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TiberiusB Nero
GRIM MARCH SpaceMonkey's Alliance
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Posted - 2013.02.09 11:53:00 -
[1] - Quote
Hello everyone.
First off: I have plenty of FPS experience on the PS3, especially on BF3 and consider myself a player with a very solid aim and good situational awareness.
I have been playing Dust for almost 3 weeks now and I have to say that I-¦m fully enjoying it, despite the odd bug or two.
After maxing out on my sp pretty much every day my assault character is now running the Assault Type II with two complex shield enhancers on the high power module slots. As for low power modules I-¦m running armor plating and shield recharge enhancer or whatever the 10% reduction on recharge delay module is called.
As for weapons I-¦m running either the GEK 38 or the GLU 5 depending on the map. No damage mods obviously, but skilled assault rifles to lvl 3 etc.
Now here is what confuses me: I frequently get dunked on in the following situations: 1 on 1 (assault v assault), I fire the first 2-3 bullets, I strafe like crazy,my aim is dead on...
BUT the other guy just eats through my 300&something shields and 175 armour with his Milita assault rifle and survives me with 2 or three armour points. every time this happened my opponent showed up as having the standard 170 shield and 125 armour or whatever the "Enforcer" suits have.
When I decide to revert back to my starter gear after I lost 3-4 advanced suits in a match I seem to be doing as good and sometimes even better than in my advanced gear.
Now my question is: what the hell is going on ?
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TiberiusB Nero
GRIM MARCH SpaceMonkey's Alliance
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Posted - 2013.02.09 12:22:00 -
[2] - Quote
charlesnette dalari wrote:could also be that individual has skilled and fit for higher dps. you have to find the right balance of damage and defense that works for your play style.
First of all thanks to all the posters above.
@ Charlesnette: I realise that damage mods will shift the balance in certain situations and that my complex shields may draw the shorter straw. If this was a "now and then" event when I get insta-dunked by somebody with the low gear & shield/armour points I described above then I would most definitely suspect complex damage mods to be behind this. If however in one match this happens 4 to 5 times and with 4 different opponents, then I find it hard to believe that every single one was running said damage mods. I-¦m not usually easily frustrated, especially when it comes to gaming, but by now I have given up on the idea that all of these guys who I get my one on one encounters with are running advanced damage mods on their milita gear.
I have experimented with damage mods myself (just the lowest tier though) and I didn-¦t find they were worth the reduction in defensive ability.
DJINN leukoplast wrote:I can own just as well, sometimes better, on a alt with 100% militia frontline, vs my main which is 100% speced into AR with pretty good suits, 2+ million in skills, and modules to boot.
This is exactly how I feel. Good to know that I-¦m not the only one. I think I might just make an alt and play that one with only the milita gear and then compare the K/D and sp per match after two weeks.
G Torq wrote:TiberiusB Nero wrote:As for low power modules I-¦m running armor plating Possibly the lower movement speed is making it easier for your opponent to hit you ... Try replacing the armor plating with Kinetic thingy that increases your speed - then play a few games simply to get used to it...
it-¦s a 3% reduction in speed and I didn-¦t use it until recently when I started getting insta-dunked by what appears to be standard gear ;) I might try the kinetic thingy and report back with results in the following days :) |
TiberiusB Nero
GRIM MARCH SpaceMonkey's Alliance
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Posted - 2013.02.09 12:30:00 -
[3] - Quote
Weaponry is maxed, but I don-¦t have the proficiency for my AR yet. (this is my next goal ATM) |
TiberiusB Nero
GRIM MARCH SpaceMonkey's Alliance
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Posted - 2013.02.09 15:34:00 -
[4] - Quote
Massive quote fail earlier Let-¦s try this again.I agree with you when it comes to attacking squads of enemies. Most dangerous opponent first.
I am well aware of the headshot multiplier and I strive to adjust my aim accordingly . I-¦m not saying that my aim is perfect 100% of the time (e.g. when my monkey decides to chuck her empty can of peanuts at me; or I get surprised by the reds) but I know when I-¦m on target and when I-¦m not. The situations I-¦m referring to here are 1 on 1 encounters on equal ground, with me attacking first and THEN getting dunked with "inferior" gear. I am fully aware that in situations where I get jumped or mess up my aim I will lose to any kind of gear if the opponent has mad headshot skillZ (yes, with a Z). Then again I find myself dying as quickly in my militia suit as I die in my assault II.
Maybe the point I was trying to make is that personally I don-¦t feel like running the more expensive and advanced gear gives me an edge over the reds who are running standard militia gear. Just felt like probing around the forums and seeing if anyone else shares my opinion.
I guess I should start skilling towards damage amplifiers :) |
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