Joseph Ridgeson
Commando Perkone Caldari State
7
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Posted - 2013.02.03 11:09:00 -
[1] - Quote
DUST is a little weird to look at in the FPS category. If you have not played EVE, then it is very difficult to wrap your head around. EVE is FAR more based on skill points than DUST is. With proper map knowledge and play, someone in the worst gear could take out someone in far better gear. That is where the skill aspect of a FPS comes from. The 'better equipment' part comes from training ala EVE. You can technically use every weapon at the start it will just be a less powerful version of that weapon.
I doubt CCP will drop this game. It is tied intricately into EVE. Even with a small amount of players, EVE only has ever had like 30,000 players online at the same time. If DUST goes away I would suspect that it would mean that EVE would be dead. Worst case scenario that I can see happening is the developers just saying "we are not going to update DUST again."
The game is really not Pay to Win. AUR items are not that much better (if at all) than the ISK versions. The 'Raven' Assault Suit has the same stats as the 70 AUR version and the Type-I that you buy with ISK. It just means that you don't need to buy a new one after getting killed.
IF another wipe happens, AUR spent will be restored. The Mercenary Pack will also go into the final build. Corporations are not useless. They are actually much stronger than clans from others games, especially once the game was Gold. Imagine combining the power of a World of Warcraft guild to pimp out a Battlefield soldier. That's what is possible.
Ever drop suit has it's advantages. Scouts are a lot faster and are difficult to see on the radar. I saw one in a match manage to flank the enemy team and Nova Knife them all. They all have their place in a team. Having a Logistics guy through out spawn locations at the perfect spot is just juicy.
I have not experienced any such lag.
CCP can make money off of a Free to Play game easily. Case in point: AUR boost items. They don't give a super duper massive advantage (either making gear cheaper or giving more skill points) and are there for the "cash rich, time poor person." Sure, someone who ALWAYS has a boost is going to have more SP than someone who doesn't but it would, in the end, just give them more options on how to play. IE, they can be a great sniper or a great storm trooper instead of a great sniper and a decent storm trooper. Also, since the servers are already on EVE, CCP would probably get most of their bank from the subscriptions in EVE.
Be well.
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