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theschizogenious
KILL-EM-QUICK RISE of LEGION
167
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Posted - 2013.02.10 04:11:00 -
[31] - Quote
Crimson Moon V wrote:Mobius Wyvern wrote:Really? I'll have to keep an eye on those guys. Was a joke. In all seriousness RND is a good corp to watch out for. Some of there best player haven't come to dust yet. Mag history lesson-PFB and RND had a rivalry back in the day. Are you two gonna ever settle the score?
hope not otherwise all of rofl will have a ton of popcorn and nothing to watch while we eat it |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.02.10 05:36:00 -
[32] - Quote
XXVVXX wrote:I thought the pfb were going to be the next big corp but after finding out they lost to them whois going to rise up and put them in there Place? Someone told me that there is a new corp called Opus Arcanum can they do it? Or maybe ahrrendee they seem to have some solid players.
We've beat them and been beat by them. We can go back and fourth and learn a lot from each other, they just need more people who have the balls to face them. Personally I don't back down from a challenge, love it, random pubs in Dust are too easy and boring. |
Free Beers
Internal Error. Negative-Feedback
1039
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Posted - 2013.02.10 17:13:00 -
[33] - Quote
James-5955 wrote:XXVVXX wrote:I thought the pfb were going to be the next big corp but after finding out they lost to them whois going to rise up and put them in there Place? Someone told me that there is a new corp called Opus Arcanum can they do it? Or maybe ahrrendee they seem to have some solid players.
We've beat them and been beat by them. We can go back and fourth and learn a lot from each other, they just need more people who have the balls to face them. Personally I don't back down from a challenge, love it, random pubs in Dust are too easy and boring.
For the record James we have sent diff teams against you guys last 3 times. 8v8 is really a crap shoot of team comp and map sides these days. I look foward to more epic battles in the future when ccp gives us bigger maps and teams/squads |
Sev Alcatraz
Tritan-Industries Legacy Rising
185
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Posted - 2013.02.10 17:18:00 -
[34] - Quote
Mr Zitro wrote:Necandi Brasil wrote:If you want to beat them on the battlefield it would be necessary to select the best players of all corps ; If in the future numbers actually count (like in eve...) their power will be diluted even if they are still powerfull enough ; But, the most efficient way would be to work behind closed doors...
I'm not saying I can beat them, but they aren't unbeatable... I don't think it will be 100v 100 but I do think numbers will make an impact. My prediction 32v32 max until they have better connections
if CCP pushes the PS3 to about 3/4 of it's maximum power without blowing it up they can get 128 v 128 with no problems, mag did it with very few issues CCP can go it to |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.02.10 17:19:00 -
[35] - Quote
Free Beers wrote:James-5955 wrote:XXVVXX wrote:I thought the pfb were going to be the next big corp but after finding out they lost to them whois going to rise up and put them in there Place? Someone told me that there is a new corp called Opus Arcanum can they do it? Or maybe ahrrendee they seem to have some solid players.
We've beat them and been beat by them. We can go back and fourth and learn a lot from each other, they just need more people who have the balls to face them. Personally I don't back down from a challenge, love it, random pubs in Dust are too easy and boring. For the record James we have sent diff teams against you guys last 3 times. 8v8 is really a crap shoot of team comp and map sides these days. I look foward to more epic battles in the future when ccp gives us bigger maps and teams/squads
That's good, always nice to keep it interesting.
8v8 is total BS, I can't believe they allow it for corp battles. With how open some of the maps are, how far objectives are laid out, and how much attention it can take to bring down 1 well fit tank that knows when to retreat and how to stay alive.. it's a broken count for the current game mechanics IMHO, I'd like to see *at least* 32 vs 32.
I expect corp battles to be a lot different & more fun later in this games life as well when we all have enough SP to be able to switch fits and still compete against good corps.
Same issue I felt I had with BF3, the game was too vehicle dominant due to the lack of playercount. Maps & vehicle counts staying the same on console version regardless of a much lower playercount.. fail.
I remember running into you a few times, always nice to have a challenge. |
Jack McReady
A.C.M.E Corp
71
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Posted - 2013.02.10 17:35:00 -
[36] - Quote
imperfects may have some good players in their corp but most of them are average and I have seen their squads lose against random pubs pretty often
Sev Alcatraz wrote:Mr Zitro wrote:Necandi Brasil wrote:If you want to beat them on the battlefield it would be necessary to select the best players of all corps ; If in the future numbers actually count (like in eve...) their power will be diluted even if they are still powerfull enough ; But, the most efficient way would be to work behind closed doors...
