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Kalante Schiffer
UnReaL.
183
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Posted - 2013.02.11 20:35:00 -
[1] - Quote
This only for people who just has started playing and want to become successful AR users.
When you start you are going to get like 300k SP i think. Do not waste them on suits yet, getting your suit will be later once you notice that you can kill heavies faster than normal.
Getting yourself to a decent level will take you less than a month if you have active and passive boosters because this game is pay to win(but people wont admit it). If not it will take you a month and another a week or two depending on your level of skill as a player.
Skills: The first week
1. buy the skill sharpshooter and upgrade it to lvl 4 2. upgrade weaponry to lvl 2 3. Upgrade Assault riffle operations lvl 2.
Standard Suit: Use a nano Hive for now, there is not much you can do at this level, other than persevere
Skills 2nd Week 1. Get the GEK (its not OP, OP players who use it are the ones, nerf them) DO NOT WASTE YOUR ISK ON ANYTHING ALSE, other than the Duvolle which will be unlocked later 2. Upgrade to Weaponry LvL 3 (damage mods of 5% should be unlocked now for light guns you could use them if you want, but i notice no difference) 3.Upgrade your reloading to LvL 2 4.Upgrade your assault operations to lvl 3
Skills 3rd Week 1.Upgrade your assault riffle operations to lvl 4 2. Upgrade to weaponry LvL 5 (Damage mods of 10% should be unlocked now, it does make a difference now)
Suit: Get the Assault type-II for now it will be useful to put all the necessary things you will need GEK Nano Hive get Basic armor plates get Basic CPU upgrade Two 10% damage mods
Skills 4th Week By now you should at least be able to defend yourself and never go negative 1. Upgrade your Assault riffle operations to lvl 5 unlocking Proficiency Level. (this is where the good stuff begins and these take longer to upgrade) get Assult proficiency LvL to 1 for now giving you 3% more power (damage). Use the duvolle if you have the cash.
Skills 5th week 1. Upgrade sharpshooter to level 5 unlocking its proficiency. Make sharpshooter proficiency lvl 1 giving you 3% more range i think.
Skills 6th week 1.Upgrade Assault and range proficiency to level 2. By now you should be able to take even the strongest clans and do decent, yet you still have to unlock like 20 more levels. Who knows maybe you could become one of the strongest AR players out there. (people who have used tanks to boost their KDR do not count)
some simple AR tactics.
If you seem to notice that you are running out of ammo and you only have like 20 bullets left and your enemy still has all of its armor because hes a heavy noob wait for a team mate to weaken him and use those last bullets to kill him. (no its not kill stealing of you weaken him first)
Know your spawns, this may take a month to learn all of the spawns. I preferably choose my favorite paths of any given map and learned if there was any spawns there, and what do you know... there was a lot, so just be careful, having a strong situational awareness is the strongest skill any good AR player can have next to his aim.
But hey its just advice, you can do whatever the f*ck you wana do. (if some one tells me who i am referencing here you will get nothing) |
Hojdar
Villore Sec Ops Gallente Federation
5
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Posted - 2013.02.11 20:43:00 -
[2] - Quote
I'm surprise that you haven't even mentioned profile dampening skills and equipment. Me getting into those skill has made a huge impact on my kdr, wp and to some extend my win rate. This is IMO the most crucial skill out there, not showing on your enemies maps but you still see them is a huge advantage.
I suggest getting the profile dampener and related skills as quickly as possible, week 2 would be optimal. |
Kalante Schiffer
UnReaL.
183
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Posted - 2013.02.11 20:45:00 -
[3] - Quote
Hojdar wrote:I'm surprise that you haven't even mentioned profile dampening skills and equipment. Me getting into those skill has made a huge impact on my kdr, wp and to some extend my win rate. This is IMO the most crucial skill out there, not showing on your enemies maps but you still see them is a huge advantage.
I suggest getting the profile dampener and related skills as quickly as possible, week 2 would be optimal. As for now the focus is to be able to kill. All of the other good stuff will come later. |
Marston VC
SVER True Blood Unclaimed.
