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Thread Statistics | Show CCP posts - 0 post(s) |
fred orpaul
Tritan-Industries Legacy Rising
211
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Posted - 2013.02.10 02:43:00 -
[1] - Quote
you have a sensor that is not line of sight anything with in sensor range~3m get lit up depending if your scan range is acurate enough(smaller # is better). The sensitivity of your scanner also effects how quickly people drop off your scanner once going behind cover. There might be some effect on how close to your reticle he has to be to light up depending on range but I'm not sure.
unfortunately if you want numbers I haven't seen any but assume a scout is not going to show on your mini map unless he shoots or you or your teammate sees him, and he will almost always see you. |
fred orpaul
Tritan-Industries Legacy Rising
211
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Posted - 2013.02.10 02:49:00 -
[2] - Quote
some dev info on every thing scanner related would be nice. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.02.10 03:03:00 -
[3] - Quote
that thing is AMAZING up to 85 m |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.02.10 03:05:00 -
[4] - Quote
you wanna know where to drop an orbital have one of your guys drive around with that mod on |
fred orpaul
Tritan-Industries Legacy Rising
211
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Posted - 2013.02.11 01:26:00 -
[5] - Quote
Vaerana Myshtana wrote:It is worth noting that both Scan Profile and Scan Precision are given in dB (decibels). Originally, I thought this might have to do with radar, since dB is used in tuning radar equipment, but it turns out that it is used the to determine the difference between input and output power.
So, the next most likely candidate is sound. Thus, your Scan Profile is the amount of noise your suit makes and its Scan Precision is its ability to hear sound and interpret its location.
So, as near as I can figure, Scan Precision is the amount of Scan Profile that you suit can accurately map at some distance (maybe Scan Range, but probably at some fraction thereof based on my experience).
This would also explain why running enlarges your Profile. You make more noise- which raises the question of whether in the future different surfaces will affect it as well, soft turf versus gravel, for instance.
However, there are definitely more complicating factors. Line-of-sight is a factor, as mapping behind cover is much more limited. I was doing the hidey dance with an Assault yesterday and he would only map out if I was near the edge of the shipping container. So clearly cover dampened his Profile, but I could still "see" around corners.
actually this is a good point I had assumed a radar like detector like the ships in eve. This answers a lot of questions I had about the system, so the range is not hard set, as sound fades over distance, the louder the sound the farther out your scanners will pick it up, the scanner range bonus increases your sensitivity out to a set range, nice that also makes fully leveling your sensor profile in a scout or assault mostly pointless |
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