I'm not saying I can beat them, but they aren't unbeatable... I don't think it will be 100v 100 but I do think numbers will make an impact. My prediction 32v32 max until they have better connections if CCP pushes the PS3 to about 3/4 of it's maximum power without blowing it up they can get 128 v 128 with no problems, mag did it with very few issues CCP can go it to
I doubt that they will do that. I think they will first implement the most important content (like racial suits/weapons/vehicles/mtacs and more different maps/planet types). ps4 will be announced on 20th february, so I predict it being on sale by end of the year, which most likely means that there wont be any developing time left for anything else before ps4 is out and I predict CCP will jump on the new boat asap. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2013.02.10 17:41:00 -
[37] - Quote
Jack McReady wrote:imperfects may have some good players in their corp but most of them are average and I have seen their squads lose against random pubs pretty often Sev Alcatraz wrote:Mr Zitro wrote:Necandi Brasil wrote:If you want to beat them on the battlefield it would be necessary to select the best players of all corps ; If in the future numbers actually count (like in eve...) their power will be diluted even if they are still powerfull enough ; But, the most efficient way would be to work behind closed doors...
I'm not saying I can beat them, but they aren't unbeatable... I don't think it will be 100v 100 but I do think numbers will make an impact. My prediction 32v32 max until they have better connections if CCP pushes the PS3 to about 3/4 of it's maximum power without blowing it up they can get 128 v 128 with no problems, mag did it with very few issues CCP can go it to I doubt that they will do that. I think they will first implement the most important content (like racial suits/weapons/vehicles/mtacs and more different maps/planet types). ps4 will be announced on 20th february, so I predict it being on sale by end of the year, which most likely means that there wont be any developing time left for anything else before ps4 is out and I predict CCP will jump on the new boat asap.
Carrying 4-8 blueberries each in a pub match can get heavy, sometimes we have to just let the chips fall where they may.
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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2013.02.10 17:49:00 -
[38] - Quote
It will be on both systems, using one shard.
Next increase is do soon, 24vs 24. Will be nice when we get the 64vs64 that ccp had internally.
Numbers will count when we fight for planets, large corp could attack 10 spots at same time, so they bring 240 players on there side, smaller corp either plays 6vs24 on all maps, 24vs24 on few and forfeits the rest, or some thing in between.
i predict this may be tactic goons will use, probably by hiring many other corps to fight for them.
Another option is to attack same spot over and over rotating players in and out, better players at some point will have to log off or get worn out or go broke if matches give no isk(possible some modes won't). Large corp could have a district in constant battle for a week as elite corp gets exhausted. |
Crimson Moon V
Internal Error. Negative-Feedback
187
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Posted - 2013.02.10 17:51:00 -
[39] - Quote
When we get 6 man squads, we are going to OP. If you think we are average you can come corp battle us and see how it is when there are no blues. Or we can just add acme to the list of top PVE corps. |
Cyn Bruin
Imperfects Negative-Feedback
653
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Posted - 2013.02.10 17:57:00 -
[40] - Quote
James-5955 wrote: 8v8 is total BS, I can't believe they allow it for corp battles. With how open some of the maps are, how far objectives are laid out, and how much attention it can take to bring down 1 well fit tank that knows when to retreat and how to stay alive.. it's a broken count for the current game mechanics IMHO, I'd like to see *at least* 32 vs 32.
Definitely, 8v8 is meh. We have skirmishs that are 16v16 and the Beta Tournament was 16v16, how hard is it to turn that feature on in corp. battles? |
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Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.10 17:57:00 -
[41] - Quote
XXVVXX wrote:I thought the pfb were going to be the next big corp but after finding out they lost to them whois going to rise up and put them in there Place? Someone told me that there is a new corp called Opus Arcanum can they do it? Or maybe ahrrendee they seem to have some solid players.
Post with your main or GTFO |
Murderous Snow
Doomheim
2
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Posted - 2013.02.10 18:02:00 -
[42] - Quote
Sextus Hardcock wrote:Post with your main or GTFO
You can't make us. |
YourDeadAgain76
Red Star.
133
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Posted - 2013.02.10 18:02:00 -
[43] - Quote
Crimson Moon V wrote:Mobius Wyvern wrote:Really? I'll have to keep an eye on those guys. Was a joke. In all seriousness RND is a good corp to watch out for. Some of there best player haven't come to dust yet. Mag history lesson-PFB and RND had a rivalry back in the day. Are you two gonna ever settle the score?