92
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Posted - 2013.02.11 20:57:00 -
[4] - Quote
this thread should go in the "training ground" tab, not general discussions. But it is sound advice. Range is important, and going in that order will make the player semi-competant at killing things early on. Having good gun game, and strafing understanding can also make a huge difference. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.11 21:01:00 -
[5] - Quote
Step one: don't be an AR user, there are too many already. |
Panoscape
BurgezzE.T.F
107
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Posted - 2013.02.11 21:03:00 -
[6] - Quote
I agree with hojdar, I'd get "off map" as soon as possible. I'd go sharpshooter 2 and use the SP left over for dropsuit command. At least lvl 2, better at 3. This will get your red dot off the map so you can't be seen for orbitals. |
BobThe843CakeMan
BurgezzE.T.F
132
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Posted - 2013.02.11 21:04:00 -
[7] - Quote
well u didn't choose what profile to start as such as sentinal, arbitur, ect. because if u start as the assault character you already have assault rifle operation level 1. might want to add tht. |
SGT MUZZA
KILL-EM-QUICK RISE of LEGION
3
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Posted - 2013.02.11 21:21:00 -
[8] - Quote
This guide is good but a bit flawed as I haven't got some of the things listed but never go negative whatsoever most going with a K/D of 1.50 or higher.
But this is a very nice easy guide to follow for the newer players. :) |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.11 21:23:00 -
[9] - Quote
The advice I normally give assaults/heavies starting out is Weaponry V is almost a must. Complex Damage mods make all the difference.
Shield means a lot more later on. |
Kalante Schiffer
UnReaL.
183
|
Posted - 2013.02.11 21:26:00 -
[10] - Quote
SGT MUZZA wrote:This guide is good but a bit flawed as I haven't got some of the things listed but never go negative whatsoever most going with a K/D of 1.50 or higher.
But this is a very nice easy guide to follow for the newer players. :) If you get the skills i listed here i am sure you will get a kd of 3 and even higher, and most games you should die less than 4 times, for me dying 6 times or more its unacceptable. people who reach a kd of 4 to 5 using only their AR deserve to be recognized unlike some people who just like to talk trash/troll and not bring anything insightful to the community. |
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SGT MUZZA
KILL-EM-QUICK RISE of LEGION
3
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Posted - 2013.02.11 21:37:00 -
[11] - Quote
Kalante Schiffer wrote:SGT MUZZA wrote:This guide is good but a bit flawed as I haven't got some of the things listed but never go negative whatsoever most going with a K/D of 1.50 or higher.
But this is a very nice easy guide to follow for the newer players. :) If you get the skills i listed here i am sure you will get a kd of 3 and even higher, and most games you should die less than 4 times, for me dying 6 times or more its unacceptable. people who reach a kd of 4 to 5 using only their AR deserve to be recognized unlike some people who just like to talk trash/troll and not bring anything insightful to the community.
I agree am going to start training some of the skills you have mentioned in the OP.
Looking forward to the results |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.02.11 21:43:00 -
[12] - Quote
yea many noobs don't realize that they dont have to run around handicapped in that default starter worthless fit. they can by their first game have a level 3 weapon and more HP. |
Darkstar Matari
MoG Militia
16
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Posted - 2013.02.11 21:50:00 -
[13] - Quote
Wait a minute wait a minute... You take the shield/speed assault and put ARMOR on it?!? |
Cody Sietz
Tritan-Industries Legacy Rising
63
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Posted - 2013.02.11 21:58:00 -
[14] - Quote
Good advice for a pure AR bulid. |
Captain Save-a-Hoe
Better Hide R Die
11
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Posted - 2013.02.11 22:01:00 -
[15] - Quote
This all cool but i joined a while back and this wasn't here. I was reckless as hell and put that assault rifle operations skill to lvl 4 and weaponry to lvl 4 as well in an instant . Right now im using the Gek with the light weapon module (forgot the name it increases damage) I use the nanite injector for obvious reasons but i have the nanohive on other dropsuit fittings. Right now my goal is to get assault rifle operations to lvl 5 so i can get that Duvolle. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.11 22:17:00 -
[16] - Quote
Kalante Schiffer wrote:
Getting yourself to a decent level will take you less than a month if you have active and passive boosters because this game is pay to win(but people wont admit it). If not it will take you a month and another a week or two depending on your level of skill as a player.
Great advice for starting players. Assault is a great starting approach and new players are far less likely to get bogged down and frustrated if they follow these tips.
Also wanted to point out that you basically refuted your claim that the game is pay to win in the very next sentence. All you save is time. You get to the exact same spot as everyone else no matter how much money you sink into the game. It is pay to receive immediate gratification. By your own words. If getting more immediate gratification by skilling up as an assault rifle user in the minimum amount of time is winning Dust, then congratulations to all the winners out there killing me with their Duvolles. |
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