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JohnDS Wolf
Exit Wound Heavy Industries
10
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Posted - 2013.02.08 11:03:00 -
[1] - Quote
i KNOW it's possable to do this, and balancing it out take thought and it can be easyer said then done.
that being said, Here's how i see boarding would work,
You can only be boarded in Low sec/Null Sec or just Null Sec.
You would need a ship called a Millita Cruiser (or something simular in name), this ship is basicly a freight that can spawn Mercs for boarding. No weapons, just mercs. any Cruiser type could NOT be boarded for the simple reason it would be OPed to other ships in this class or under.
When you board you choose your spacific objective (capture or steal cargo). depending on objective depends on Price of buying mercs to board. more you offer to pay, the better the mercs you have to board. also, Stealing cargo is always cheaper and easyer than capturing the ship itself. Buying Clone Revival Units will cost in the millions and takes money to restock your clone count. Also sence you are paying for the mercs, depending on the skill lvl AND if they complete the main Objective you can end up payin up to 200k-2M PER MERC.
Only A squad or 2 squads may board a ship at a time. this can be based on how many Millita Cruiser are attempting to board you, or something EvE player based (skill, equipment, ect) .
If the ship warped out of range of the Cruiser the match ends early or you AUTOMATICLY have 0 clone count. i think having a 0 clone count because the ship warped would be a good penilty. also, if the Cruiser is destroied the clone count will automaticly reach 0. blowing up the Boarded ship via attacking it or because it selfdestructed means no one gets paid sept the mercs.
you get FREE Boarding Defence, whether bot or Merc, and you get better mercs/bots for paying better insurance. this gives you best insentive to obtain higher Insurance. Not only that but there are defencese on the ship that the Capcleer can trigger to impede the progress of the mercs this can change the path or give addtional objectives to figure out. Also, they get a WAY Higher clone count than the Boarders or unlimited if they are using Bots.
Boarders only get 7-10 mins to acheave their objectives on battleships and capitals. battlecruisers are and expection, they get 11-15 mins to acheave their objectives.
there is high risk/high reward now for using mercs. Now being a pirate is fun and challanging.
any opinions?
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JohnDS Wolf
Exit Wound Heavy Industries
10
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Posted - 2013.02.08 11:51:00 -
[2] - Quote
R F Gyro wrote:I'm just thinking about what this would mean from the Eve side.
There are now ships roaming around and once they get close to you and put a boarding party on your ship, you have to just wait around and see if it gets captured? Even if you break tackle and warp out, or destroy the militia cruiser, this won't necessarily mean your ship is safe as the mercs are still on board, just not getting new clones.
The fact that the battle on board is PvE means that after a month or two there will be "mission guides" to tell you exactly how to defeat the NPCs, so capture will be almost inevitable.
The idea of the Eve capsuleer controlling defences sounds intriguing in a "Dungeon Keeper" kind of way.
Overall though, I'd be very surprised if the Eve player community let this sort of thing happen, as there is absolutely nothing in it for them.
\ it isn't just PVE it can turn into PVP on the ship. so if you decide to go for the slightly more expencive REAL MERC insurance. The insurance companies provide instant Merc Defence free of charge. Also, PvE dosn't mean you KNOW EVERYTHING, it just means your fighting NPC's. you can't just beat them by Looking up a Walkthrough on a FPS sence they all can KILL YOU like an player.
also, eventualy, like real pirates, you'll know the layout of simular ships. so if you keep stealing from a certain Gallente battleship and only a certain Gallente battle ships you'll know where everything is. that being said, each different faction has their own versions of the ship class....and different choices. this will mean different maps. you will STILL have to force your way through a slew of highly skilled and Well armed bots/mercs.
remember, killing a or warping from a Millita Cruiser will greatly improve your odds. sence it only takes 4 or 8 kills. this forces players to be defencive around the Cruiser sence it can't defend itself.
sence this happens in Low (0.4)/null sec or just Null sec you don't have to worry about boarding. Space Pirates are common in those area's anyway.
Fivetimes Infinity wrote: People don't like to be killed by things they can't defend against. EVE players being helpless as their ship is destroyed without anything they can do to stop it wouldn't be a thing which would go over well.
The bottom line with boarding is that it's the concept people like. EVE player involvement isn't necessary to boarding being a cool thing that Dust players might like to do. So having boarding take place on NPC ships, or NPC space stations, would be just fine in place of there being EVE ships being attacked and destroyed/captured from within.
You can get ambushed by Warp Scramalers by a bunch of frigates and if you don't have a targating computer on that Battleship+ you're basicly helpless. You're most likely lose that ship (and ISK) anyway while in that Net (and before you argue YES frigate's properly geared up can take Battlecruisers) why not buy time while help arives or for a chance to escape. |
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