Lol yeah i got that one.... redlined by warravens But as u said RND and PFB good bro's. |
YourDeadAgain76
Red Star.
133
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Posted - 2013.02.10 18:03:00 -
[44] - Quote
Icy Tiger wrote:Some corps are waiting. And training....
+1 More than most know huh Icey T. |
YourDeadAgain76
Red Star.
133
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Posted - 2013.02.10 18:05:00 -
[45] - Quote
XXVVXX wrote:I thought the pfb were going to be the next big corp but after finding out they lost to them whois going to rise up and put them in there Place? Someone told me that there is a new corp called Opus Arcanum can they do it? Or maybe ahrrendee they seem to have some solid players.
ahrrendee good solid dudes there tough in some pubs. GG when there opposite team. |
Free Beers
Internal Error. Negative-Feedback
1039
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Posted - 2013.02.10 18:10:00 -
[46] - Quote
Cyn Bruin wrote:James-5955 wrote: 8v8 is total BS, I can't believe they allow it for corp battles. With how open some of the maps are, how far objectives are laid out, and how much attention it can take to bring down 1 well fit tank that knows when to retreat and how to stay alive.. it's a broken count for the current game mechanics IMHO, I'd like to see *at least* 32 vs 32. Definitely, 8v8 is meh. We have skirmishs that are 16v16 and the Beta Tournament was 16v16, how hard is it to turn that feature on in corp. battles?
Do you remember how laggy it was at times? |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
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Posted - 2013.02.10 18:17:00 -
[47] - Quote
Free Beers wrote:Do you remember how laggy it was at times?
Do you remember how many builds ago that was? |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.10 18:17:00 -
[48] - Quote
Murderous Snow wrote:Sextus Hardcock wrote:Post with your main or GTFO You can't make us.
You are an irrelevant troll with no ball$ |
Murderous Snow
Doomheim
2
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Posted - 2013.02.10 18:20:00 -
[49] - Quote
Sextus Hardcock wrote:Murderous Snow wrote:Sextus Hardcock wrote:Post with your main or GTFO You can't make us. You are an irrelevant troll with no ball$
Meh I am Murderous Snow.... Pack me down and I will become.....Murderous Snow Balls |
Free Beers
Internal Error. Negative-Feedback
1039
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Posted - 2013.02.10 18:20:00 -
[50] - Quote
Ten-Sidhe wrote:It will be on both systems, using one shard.
Next increase is do soon, 24vs 24. Will be nice when we get the 64vs64 that ccp had internally.
Numbers will count when we fight for planets, large corp could attack 10 spots at same time, so they bring 240 players on there side, smaller corp either plays 6vs24 on all maps, 24vs24 on few and forfeits the rest, or some thing in between.
i predict this may be tactic goons will use, probably by hiring many other corps to fight for them.
Another option is to attack same spot over and over rotating players in and out, better players at some point will have to log off or get worn out or go broke if matches give no isk(possible some modes won't). Large corp could have a district in constant battle for a week as elite corp gets exhausted.
I don't think it should be any bigger than 32 vs 32. I dont want this to be mag mmo or planet side.
I know all the nullsec alliances think that in a year there will be hardly any players and they can just zerg planets. If ccp ever turns this into a zerg mmo its over.
As someone who has managed fps clans for last 10 years I have to say getting 64 + alternates on with any consistancy would be near impossible. Based on my exp you need 3x (192) the match amount of active players and 5x (320) total.
The next thing that happens is you burn how the moderate/casual players. Not to mention that you will mainly have battles on weekends since just taking 1 district can take an hour to attack/defend with prep/post match stuff.
CCP has already said dust will support small corps being able to battle. I highly doubt they consider 200+ a small corp |
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Crimson Moon V
Internal Error. Negative-Feedback
187
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Posted - 2013.02.10 18:21:00 -
[51] - Quote
Sextus Hardcock wrote:Murderous Snow wrote:Sextus Hardcock wrote:Post with your main or GTFO You can't make us. You are an irrelevant troll with no ball$ Pretty much this.^ They hide behind alts because they know thier corp would get smashed by PFB and the imps. Imagine if we merged. We would rule new eden with an iron fist and duvolle spam.
