front of the guy, hovering so close to the building that the guy could step off into us, your guns touching him and you change sides to continue shooting the null cannon ARGH!!!!
My final tip: the siren sound thing when we get shot at a lot, me jumping out, the drop ship descending quickly, these things are all normal, please remain seated, thankyou for flying drommy airways |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2013.02.12 07:49:00 -
[2] - Quote
Bojo The Mighty wrote:I really hate the number of Dropships threads because they're either way too far fetched or written obviously prematurely. However this one has structure and more than most experience in it.
Drommy Hood: My universal code for a DS is to never trust anyone but your squad in a Dropship. They'll sit there and wait for your trusted squad mates manning the guns to die and farm WP. Occasionally you get a smart one who knows the queue to get out.
Check out the channel Condor Squad. We hook DS pilots up with legit and tight squads.
Current Squad Setup: 1x Pilot (usually squad leader for obvious reasons) 2x gunners 1x "Skydiver" as we've come to call them. When some one is continuously using a Swarm Launcher or forge, the pilot makes a pass over the suspect and the skydiver (preferably an HMG heavy) bails out and deals with the threat.
But relying on the blues will bring on the blues, as they will be uncoordinated and dismal with respect (most if not all of the time)
Now that sounds like a good idea. Iv not used a fully fitted dropship with my corp yet, as iv wanted to get good before I go ahead and load in the guys and crash them into something. I think I'm past that point though I'm still loosing ships to enemy fire, but only when I'm doing something stupid now that I have a fully fitted DS rather than a milita.
I'm totally going to have to try and employ your tactics with the skydiver |