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Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2013.01.30 18:05:00 -
[1] - Quote
Back in the original Star Trek series the shuttle craft model wasn't ready for the pilot so the writers invented the transporter to move the characters around. This was a great quick fix. but it generated a host of other problems for the writers because the transporter would be the solution to too many problems. They ended up having to "break" it and otherwise limit it to facilitate story lines.
The Supply Depot and its smaller cousin the nano-hive serve to get us mercs suited up and ready for battle in the blink of an eye. They use our BPO or BPC (just a BPO with DRM to limit the number of copies from what I understand) to convert raw material into complex dropsuits and weapons. These are composed of complex electronics as well as explosive material so it's extremely versitile. The Supply Depot is also capable of breaking down a manufactured item and converting it to a registered "copy" in your BPC count. We can even buy additonal "copies" on the fly in the middle of battle because they are just bits in the network.
So is the Supply Depot DUST's teleporter? With every object nothing but a digital set of instructions with DRM and devices like the Supply Depot and nano-hives is there any reason to transport finished goods anywhere? Is there any point to EVE pilots burning fuel, taking weeks to travel, and risk billions of ISK to piracy when anyone could have any object they desire by paying for the digital rights and access to a replicator?
Is this how things already work in EVE, or will CCP have to "break" the replicator technology in order not to collapse the economy? There are many SF stories that revolve around the invention of this technology and the huge problems it creates for society. |
Spec Ops Cipher
UnReaL.
14
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Posted - 2013.01.30 18:08:00 -
[2] - Quote
Good point. Hmmmmm... |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
175
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Posted - 2013.01.30 18:10:00 -
[3] - Quote
This is great point. Im excited for an explanation from a Dev.
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Reav Hannari
Red Rock Outriders Red Rock Consortium
296
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Posted - 2013.01.30 18:12:00 -
[4] - Quote
Items in EVE are built rapidly in automated factories using raw materials. More advanced technologies require more advanced materials and some things are built using components. I've been thinking about how manufacturing will take place in DUST considering that many things are built on the spot using blueprints.
I'm guessing that we'll be providing raw materials that are converted into the nanite units used by hives and depots. Larger things, such as MCCs, War Barges, maybe even the dropped stuff like turrets may be built ahead of time in factories. I doubt we'll have specific weapon type assembly lines or dropsuit factories.
It's a tricky problem and I'm looking for to how CCP solves it. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2013.01.30 18:21:00 -
[5] - Quote
One example of disruption would be skill books.
From what I understand these are "injectable" knowledge devices and are manufactured only in certain sectors. Enterprising pilots can ship them to other sectors where they are rare and realize a profit.
But at its heart knowledge is just bits, and you only need to design the injector once. After that you just load the new bits into the device and you find yourself shipping "books" across the network just like Amazon is now doing with the Kindle.
That's great for the general population, but not so good for the person who used to move the physical goods around. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2013.01.30 18:30:00 -
[6] - Quote
Some ways to limit replication technology:
1) Cost. Converting raw material to nanites as an intermediate step could cost a multiple of the cost of the finished product, making it advantageous only for those who absolutely must have the ability to make anything at a moments notice.
2) Laws. Realizing the disruption it may cause governments may attempt to limit its use. Not a long term strategy.
3) Capability. Perhaps there is a limit to the size of the nanite field such that larger objects can't be constructed whole. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.01.30 18:50:00 -
[7] - Quote
Skihids wrote:One example of disruption would be skill books.
From what I understand these are "injectable" knowledge devices and are manufactured only in certain sectors. Enterprising pilots can ship them to other sectors where they are rare and realize a profit.
But at its heart knowledge is just bits, and you only need to design the injector once. After that you just load the new bits into the device and you find yourself shipping "books" across the network just like Amazon is now doing with the Kindle.
That's great for the general population, but not so good for the person who used to move the physical goods around.
The knowledge augment instincts and natural thought processes. While you may think you're just shooting the guy, you're mind is mad at work calculating every shot for max penetration of the current defense system.
For eve pilots it may be as simple as growing used to the new body (ship) to getting a feel for the new appendages (guns).
For mercs I guess it really would not be the same entirely.
However as for the higher meta levels there is a special new trick that level has that if the pilot is not preconditioned to take advantage of it may result in some serious malfunctions.
Take the plasma rifle for example. Prototype level uses a new funneling technique of using a magnetic field to shoot the magenetic plasma bottle to increase velocity and containment and shaping the bubble to collapse into an armor perpetrator pattern venting most of the plasma into the target instead of just popping like the miliitia variants. Failure to preprogram the gun subconsciously may jam the plasma bottle backwards causing a very nasty cascade effect instantly killing the user in most cases.