PINK FLUFFY IMPS LOL |
Free Beers
Internal Error. Negative-Feedback
1039
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Posted - 2013.02.10 18:22:00 -
[52] - Quote
Elijah Sol' Dzusaki wrote:Free Beers wrote:Do you remember how laggy it was at times? Do you remember how many builds ago that was?
Have you played in corp battles since?
We still have players that dc, lag out, coms glitch, etc just yesterday. I was helping Regnum do a tutorial video Friday night and we had 4 people total in the match and we all kept getting huge lag spikes and choppy coms.
CORP BATTLES ARE BAD for performance and ccp should feel bad for it. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
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Posted - 2013.02.10 18:27:00 -
[53] - Quote
Free Beers wrote:Cyn Bruin wrote:James-5955 wrote: 8v8 is total BS, I can't believe they allow it for corp battles. With how open some of the maps are, how far objectives are laid out, and how much attention it can take to bring down 1 well fit tank that knows when to retreat and how to stay alive.. it's a broken count for the current game mechanics IMHO, I'd like to see *at least* 32 vs 32. Definitely, 8v8 is meh. We have skirmishs that are 16v16 and the Beta Tournament was 16v16, how hard is it to turn that feature on in corp. battles? Do you remember how laggy it was at times?
I''d take the lag to have more fun tho.
Also we should beable to see the name of the map prior to a corp battle https://forums.dust514.com/default.aspx?g=posts&t=57169&find=unread |
Crimson Moon V
Internal Error. Negative-Feedback
187
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Posted - 2013.02.10 18:30:00 -
[54] - Quote
We should be able to see the map on the war table. We should be able to map out tactics on it too. |
Free Beers
Internal Error. Negative-Feedback
1039
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Posted - 2013.02.10 18:36:00 -
[55] - Quote
slap26 wrote:Free Beers wrote:Cyn Bruin wrote:James-5955 wrote: 8v8 is total BS, I can't believe they allow it for corp battles. With how open some of the maps are, how far objectives are laid out, and how much attention it can take to bring down 1 well fit tank that knows when to retreat and how to stay alive.. it's a broken count for the current game mechanics IMHO, I'd like to see *at least* 32 vs 32. Definitely, 8v8 is meh. We have skirmishs that are 16v16 and the Beta Tournament was 16v16, how hard is it to turn that feature on in corp. battles? Do you remember how laggy it was at times? I''d take the lag to have more fun tho. Also we should beable to see the name of the map prior to a corp battle https://forums.dust514.com/default.aspx?g=posts&t=57169&find=unread
Both sides don't know what map it is so its unfair to each and not an advatange for either. This is why i said earlier team comp of 8v8 is random at best
Long term the districts will be static maps so we will have to use the meta game to get intel on districts we fight on. I do agree that the 10 minute window before a match we should see a lay out on the war table.
Arena is a different issue all together |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2013.02.10 19:26:00 -
[56] - Quote
Crimson Moon V wrote:We should be able to see the map on the war table. We should be able to map out tactics on it too.
suggested that to ccp a while back
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lDocHollidayl
Imperfects Negative-Feedback
171
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Posted - 2013.02.11 03:54:00 -
[57] - Quote
NightEagle11 wrote:lDocHollidayl wrote:Pink lost once... you guys sure kill your heroes quick eh?
Dude your laser was doing so much damage like wtf pinned me down for at least a good 3-4 min lol
Just got lucky with situation on map. It was a much closer game than those numbers make it appear. Skirmish is about letters not KDR. |
NIKIA BETHUNE
UnReaL.
22
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Posted - 2013.02.27 19:26:00 -
[58] - Quote
U n r e a l . |
Free Beers
Internal Error. Negative-Feedback
1091
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Posted - 2013.02.27 19:33:00 -
[59] - Quote
NIKIA BETHUNE wrote:U n r e a l .
Fight SyNergy I heard they are looking for a fight or any other established corp and make a name for yourself. You can't be a brand until you earn it on the battle field.
Actually corp battle stb so I can laugh at the loser.
tell my banter buddy undead to come talk trash I miss him
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NIKIA BETHUNE
UnReaL.
22
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Posted - 2013.02.27 19:37:00 -
[60] - Quote
Free Beers wrote:NIKIA BETHUNE wrote:U n r e a l . Fight SyNergy I heard they are looking for a fight or any other established corp and make a name for yourself. You can't be a brand until you earn it on the battle field. Actually corp battle stb so I can laugh at the loser. tell my banter buddy undead to come talk trash I miss him Your not worth anythings time be happy I even replied to ur troll ass. |
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