Lightly Salted
Lone Hire
7
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Posted - 2013.02.03 02:15:00 -
[1] - Quote
I do consider that Dust is F2P, but right now there are many things in-game that are completely horrific (the spawning system, especially). While I know it's a work-in-progress, by beta stage, the spawn system is one thing I would have least thought would be nigh-on-perfect.
Especially in Ambush mode. There have been times that I have spawned into the middle of at least 5 enemy players on my first spawn and immediately lost 35000 ISK worth of fitting because of what could have been an avoidable occurrence if not for such a poorly executed spawning system. I have also seen players on opposing teams spawn side-by-side, back-to-back, etc. Why is there no simple distance limit or wandering spawning regions? Currently, Ambush and Ambush OMS is ridiculous.
I now avoid spawning with expensive gear on the first wave in Ambush, because of the silly spawn positions. Actually, I avoid using expensive gear in Ambush at all, because of this. You can call it a lack of player skill on my part, but I'd rather not take the chance when I may spawn together with an enemy Heavy for no apparent reason.
And regarding spawning in Skirmish mode:
There are plenty of gripes I have with spawning in Skirmish actually, but most of them are solved by a competent team and Drop Uplinks.
I noticed that if spawning on a point that is in the process of turning, and it turns/is captured by the enemy, I lose the time on the spawn countdown and am forced to wait a fresh 10 seconds to spawn on a different point.
Please, on the overview map, add a timer icon beside points that have been hacked, counting down to how long the point has until it is captured/turned. This way, if a point has been hacked and I wish to spawn on it, I can tell if whether I should spawn on it, or avoid spawning on it to save myself 6 seconds out of 10 because there's only 4 seconds left until it is captured.
Additionally, as a side note:
AUTOMATIC LETTERBOX/WIDESCREEN:
Please, CCP, turn this off, or at least turn it into a toggle in System Options. It's a complete joke having to squint to read text just because Dust automatically widescreens itself. And no, it's not a problem on my end; I have checked and altered my PS3 settings, set my TV view mode to full and the Dust screen size to 100, and yet I am still stuck with widescreen. Please, if you do not wish to alienate us players with old CRT TV's, disable this. Please.
I know it's 2013 and I have an outdated TV, but c'mon, this is not an issue I should be having. There seems to be no logical reason for automatic letterboxing/widescreen, so why is it included? Please disable it. I am enjoying this game less because of it. |
Patoman Radiant
ZionTCD Legacy Rising
53
|
Posted - 2013.02.03 03:55:00 -
[2] - Quote
The first spawn is always the most dangerous, that is why I use shotgun or AR millita bpo( (free)
Just wait for reds to appear and kill them. Get the jump on them
The spawn system for a camped cloning thing should be worked (be able to always drop spawn or spawn at point), but the random inital spawn at ambush is what makes it true to the name, ambush.
Get smart, always have a free/cheep suit that can get kills. |