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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.02.03 07:57:00 -
[1] - Quote
Volgair wrote: What does this all mean? This game is on a collision course to being a COD clone just a short few months down the road. AR Assault will be the only logical choice. Every other tactical decision on the battle field will boil down to parlor tricks. (excluding HAV's) If this is allowed to continue. What can be done to fix this?
-Extend the EHP by a factor of 1.8, greatly increase the values of shield and armor modules, or reduce the damage potential by .4. -Fix the stacking penalty for damage mods. -This mentioned this briefly before, but MAKE SCOUTS FASTER. -Increase Logistics EHP to bridge the gap between Assault and Heavy. They cant act as an effective force multiplier if they are a liability. -Add Roll bonus's to Dropsuit's.
I'm not going to say that this is the only way. I am going to say that if something isn't done soon to radically change this games balance no amount of meta game is going to compensate.
You make many good points and I enjoyed the data. I tend to agree with you and never supported the nerf to dropsuit hp. It could have used some adjustment but the idea of removing HP gains always seemed short sighted. And I have no problem with adding some HP to some different higher tier suits. But make scouts faster (in bold, no less) seems to be a really simplistic proposed solution and not really related to the evidence. WHat do you mean by "faster?" Sprint speed? Strafing speed or speed of lateral movement? Jumping speed? Turning speed? Or just faster in all possible ways that the character model can move?
Also, there is a glaring flaw in your argument. It assumes "best case scenario". And then draws a conclusion about the future of the game but "best case scenario" won't ever actually occur in the game itself.
And it only allows for tactical decision making in terms of micro balance (one v. one gunfights) and relegates any other strategies to the parlor.
Because players are human they will probably just want to use what is generally considered the "best" set up and will all gravitate toward whatever that is. If it is assault rifles people will still use them even if there are changes made so that in rigorously controlled data gathering type scenarious the assault rifle proves to be inadequate. Heck, even if you give players more and more options they could very well ignore them because people just kind of do things like that. ANd some people will use something that everyone else thinks is crappy, just because they happen to like how it looks...
And if almost everyone is running high damage assault rifle fittings and assault suits then the game becomes COD for those people anyways, no matter what the other choices are, if enough of them do it. Because it will be about who can turn the corner first and get the jump on their opponent or who can chill out and camp a swag hiding spot.
In pub matches.
I disagree that no amount of "meta game" will make a difference if by meta game you mean teamwork and communication between players.
In the end I think there is not too much to worry about. CCP has got your back. There's enough new stuff on the way that the game should remain interesting and fulfilling even if a glut of players go all assault all the time. And from what I have heard of EVE CCP always does a good job of balancing the pure numbers of balance with the murky balance of player choice. And will keep changing things around if the situation you predict would ever happen. Fear not, CCP will keep it fresh. And nerf it to oblivion. Then add flaylock pistols. Then nerf it to oblivion. Then add fighter aircraf. And nerf it to oblivion. Then add Gallente heavy suit...
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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.02.03 08:26:00 -
[2] - Quote
Kovak Therim wrote:I was just thinking about this. I am concerned that I am just wasting SP on heavy skills. A proto heavy which is crazy expensive has the same armor and shield as the type 2. That is just silly. I'm going to get torn apart against proto level weapons. "Just use the extra slots for complex shield and armor mods." Great idea, but the other guy will have complex damage mods on his weapons, negating my advantage. I thought it was just heavy suits (some past nerf) until I checked out of curiosity and saw that all suits are like that. It makes no sense. All the suits need a buff. A 10% increase to the base armor and shields per level is a good place to start.
It was an across the board nerf. Lack of HP is not really made up for with current modules.
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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.02.03 17:32:00 -
[3] - Quote
fred orpaul wrote:yep just got out of a match where the only tactic that mattered was rolling around in a giant mob with AR assaults with damage mods, anything else melted in seconds so any other tactic was useless. so my squad rolled an AR assault with damage mods, unfortunately the other team had more so it didn't matter.
In a fight with other set ups you can use MDs or grenades, use an LR/sniper to scatter the mob, you can flank the mob, or just out capture them so they die out and lose support. This is not the case with AR assaults they kill so fast all that matters is who pulls the trigger first, so all you have to do in a fight like that is run a mob and kill every thing, and you win. Its a fine strategy but a game breaking one.
Im not saying team work is op Im saying the mob is OP, teamwork requires a strategy other then Zerg rushing. And the reason the MOB is OP is because damage scales up so drastically, that support rolls, defensive modules, Tactics, and other "gimmicks" become liabilities not force multipliers.
This is a fairly accurate picture of possible "endgame" for pubs if that is where we all stay for the rest of our lives.
But at the end of the last build there was one weapon that at prototype levels, with the same sharpshooter skills trained up and damage mod stacking would almost always tear trough those assault packs when used by players of about equal skill. Lasers. When laser packs got a strategic position where they could out-range the assault rifle packs they ripped **** up. Probably why there is a reported laser nerf incoming. |
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