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The legend345
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Posted - 2013.02.07 11:03:00 -
[1] - Quote
Why is it that i have to put like 700000 skill points just to get a decent tank and infantry has to use like 400000 skill points to DEMOLISH it alone (400000 skill points and your AV will be stronger then my tank for a while). I have to pay about 700000 isk per tank you can go to a supply depot put on AV suit for about 200000 isk AT MOST and **** the **** out of my tank. LOL I understand how important it is to have strong AV in this game BUT i think it needs some tinkering. It should at least cost you. Dont say is shoudnt or that would be dumb because infantry guys dont spend half as much isk as a tanker. My friend started play a week and a half ago and has 34 mil in isk. So up the prices why is it i have to risk 700000 isk and infantry has to waiste (some cases) less then there best anti infantry suits?????????
Why are proto av swarms (or any leveled AV?) so strong? Seriously they will two shot you before you can activate a module. Btw im not raging im just asking for tinkering. I think that they need to make advanced the strongest the swarms (or any AV) can be if that means moving advance to proto and closing the gap inbetween each level then that how it should be. Also I feel like it should be atleast a squad effort lol. Which is why i feel the av needs to be weaker. I dont have very specific recommendations but i feel that they're too effecient for isk AND sp compared to a tank in isk and sp. Also weaken the AV so that it takes strong AV and cordination to take out good tanks. Its not fair for the tanker the amount of time he has to put into the tank to get it halfway decent. I do know the specifics as ive said but i think AV needs a rebalancing.
PLEASE PLEASE no trolling. Just this once ;). Id like to keep it gameplay realated. If you disagree explain with backup to your opinion. Dont say your a butthurt noob because youd just be waisting my time and cpp times. If you disagree please explain im happy to hear opinons. But i will not be responding to trolls or haters who wont give the post a second thought. Play nice now ;).
BTW swarms take absoulety no skill to use lol. PLUS you can start locking on and go behind cover and it keeps locking on for a small amount of time. I say if you go behind cover drop the lock! If its not going to take skill to use mine as well make it risky. AV nades take no skill either. Oh if you think a tank takes no skill try it in a decent room you'll probably get blown to bits rather quickly. Not trying to insult your skill i just know from using the tank and AV weapons. |
The legend345
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Posted - 2013.02.07 11:11:00 -
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Django Quik wrote:With your tank you have the chance to take out 20+ mercs and might not even lose your precious isk - that is what you pay for.
With AV we get to take out maybe 10 mercs if we're lucky and will definitely die several times because we don't have a primary weapon that can kill infantry (even if the FG can kill mercs, it's not gonna be a lot).
You pay for killing power - not invincibility. LOL this is the logic for pub games. I dont care about pubs. Most good players have good av that will demolish a tank. Im not talking about the noobs who try to stank still holding l1 and blow up my tank with a AR. |
The legend345
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Posted - 2013.02.07 11:12:00 -
[3] - Quote
Tectonious Falcon wrote:Militia swarms and forge guns need to be removed or nerfed TBH.
Anything militia that can OHK should be removed in my opinion. Miltia doesnt bother me really but when the AV gets to advanced and past that its gets a little bit too much. |
The legend345
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Posted - 2013.02.07 11:14:00 -
[4] - Quote
ChromeBreaker wrote:When you start rolling 1mill isk tanks then you can start complaining lol
Also i know plenty of tank drivers who completely own matches filled with AV... you know why? because when the enemy start switching to AV suddenly the rest of your team can steam roll them I know plenty of people who own with dropships. Whats your point by my statement does that make the dropship balanced because what a couple of people do? Im not stupid dont talk to me like im am. you know why? Because im not.. |
The legend345
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Posted - 2013.02.07 11:16:00 -
[5] - Quote
dust badger wrote:I like how things are at the moment
people quote all these sp and isk relation to AV and tanks but at the end of the day it depends on who is using it
i run an advanced swarm and militia tanks i can take out easily as long as i dont stand in the open, otherwise the tank will shrewd me.
the same way that the advanced tanks where i struggle on my own, some of the pilots are idiots and goes down easy
I dont care about the noobs who use them. Im saying AV being used by a good player with sp behind is A LITTLE too much. |
The legend345
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Posted - 2013.02.07 11:17:00 -
[6] - Quote
Tectonious Falcon wrote:The legend345 wrote:Tectonious Falcon wrote:Militia swarms and forge guns need to be removed or nerfed TBH.
