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Andre Virtuel
Nuclear Unicorn Strike Force
3
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Posted - 2013.02.11 16:30:00 -
[1] - Quote
It makes no sense to me from a scientific and lore stand point why the Laser Rifle has a minimum effective range. I'm assuming the beam is either made up of high energy particles or protons. Given this assumption, I would assume that more of them would be able to hit the target at closer ranges and less would be able to hit the target at longer ranges due to the effects of scattering. How is it that the DUST 514 Laser Rifle doesn't exhibit this behavior?
I understand that the Laser Rifle needs to have this property for balance reasons in game. Say goodbye to the Assault Rifle if the LR didn't have a minimum range. I can understand that it needs time to warm up as well. What I'm having a hard time grasping is the actual New Eden reason the Laser Rifle exhibits the formerly mention property.
If any of you EVE lore geeks out there could enlighten me, I would be greatly thankful. |
Luk Manag
of Terror
2
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Posted - 2013.02.11 16:35:00 -
[2] - Quote
I've killed people at close range with the laser. It is hard to track them if they are moving, but it can be done. |
Terram Nenokal
BetaMax.
115
|
Posted - 2013.02.11 16:36:00 -
[3] - Quote
I imagine it being justified by the laser rifle consisting of multiple beams that are already clustered very close together to look like one intense beam, but they are very slightly angled in towards each other so that the point of intersection is the hottest and most concentrated point in the laser's effective range, and the multiple beams being slightly scattered at close range makes the heat buildup on that spot substantially less effective.
or something. |
ChromeBreaker
SVER True Blood Unclaimed.
197
|
Posted - 2013.02.11 16:38:00 -
[4] - Quote
As is well known fact, lasers have a hard time passing through an atmosphere, this is called "???(cant remember, kitten!)???"
The Amarr laser rifle gets past this problem by creating a focused beam of shielding out to an optimal range to create an un-obscured tunnel for the laser to pass through.
A side effect of this "tunnel", is that it changes the frequency of the laser until it leaves, making it a lot less damaging to its target... |
Val'herik Dorn
CrimeWave Syndicate
263
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Posted - 2013.02.11 16:39:00 -
[5] - Quote
think of it more like that magnifying glass you had as a kid and lit ants on fire with.
Easiest explanation aside from just saying bla blah blah game balancing and such. |
Sir Meode
Seraphim Initiative. CRONOS.
317
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Posted - 2013.02.11 16:39:00 -
[6] - Quote
Balance |
the BAD FurrY
Algintal Core Gallente Federation
37
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Posted - 2013.02.11 16:40:00 -
[7] - Quote
Andre Virtuel wrote:It makes no sense to me from a scientific and lore stand point why the Laser Rifle has a minimum effective range. I'm assuming the beam is either made up of high energy particles or protons. Given this assumption, I would assume that more of them would be able to hit the target at closer ranges and less would be able to hit the target at longer ranges due to the effects of scattering. How is it that the DUST 514 Laser Rifle doesn't exhibit this behavior?
I understand that the Laser Rifle needs to have this property for balance reasons in game. Say goodbye to the Assault Rifle if the LR didn't have a minimum range. I can understand that it needs time to warm up as well. What I'm having a hard time grasping is the actual New Eden reason the Laser Rifle exhibits the formerly mention property.
If any of you EVE lore geeks out there could enlighten me, I would be greatly thankful.
SHUT UP CUZ GOD SAID SO !!! |
Zero Harpuia
Maverick Conflict Solutions
420
|
Posted - 2013.02.11 17:28:00 -
[8] - Quote
The way I see it, it allows the Laser to have a different effective range from an Assault Rifle to prevent 'copy-paste' weapons design. It also give a heavy reward to those who find the 'sweet-spot' for their gun, and makes it into a far more defensive weapon than, say, an AR or SMG.
From an in-universe standpoint, the Laser is 3 separate diodes, and needs time to converge.
Also relevant, the minimum range is bugged and goes up whenever you raise Light Sharpshooter, so be wary of that. |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.11 17:31:00 -
[9] - Quote
Why doesn't the sniper rifle work the same way. |
Andre Virtuel
Nuclear Unicorn Strike Force
3
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Posted - 2013.02.11 17:43:00 -
[10] - Quote
Terram Nenokal wrote:I imagine it being justified by the laser rifle consisting of multiple beams that are already clustered very close together to look like one intense beam, but they are very slightly angled in towards each other so that the point of intersection is the hottest and most concentrated point in the laser's effective range, and the multiple beams being slightly scattered at close range makes the heat buildup on that spot substantially less effective. or something.
I think Terram explains it really well. If the beam was actually several beams close together, their focal point could be the effective range of the laser. Think of roasting ants with a magnify glass. |
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Aqil Aegivan
The Southern Legion
50
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Posted - 2013.02.11 17:50:00 -
[11] - Quote
Maybe lasers are effective because aside from their direct damage aspect they also inherently interfere with the technology for generating whatever field we refer to as "shields". If this effect became more pronounced as the beam becomes more diffuse it would explain the behavior we see. If this effect were cumulative it would also explain the overheating bonus they posses.
