|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.02.11 06:39:00 -
[1] - Quote
www.dust514stats.com
I disagree with a per hour stat, as time is also meaning less, how many matches did you play, what role were you in, is it total time or played time, what do you do with dropped matches?
Had a talk with CCP Foxfour last night on IRC while he was on a lunch break, they are gonna be chaning the leaderboards at some point, they agree with the concerns about kdr and w/l ratio, plenty of people chimed in and gave ideas. Foxfour also said they would rather have a few boards in game then give us the data and see what we do with it, like what I am doing over at dust514stats. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.02.11 07:13:00 -
[2] - Quote
yeah, you obviously have No idea why I linked the site, or read my comments. WP gained per hour means nothing without doing a stat break down.
How many of those stats came from kills, did all the wp's gained come from kills, what were his support points, those points gained from activaties other than killing. whats the ratio of kill points to support points, what is your support per death ratio. these are for more important then how much time you have spent in game. with these I can look at a player who has played 10 matches and compare them to some one who has played 1000 because they are ratios that are not based on time.
I have been working with Stats in dust since june, I have been tracking stats since then, I have had a website to track them since august.
I would love to have more stats, and Foxfour has said they are coming, but time is not a relavent data point. because it's just that time. some people don't have much time, others have alot. that's why stats need to be compared over other stats, all are earned in the same time frame and will give you a better sense of who that person is as a gamer, and what role they play in game. Please take a look at the site, if you feel so inclided sign up and post your stats, see what it gives you back.
Hop on the IRC channel and chat with us, or Foxfour, he's around some times.
I'm not saying more stats and better stats are not needed, but adding time is not a good one. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.02.11 07:45:00 -
[3] - Quote
Your missing the point of all the stats.
Grats you have a High KDR, you have a ton of warpoints, but your support is low, this tells me 2 things 1 your not a logi, 2 that I should look into if your squad leader is putting squad orders up, are you following them, is your team working together. niether of these say anything about you as a player. but they are a place to begin a discussion.
Stats in and of them selves mean nothing, that are a reffernce, they give you a point to start a discussion. they are a way of telling how should I talk to this person, in a recruitment situation I would not send a logibro to talk to you, I'd send a assualt or heavy to talk to you. For a corp leader they tell them this guys is a monster at killing people, I want to team him with this logibro, and these two assualt guys so I have a balanced squad.
I push the stats I have because they are all we get. limiting ourselves to just looking at warpoints without breaking it down doesn't help anyone when we have only 4 real stats that the game gives us, I discount KDR because it's a derived stats from kills and deaths which we are also given.
I'm not saying your wrong for asking about more stats, I'm saying your asking for the wrong data points. However in the thinking I have been doing to discuss this with you I spotted one stats I missed out of the data we have and am adding it to my site tonight, thank you.
But please, limit time to a look at how your data has changed over it's length rather than using it as a data point
Edit: As CCP Foxfour said last night Filtering data is filtering data, the data, all of it should be viewed to have meaning as a whole, otherwise you might miss something. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.02.11 10:00:00 -
[4] - Quote
That again is an assumption that killing is the most important thing.
Let me posit a situation.
Let's say Null sec sov matches have no time limit, you can bring as many clones as you can fit in your MCC, and last until your opponents MCC is destroyed. the only way to damage your oppenents MCC is with missle nodes just like we have now.
you enemy has brought in 10k clones, you brought 2k clones.
Winning by clone victory is going to be very hard, if not impossible, your best bet is to take out the MCC, for that you need to take and hold positions.
In this position I want a balanced team, I want 1 hacker 1 heavy, a logi and a assualt. now I know these areas in fitting can overlap, but playstyles they all take a different mentality. Some people can be all four and do it very well, some can only do one no matter how many different fits they have.
How am I supposed to know this if I have 4 different corp battles going on each that can have 24 people on each side in a corp with 400 people. do I only recruit the best of the best killers to try and burn thru 10k clones before they can destroy our MCC,
Different people are needed in different areas.
I am a logi, some of you may have seen me in some matches, my kdr is crap, in the .7 area, but I can pull 1500 to 2500 warpoints in a match while going 0-0 because I can hack, I know where to put Squad orders, and where to drop uplinks and nanohives to make it so my squad can do it's best. so do you want me a s a front line soldier or do you want me standing behind the guy that goes 50-10 making it so he can go 55-2 because I keep him alive and full on ammo.
This game takes all types, to judge them you need stats of all types, I need stats so I can say this guy is a great logi, I need stats to say this guy is a great killer, and I need stats that say this guy can do everything.
Time only matters when you don't have any, if your in that position you didn't do it right. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.02.11 14:15:00 -
[5] - Quote
The problem your seeing is the Wolf killing ducks, what happens when your three wolves walk into the jaws on my wolf packs.
Case in point, go play a corp match against the Imprefects, I'll wait.
No?
I know I brought them up, they may not be the greatest people, some of them are good guys, but they work together and will destroy any team of random lone wolfs, because they work with each other, playing off their strenghts and are better because of it
Your never gonna have a 24 man team of lone wolves. in Corp matches you would get rolled.
Your second assumption is that grinding faster is better. not always. Example, let's say you setup 10 corp matches for tomorrow, now you assume 10 minutes to get into the match and 10 minutes to win, then you set each match to start every 15 minutes, to maximise flow without having to do match then match without a break to refit. now let us say you get into a rather nasty match, is taking forever and is gonna run 20 minutes. your now 5 minutes into your next match, are you gonna have your best players drop this match to go hit the other one, you gonna have lesser players run the other match until your good players are avalible? then that match runs long, then your in a cycle of basicly screwed.
If you want to pub stomp and think your great. Fine, but that's not what this game is about, that's not where the stats matter. |
|
|
|