As for supplies they will be augmented later on the game. Hopefully something semi simple like biomass, mass and energy(fuel) or something. |
Bojo The Mighty
Bojo's School of the Trades
431
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Posted - 2013.01.30 18:58:00 -
[8] - Quote
Mass
In a dev blog on infantry weapons, it gives specific to the weapon mass and length so we can assume volume will be a factor.
A solution in my mind would be to implement Matter/Energy levels. Matter could be salvaged using ISK bought nanites which would also occupy mass/space, or straight up bought and deployed to a depot.
Energy would have to be replenished with ISK bought/salvaged capacitors.
This, in my mind, would prevent the collapse of the economy/laws of physics as everything could be conserved but it comes with a price to take the matter/energy and recycle it into the depot. There's also the price of not restocking the depot.
So basically, to prevent it from being arbitrary, I give an example.
A scout changes to heavy suit. Heavy suit occupies more volume and is more massive. Thus the matter level in the depot drops as the matter recycled is less than matter taken.
i didn't go into much detail, but I hope this is solves the quandary. |
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CCP Eterne
C C P C C P Alliance
758
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Posted - 2013.01.30 19:00:00 -
[9] - Quote
From a lore standpoint, there's always the possibility of people disrupting your supply chains by jamming your communications networks, no longer allowing you to get the data you need from point A to point B. Especially during a battle, this might be likely. |
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Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
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Posted - 2013.01.30 19:06:00 -
[10] - Quote
The way I figured it was that megacorps designed all the things we're building out of nanites and put the most draconian DRM on them you could imagine. |
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Vaerana Myshtana
ScIdama Endless Renaissance
203
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Posted - 2013.01.30 23:27:00 -
[11] - Quote
Kristoff Atruin wrote:The way I figured it was that megacorps designed all the things we're building out of nanites and put the most draconian DRM on them you could imagine.
That is consistent with EVE lore as I understand it. That's the explanation for why blueprint copies have limited runs and invention is so hard. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2013.01.30 23:30:00 -
[12] - Quote
CCP Eterne wrote:From a lore standpoint, there's always the possibility of people disrupting your supply chains by jamming your communications networks, no longer allowing you to get the data you need from point A to point B. Especially during a battle, this might be likely. i know many many folks would totally love to destroy the warbarge in EVE and completely shut down any support to ground troops. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2013.01.30 23:43:00 -
[13] - Quote
CCP Eterne wrote:From a lore standpoint, there's always the possibility of people disrupting your supply chains by jamming your communications networks, no longer allowing you to get the data you need from point A to point B. Especially during a battle, this might be likely.
This is quite intreresting. Even though your "supplies" are virtual you might face a disruption.
To avoid that I can see carrying a physical device credited with so many copies that didn't require real time network access to use. But that means no on the battlefield purchases if your communications are down. In that event you are limmited to what you "brought" with you even if you have nanites to spare.
The military always gets to play with the cool stuff though. My main question was about the effect on the average citizen and the economics of trade. |
Bhor Derri
Legion of Eden
95
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Posted - 2013.01.30 23:44:00 -
[14] - Quote
BPOs are pre-manufactured so are the BPCs and yes they might need to be constructed on the spot but nanohives only resupply munitions not weaponry or dropsuits supply depots do look like mini manufacturing plants but nothing other than the BPOs have the need to be 'remade' |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2013.01.30 23:50:00 -
[15] - Quote
Bhor Derri wrote:BPOs are pre-manufactured so are the BPCs and yes they might need to be constructed on the spot but nanohives only resupply munitions not weaponry or dropsuits supply depots do look like mini manufacturing plants but nothing other than the BPOs have the need to be 'remade'
I don't believe that a supply depot has dozens of every suit, module, and weapon pre-manufactured inside. |
Bhor Derri
Legion of Eden
95
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Posted - 2013.01.31 00:07:00 -
[16] - Quote
Skihids wrote:Bhor Derri wrote:BPOs are pre-manufactured so are the BPCs and yes they might need to be constructed on the spot but nanohives only resupply munitions not weaponry or dropsuits supply depots do look like mini manufacturing plants but nothing other than the BPOs have the need to be 'remade' I don't believe that a supply depot has dozens of every suit, module, and weapon pre-manufactured inside.
Wonders of warp technology is not only used in big pew pew ships but also used to decrease the mass and volume of an object. |
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