Anything militia that can OHK should be removed in my opinion. Miltia doesnt bother me really but when the AV gets to advanced and past that its gets a little bit too much. No, but people shouldn't be able to just swap out to militia swarms and help the person with proto swarms imo. Doing 1000+ damage with something that requires 0 sp, 0 ISK and 0 skill is ridiculous. Lol and doing like 5000 damge with proto smarms is a bit pathetic as well. |
The legend345
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Posted - 2013.02.07 11:20:00 -
[7] - Quote
Aeon Amadi wrote:Man, I could have sworn to god I read this thread seven times today... Could it be because multiple people know its true |
The legend345
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Posted - 2013.02.07 11:26:00 -
[8] - Quote
ChromeBreaker wrote:Django Quik wrote:The legend345 wrote:Django Quik wrote:With your tank you have the chance to take out 20+ mercs and might not even lose your precious isk - that is what you pay for.
With AV we get to take out maybe 10 mercs if we're lucky and will definitely die several times because we don't have a primary weapon that can kill infantry (even if the FG can kill mercs, it's not gonna be a lot).
You pay for killing power - not invincibility. LOL this is the logic for pub games. I dont care about pubs. Most good players have good av that will demolish a tank. Im not talking about the noobs who try to stank still holding l1 and blow up my tank with a AR. Wait, so you're losing your tank that easily in corp battles? Are you not coordinating with the other 7 people on your team? Tanks are cheep, My AV suit can cost as much as a tank :p Ok but your a trooper. You make a profit every game. My tank blows up ive lost around 400000 isk assuming i dont die again. Also i find it hard to believe your AV suit is that much. But either way it doesnt change anything. |
The legend345
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73
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Posted - 2013.02.07 11:30:00 -
[9] - Quote
Breakin Stuff wrote:Great news everybody!
You no longer have to worry solely about broken proto swarm launchers!
Ive been running prototype forge guns. Im sure you're all pleased by this. my daily average is four tanks eaten, and many people randomly blapped.
So rest assured that prototype and militia swarms are no longer your greatest worry, for I have an Ishukone Assault Forge Gun.
And I am here to kill you. lol i think ill just stay out of my tank if i see you. |
The legend345
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Posted - 2013.02.07 19:42:00 -
[10] - Quote
Sgt S-Laughter wrote:You're complaining because they don't have to spend as much to counter you, as you spend to counter the other 90% of the playerbase?
Considering tanks are only weak to heavy and av, yet counter EVERYONE else...
I think Tanks aren't expensive enough.
Personally - I like where it is.
And militia MUST have av. If it weren't there, tanks would be 100% pub stomp. You want this game to be a ghost town? Keep touting your elitist ideas. Your opinion is valid. I dont know why you have a attitude. Thanks for a decent responce. |
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The legend345
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Posted - 2013.02.07 19:43:00 -
[11] - Quote
Buzzwords wrote:i was having fun for that first week while all the tankers where still skilling up to get their tanks.
now i can't even have a gunfight anymore?
i didn't wanna be an AV guy but whatever, you all forced this upon me. consider your tank a GIANT target that you're drawing all around yourself. because that's how i see you all now.
really, in my eyes you're at the same level as a redline sniper. you're looking for a way to invincibly farm kills, and i'm sick of it.
actually, you know what. on second thought thank you. i destroyed 6 tanks yesterday (including one guy who ended up 35/2. both of those 2, me. so don't get the idea that it's easy), and it was amazing. my raw hatred for you all is an itch that is oh so satisfying to scratch. burn! all of you burn! -__- dont post unless you have reasons my opinon is invalid. Ill glady accept those. |
The legend345
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Posted - 2013.02.07 19:44:00 -
[12] - Quote
Knarf Black wrote:"Rage, rage, rage. I'm not raging, but rage, rage rage." I love you guys. i love how immature you are. I have a opinion am i any less of a person because of it? |
The legend345
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Posted - 2013.02.07 19:46:00 -
[13] - Quote
Garrett Blacknova wrote:Take out one of my LOLTanks (I have a couple of different variants), I can probably afford a replacement from the earnings I got in the match.
