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Riggs Prime
Ghost Wolf Industries
8
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Posted - 2013.02.07 18:08:00 -
[1] - Quote
1.) Clones spawning out of a CRU should have to leave the building, out of more then 1 exit. this would help with CRU camping, giveing to clones some cover and allowing them to build up a few mercs to push out of the area. The CRU would need to have a bigger footprint to allow for some short hallways inside and some defensive structures outside.
2.) I feel like the number of clones inside the CRU should not count toward the set amount each side has to lose before defeat. The amount of clones 2 sides bring to a fight shouldn't take into acount the clones that are already on the ground. |
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
175
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Posted - 2013.02.07 18:17:00 -
[2] - Quote
I think the CRU should fire rockets and blasters. CRU turrets FTW. |
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Zero Harpuia
Maverick Conflict Solutions
422
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Posted - 2013.02.07 18:29:00 -
[3] - Quote
Iskandar Zul Karnain wrote:I think the CRU should fire rockets and blasters. CRU turrets FTW.
I svear zere vere ozer threads on zis subject, and I know I made vone for CRU turrets, but vahtever. I support ze 'spawn choice' and 'turret' ideas. |
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BMSTUBBY
KILL-EM-QUICK RISE of LEGION
95
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Posted - 2013.02.07 18:31:00 -
[4] - Quote
Zero Harpuia wrote:Iskandar Zul Karnain wrote:I think the CRU should fire rockets and blasters. CRU turrets FTW. I svear zere vere ozer threads on zis subject, and I know I made vone for CRU turrets, but vahtever. I support ze 'spawn choice' and 'turret' ideas.
LOL yeah what he ^ said. |
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Riggs Prime
Ghost Wolf Industries
8
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Posted - 2013.02.07 18:49:00 -
[5] - Quote
i dont want turrets. just want a rethinkin of how clones "spawn" out of a CRU |
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Sable Curse
Digital Mercs
8
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Posted - 2013.02.07 19:04:00 -
[6] - Quote
1.) I like this idea, but you would have to worry about grenades and such being thrown inside.
2.) Not such a good idea. A couple of reasons for this. First is that, if they didn't count towards the total, then ambush matches would never end, people would just Spawn out of CRUs and never reduce their clone total.
The second and arguable more important reason is that, when the game is fully released, battlefields will always start with no interact-able objects on them whatsoever (except for NULL cannons, maybe). All installations, turrets, CRUs, supply depots and more, will be deployed by one side or another. I think that when this happens, both MCCs and CRUs will have a limited set number of clones in them, that when added up will be the total number of clones available for the battle. |
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Prangstar RND
Ahrendee Mercenaries Legacy Rising
63
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Posted - 2013.02.07 19:05:00 -
[7] - Quote
Turrets are a stupid idea, just as a wall or deaths not counting to clone depletion. They just need to increase the spawn area around the CRU and have different spawn exits. |
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