I can't explain the difference in melting my actual material face, chalk it up to balance because my sci-fi BS'ing falls apart here. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.02.11 17:50:00 -
[12] - Quote
Most induction based lasers in eve are multi-beamers with focal points however in large star ships the beamers are able to adjust the beam focal on the fly up to a certain distance where electronic war fares of defending ship's get's too good to no longer be effective.
Lasers in eve are free 'energy' based with tunable frequency crystals able to shift the original photon beam into various wavelengths from radio to ultravoilet.
While overall the laser looks like its a plasma weapon, this is not the case as the air is just getting over excited into a plasma state, the directed energy at the optimal point however is extremely intense and able to defeat even our level of defenses.
Realistically though, impact point of these beams should be causing atomic explosions, and not melting. |
M3DIC 2U
RED COLONIAL MARINES Covert Intervention
13
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Posted - 2013.02.11 21:29:00 -
[13] - Quote
Vermaak 'Fatal' Kuvakei wrote:Why doesn't the sniper rifle work the same way.
sniper rifle is a portable railgun so shooting a projectile at high speed, thus from moment it leaves the barrel it does full damage. |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.11 21:32:00 -
[14] - Quote
M3DIC 2U wrote:Vermaak 'Fatal' Kuvakei wrote:Why doesn't the sniper rifle work the same way. sniper rifle is a portable railgun so shooting a projectile at high speed, thus from moment it leaves the barrel it does full damage. Yet the same doesn't work for a projected energy beam? Which would actually lose damage at longer ranges? |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
|
Posted - 2013.02.11 21:36:00 -
[15] - Quote
The laser starts at a frequency too high to resonate with it's target substance while giving it good impact power at range. It attenuates its energy through the atmosphere (where there is a visible 'beam', it's using the air to lower it's energy to a state that will be able to react with the enemy drop suit's shields and armor.) Had it started out at the targeted resonance frequency energy level, it will fizzle out at about shotgun range. |
Yusuf Avsar
The Royal Assassin's
0
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Posted - 2013.02.20 17:15:00 -
[16] - Quote
What is the difference other than the price between the standard laser rifle an the ELM-7 laser rifle ? |
Vermaak Doe
SVER True Blood Unclaimed.
384
|
Posted - 2013.02.20 17:32:00 -
[17] - Quote
Leovarian L Lavitz wrote:The laser starts at a frequency too high to resonate with it's target substance while giving it good impact power at range. It attenuates its energy through the atmosphere (where there is a visible 'beam', it's using the air to lower it's energy to a state that will be able to react with the enemy drop suit's shields and armor.) Had it started out at the targeted resonance frequency energy level, it will fizzle out at about shotgun range. The higher it resonates the more volatile it would be |
Valkyness
HERBGROWERS
0
|
Posted - 2013.02.20 17:37:00 -
[18] - Quote
At the end of the day its an fps game where you need to make it as balanced as possible, so that people play something because they like that playstyle or the situation demands it, not because its the best "thing" compared to everything else. |
Cody Sietz
Tritan-Industries Legacy Rising
63
|
Posted - 2013.02.20 17:46:00 -
[19] - Quote
Leovarian L Lavitz wrote:The laser starts at a frequency too high to resonate with it's target substance while giving it good impact power at range. It attenuates its energy through the atmosphere (where there is a visible 'beam', it's using the air to lower it's energy to a state that will be able to react with the enemy drop suit's shields and armor.) Had it started out at the targeted resonance frequency energy level, it will fizzle out at about shotgun range. Laser shotguns...sound...awesome. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.02.20 17:46:00 -
[20] - Quote
Take a magnifying glass.
On a sunny day focus the sunlight though the glass just right to burn paper on the concrete at a favored distance.
Good, now shove another piece a paper right in front of of the magnifying glass's exit and notice how there is no burning.
May your logic rest at ease. |
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gbghg
L.O.T.I.S. Legacy Rising
372
|
Posted - 2013.02.20 17:49:00 -
[21] - Quote
Iron Wolf Saber wrote:Most induction based lasers in eve are multi-beamers with focal points however in large star ships the beamers are able to adjust the beam focal on the fly up to a certain distance where electronic war fares of defending ship's get's too good to no longer be effective.
Lasers in eve are free 'energy' based with tunable frequency crystals able to shift the original photon beam into various wavelengths from radio to ultravoilet.
While overall the laser looks like its a plasma weapon, this is not the case as the air is just getting over excited into a plasma state, the directed energy at the optimal point however is extremely intense and able to defeat even our level of defenses.
Realistically though, impact point of these beams should be causing atomic explosions, and not melting. I want LR's to be more realistic now... |
DUST Fiend
Immobile Infantry
1899
|
Posted - 2013.02.20 17:54:00 -
[22] - Quote
Lasers work by lasing |
Fornacis Fairchild
Kat 5 Kaos
25
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Posted - 2013.02.20 18:09:00 -
[23] - Quote
.....nerds |
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