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Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.30 15:22:00 -
[1] - Quote
I know I get miffed when I just start to get redlined in a pub match and everyone gives up and switches to sniper inside the redzone. Its humiliating yes, but it isn't that difficult to retake objectives especially when your teams logi is dropping uplinks near them for you to reinforce friendlies attacking.
Anyway...what if you couldn't score WP from redzones? Then the newberries would have to get their sorry butts forward and try to do something. |
Vaerana Myshtana
ScIdama Endless Renaissance
203
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Posted - 2013.01.30 15:27:00 -
[2] - Quote
Thread in Feedback/Requests (where this thread should be):
https://forums.dust514.com/default.aspx?g=posts&m=476763#post476763
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General Tiberius1
ZionTCD Legacy Rising
206
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Posted - 2013.01.30 15:30:00 -
[3] - Quote
Beren Hurin wrote:I know I get miffed when I just start to get redlined in a pub match and everyone gives up and switches to sniper inside the redzone. Its humiliating yes, but it isn't that difficult to retake objectives especially when your teams logi is dropping uplinks near them for you to reinforce friendlies attacking.
Anyway...what if you couldn't score WP from redzones? Then the newberries would have to get their sorry butts forward and try to do something.
yes please CCP, listen to the man! |
Heimdallr69
Imperfects Negative-Feedback
130
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Posted - 2013.01.30 15:32:00 -
[4] - Quote
Beren Hurin wrote:I know I get miffed when I just start to get redlined in a pub match and everyone gives up and switches to sniper inside the redzone. Its humiliating yes, but it isn't that difficult to retake objectives especially when your teams logi is dropping uplinks near them for you to reinforce friendlies attacking.
Anyway...what if you couldn't score WP from redzones? Then the newberries would have to get their sorry butts forward and try to do something. i think there should be no sniping from behind the redline, you get atleast 2-3 players that do that most the time, i refuse to havta switch to my sniper just because they hide in their " safe zone" most snipers dont care about wp thats why they snipe most care about kdr. |
Jack McReady
A.C.M.E Corp
71
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Posted - 2013.01.30 15:36:00 -
[5] - Quote
sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with ammo supply and there is a good chance to win the game in your spawn area. it rarely works but it is possible to a win a game where you got stomped at objectives.
you can simply counter the redline strategy by retreating a bit, now they have to come out to do something. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.30 15:37:00 -
[6] - Quote
Heimdallr69 wrote:Beren Hurin wrote:I know I get miffed when I just start to get redlined in a pub match and everyone gives up and switches to sniper inside the redzone. Its humiliating yes, but it isn't that difficult to retake objectives especially when your teams logi is dropping uplinks near them for you to reinforce friendlies attacking.
Anyway...what if you couldn't score WP from redzones? Then the newberries would have to get their sorry butts forward and try to do something. i think there should be no sniping from behind the redline, you get atleast 2-3 players that do that most the time, i refuse to havta switch to my sniper just because they hide in their " safe zone" most snipers dont care about wp thats why they snipe most care about kdr.
Well for one, no WP=something like 25% less SP per match and maybe even more for those short matches where you get tons of kills. Anyway, that is a good recommendation from Vaerana Myshtana in the feedback/requests forum where I suppose this should be. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.30 15:39:00 -
[7] - Quote
Jack McReady wrote:sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with ammo supply and there is a good chance to win the game in your spawn area. it rarely works but it is possible.
you can simply counter the redline strategy by retreating a bit, now they have to come out to do something.
I haven't ever seen this done. It would be a stupid team to just throw away a match by charging at snipers. If you win as skirmish through clone death you do it much more often in a close game outside the redzone.
If we don't want this to be implemented, I should at least be able to mele militia snipers to death on my own team if they are sniping in the redzone. |
Jack McReady
A.C.M.E Corp
71
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Posted - 2013.01.30 15:42:00 -
[8] - Quote
Beren Hurin wrote:Jack McReady wrote:sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with ammo supply and there is a good chance to win the game in your spawn area. it rarely works but it is possible.