Take out one of my GOOD tanks, and it'll take me 2 - 3 matches to replace.
Take out a Prototype tank, and that's a good day's work down the drain.
Take out a decently-fitted Forge Gunner with your tank - just one - and he's probably lost more than it cost me to replace my LOLTank. Which, for the record, has over 5000EHP for under 200,000 ISK.
I'm not sure what the problem is here. Tanks are awesome. AV is designed to counter them, but if you're GOOD with your Tank, it requires skill on the enemy's part to actually kill you. They're more likely to put you out of action WITHOUT killing you than they are to actually blow you up... unless they're using those "squad tactics" you want them to, or you screw up.
In one of my LOLTanks, I always know why I died. If I'm killed solo, it's a mid-high tier Forge Gunner, or I got outplayed. Sometimes by a skilled player hitting me from an unexpected direction and sometimes because I made a stupid mistake or pushed my luck going out in the open without support. Other than those scenarios, I don't die to a solo AV player, even when running Militia gear.
Tanks shouldn't be an "I win" button. They should be a credible threat, but a beatable one. And right now, that's exactly what they are. Except Missile tanks. They need their weapons fixed up a little after the nerf (although I haven't played in a few days, so maybe that already happened?). Thanks for the post props for a mature responce. |
The legend345
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Posted - 2013.02.07 19:50:00 -
[14] - Quote
For the record im not a bad tanker. I have around 8000 kills and a 5 dkr (because i didnt skill into tanks right away). I dont believe AV needs a nerf. I just though maybe a few tweaks was a good idea. Im looking for others thoughts. If your butthurt that i believe something you dont leave. But if you disagree and can try to explain to me while there fine ill be happy to hear you out and reconsider. |
The legend345
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Posted - 2013.02.07 19:56:00 -
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General Tiberius1 wrote:CCP Eterne wrote:I have removed a few troll posts from this thread. banning corp mates for low level trolling, jerk.... Go play cod if you want to act like a child. |
The legend345
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Posted - 2013.02.07 20:14:00 -
[16] - Quote
Groza Tragediya wrote:dust badger wrote:I like how things are at the moment
people quote all these sp and isk relation to AV and tanks but at the end of the day it depends on who is using it
i run an advanced swarm and militia tanks i can take out easily as long as i dont stand in the open, otherwise the tank will shrewd me.
the same way that the advanced tanks where i struggle on my own, some of the pilots are idiots and goes down easy
False, scrubs puck up AV militia fits and shoot you from halfway across the map dipping in and out of cover, cant touch them but lock on range allows them to be assholes. The isk relation is a very real arguement. 0 destroys a 1mil investment. 0 sp destroys 1.6 mil sp investments. Complete and utter bullshit. M1 abrams comes back after a battle gets hit with 72 RPGs needs its sights refitted, goes back into battle. Madruger gets hit with three swarm launchers has to limp back and pray the fourth doesnt come. This is why you make specializations. AV is a bit much, you get more bang for your buck. Yes you can kill 20+ players if nodda damn one pulls out a swarm from across the map. Amen |
The legend345
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Posted - 2013.02.07 20:29:00 -
[17] - Quote
Smots Ju-Kyu wrote:After reading through this thread I find it funny that a lot of tank drivers demand that it take teamwork to take down their tank, yet they want to run solo through the battlefield and decimate all infantry. If you expect the other team to use teamwork to take down your precious tank, then you must use teamwork to keep your tank alive. Right now the balance between vehicles and AV is the best it has been in this beta. Like i said backup what you say or dont |
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