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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Luxuro
Nox Aeterna Security
1
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Posted - 2013.02.04 02:35:00 -
[1] - Quote
We have these huge maps but are given limited stamina, I don't really see the point in limiting stamina, it seems too old style fps. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
150
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Posted - 2013.02.04 02:38:00 -
[2] - Quote
Luxuro wrote:We have these huge maps but are given limited stamina, I don't really see the point in limiting stamina, it seems too old style fps. It's more realistic.
Besides, haven't you been killed 30 seconds into a match leaving your red zone by HowDidThatTaste's HMG? I thought everyone had. LAV FTW. |
Warchild Zek
IMPSwarm Negative-Feedback
28
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Posted - 2013.02.04 02:39:00 -
[3] - Quote
Strengthens the role of transport vehicles. Another dropsuit customization option. Lets you put objectives abit closer together. |
Geth Massredux
ZionTCD Legacy Rising
63
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Posted - 2013.02.04 02:42:00 -
[4] - Quote
Luxuro wrote:We have these huge maps but are given limited stamina, I don't really see the point in limiting stamina, it seems too old style fps. That's why we have stamina modules that help with longer lasting stamina. Their the green looking modules. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.02.04 02:44:00 -
[5] - Quote
To encourage training the skills involved in stamina. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2013.02.04 02:44:00 -
[6] - Quote
Scouts can only bunny hop twice before getting too low on stamina. Maybe 3 times if they put a ton of SP and money into it. |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
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Posted - 2013.02.04 02:47:00 -
[7] - Quote
If you have infinite sprint why have a run button at all? Why not just run everywhere all the time.
Also bunny hopping, nuff said.
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Icy Tiger
Universal Allies Inc.
1026
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Posted - 2013.02.04 02:49:00 -
[8] - Quote
Basically to differentiate certain suits and to play to roles. |
Felix Lekhner2
Doomheim
15
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Posted - 2013.02.04 02:50:00 -
[9] - Quote
Luxuro wrote:We have these huge maps but are given limited stamina, I don't really see the point in limiting stamina, it seems too old style fps. you're thinking too far...
These are clones, robots if you will. Robots never stop working until they break. in this game it's death. Soooo, why have stamina at all. |
aka MISFIT
UnReaL.
10
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Posted - 2013.02.04 02:57:00 -
[10] - Quote
Because heavies would become overpowered if we took away the limit on stamina! |
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The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2013.02.04 02:59:00 -
[11] - Quote
reason why we have stamina is to counter never ending bunny hopping all over the place. |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
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Posted - 2013.02.04 03:00:00 -
[12] - Quote
Felix Lekhner2 wrote:Luxuro wrote:We have these huge maps but are given limited stamina, I don't really see the point in limiting stamina, it seems too old style fps. you're thinking too far... These are clones, robots if you will. Robots never stop working until they break. in this game it's death. Soooo, why have stamina at all.
It's still a biological system, it's going to suffer from fatigue.
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Luxuro
Nox Aeterna Security
1
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Posted - 2013.02.04 03:05:00 -
[13] - Quote
Geth Massredux wrote:Luxuro wrote:We have these huge maps but are given limited stamina, I don't really see the point in limiting stamina, it seems too old style fps. That's why we have stamina modules that help with longer lasting stamina. Their the green looking modules.
Yeah I am planning on using one once I get my logi suit to A series |
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