you can simply counter the redline strategy by retreating a bit, now they have to come out to do something. I haven't ever seen this done. It would be a stupid team to just throw away a match by charging at snipers. If you win as skirmish through clone death you do it much more often in a close game outside the redzone. If we don't want this to be implemented, I should at least be able to mele militia snipers to death on my own team if they are sniping in the redzone. what I meant is, when you totally got pushed back from the objectives, then there is no reason to rush out in the open and die again. better to stay back, save isk and try to kill as many as possible in the "safe" zone. you can still win that way by killing more. |
Heimdallr69
Imperfects Negative-Feedback
130
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Posted - 2013.01.30 15:49:00 -
[9] - Quote
Jack McReady wrote:Beren Hurin wrote:Jack McReady wrote:sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with ammo supply and there is a good chance to win the game in your spawn area. it rarely works but it is possible.
you can simply counter the redline strategy by retreating a bit, now they have to come out to do something. I haven't ever seen this done. It would be a stupid team to just throw away a match by charging at snipers. If you win as skirmish through clone death you do it much more often in a close game outside the redzone. If we don't want this to be implemented, I should at least be able to mele militia snipers to death on my own team if they are sniping in the redzone. what I meant is, when you totally got pushed back from the objectives, then there is no reason to rush out in the open and die again. better to stay back, save isk and try to kill as many as possible in the "safe" zone. you can still win that way by killing more. aslong as their not sniping its fine but snipers can run further back and hide from us, how many people will change to a sniper cuz there are some snipers that others cant get to? |
Roy Ventus
Foxhound Corporation
172
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Posted - 2013.01.30 15:50:00 -
[10] - Quote
Jack McReady wrote:sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with ammo supply and there is a good chance to win the game in your spawn area. it rarely works but it is possible to a win a game where you got stomped at objectives.
you can simply counter the redline strategy by retreating a bit, now they have to come out to do something.
Although you seemed to put some reason behind it, and one that doesn't sound too much like BS, this tactic can still be ineffective.
Enemies having the upper hand in clone reserves might take the whole match to kill. Anti-Snipers are a plenty as well from the other side of the line.
The timer might run out.
The red-liners might suck ass at sniping. They'll deplete their own clones first...
All potential risks of a tactic that I feel doesn't deserve it unless certain conditions are met. Conditions like having a major upper-hand in clones, plenty of time left (7-8 minutes or more), and players not only capable of sniping but anti-vehicle warfare as well when LAVs, tanks, and dropships are brought into the equation (although tanks and dropships aren't used to redline like they used to be). |
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Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.30 15:58:00 -
[11] - Quote
Jack McReady wrote:Beren Hurin wrote:Jack McReady wrote:sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with ammo supply and there is a good chance to win the game in your spawn area. it rarely works but it is possible.
you can simply counter the redline strategy by retreating a bit, now they have to come out to do something. I haven't ever seen this done. It would be a stupid team to just throw away a match by charging at snipers. If you win as skirmish through clone death you do it much more often in a close game outside the redzone. If we don't want this to be implemented, I should at least be able to mele militia snipers to death on my own team if they are sniping in the redzone. what I meant is, when you totally got pushed back from the objectives, then there is no reason to rush out in the open and die again. better to stay back, save isk and try to kill as many as possible in the "safe" zone. you can still win that way by killing more.
You would have to have an enemy team that is more incompetant than ryours who captured all the objectives, is quickly taking out your MCC and then decides, "Oh lets sacrifice this easy victory by running at them and giving them our clones!" They would have to be rediculously dumb.
It is simply not that hard for 3-4 people to spawn LAVs skirt the enemy camping bombardment and then jump up and drop uplinks in cover. The only time you could get a clone victory from the redline is if you had mostly taken down their MCC, you retreated to the redline with a safe margin between the MCCs, they retook the objectives and needed to kill your clones before your MCC killed theirs, then youd just grind their clones as they charged. Like I said, I have never seen this happen...and you are still in an NPC corp for what reason? |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.30 16:00:00 -
[12] - Quote
Basically we need to be forced into developing "redline breaching" tactics. Having 4 full LAVs charge through the redline all at once could be one way of doing this. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.30 16:02:00 -
[13] - Quote
I would suggest that when you get a kill in the redzone it says "Redzone Kill +0" or "Redzone assist +0" |
trollsroyce
Seraphim Initiative. CRONOS.
165
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Posted - 2013.01.30 16:07:00 -
[14] - Quote
I've won a few times by sniping from redline in a losing pub fight.
I agree that no WP from redline would be ok, though. Still won't stop the real issue of ppl padding kpd in a lost fight. |
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