|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2013.01.30 14:49:00 -
[1] - Quote
So after reading Potato's thread here... https://forums.dust514.com/default.aspx?g=posts&t=54680&p=1
I wanted to come up with a list of a things the New Blue Dots could do better. I played 15-20 or so Skirmish games last night and noticed alot of the basics lacking. In no particular order:
1. BATTLE AWARENESS, HAVE IT. By this I mean, when you are running away from an objective and that objective starts getting hacked, PLEASE turn around and shoot the guy hacking it. It A) is an easy kill for you and B) will help the further team goal. Also please be aware of where the enemy is, seen plenty of blues run right by a red without stopping.
2. DON'T STAND IN THE OPEN. This goes mainly for you snipers, although i did see a bunch of AR guys doing the same thing. Idk how many of you guys I killed sitting in the middle of the road/open area focused intently on sniping people. Get to cover, use it.
3. IF YOU'RE AT AN OBJECTIVE, HACK IT. I saw at least 4 people standing around an objective when it was still red. No red dots anywhere around and they are just standing there. Where they waiting to farm people? Maybe, but someone should tell them they don't spawn right on the point, just in an area around it. HACK THE OBJECTIVE.
4. WAIT FOR A REZ. Noticed alot of people releasing way to soon when they die. Look for the "Standby - Triage in the Area" at top of screen and see if someone picks you up, especially after a mass push. Even if you don't get picked up and bleed out, your spawn timer will reflect that and it'll only take 2-3secs to spawn in. This will also help in clone count, which are how alot more battles seem to be lost.
5. DONT BE RAMBO. This is a big one. I am breaking this one while soloing, but I try not to put myself in unwinnabel situations. Don't think you can take that objective yourself. This is a squad based game, go as a squad. Nothing reminds me more of this than killing 2 people and starting to hack an objective only to get shot in the back because I don't have a wingman with me.
6. MASS PUSH OBJECTIVES. This fits with the Rambo thing. Go as a a big group to take objectives. You will usually have covering fire from team members, get better firing angles and are not the only one they are shooting at.
7. TEAM FIRE, PROTECT TEAMMATES. If there are 2-4 of you running around together, team fire the same person, don't all take different people. If someone is shooting your teammate, shoot them back. Don't run off after the shiny red supply depot.
8. KNOW YOUR CLASS AND HAVE A PLAN. When you spawn in, have plan of what you want to do in the first 2 mins of the battle. Example: I always spawn in my scout shotgun fit and run drop an uplink close around objectives. This way I know its a safe spawn pt and is usually close enough to influence an objective when I spawn on it. Make sure you know your class well, what can a Logi do, more armor heavies wear slower they are etc.
All I can think of now. The main one that irritated me last night was watching the blues mill around an unhacked objective when we were losing the MCC battle. Hack that mutha. If I think of or witness more I'll edit.
EDIT ---> Not a BASH list, hopefully a list that will help new guys understand a few basics. |
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2013.01.30 15:04:00 -
[2] - Quote
Yagihige wrote:Equip an armor repair mod. Seriously, every since open beta i keep seeing people with their armor almost completely depleted and only have their shields protecting them.
Sometimes it's smarter to NOT run one. Whether due to CPU or PG or just the fact a more useful module could be used in it. I used to swear by the armor repair mods, not so much anymore.
|
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2013.01.30 15:17:00 -
[3] - Quote
Yagihige wrote:Cyn Bruin wrote:Yagihige wrote:Equip an armor repair mod. Seriously, every since open beta i keep seeing people with their armor almost completely depleted and only have their shields protecting them. Sometimes it's smarter to NOT run one. Whether due to CPU or PG or just the fact a more useful module could be used in it. I used to swear by the armor repair mods, not so much anymore. Sure, if it's something you put some thought on, you can build your fittings however it pleases you but it's not the case with the people i'm seeing. They just don't have a clue about it. These are the people with 140/175hp that most likely haven't upgraded any skill nor installed any mod. They're oblivious to the fact that they're not getting that armor back up and they become even easier prey. For these people, before they even evolve to building their fittings without it, they first need to learn how to build it with it.
9. YOU CAN REPAIR YOUR ARMOR AT SUPPLY DEPOT. Lets say you are running your Sniper fit and you have 20 armor left out of 90. If you switch your fit to something other than scout (assault, heavy, logi basic) at the supply depot, it will auto rep your armor to full. You can then switch back to the sniper fit with full armor.
|
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2013.01.30 15:39:00 -
[4] - Quote
Pure Healthy wrote:It's nice to see the basics reenforced like this. Sadly, even though this is standard fair for many team based shooters, games like COD have dumbed the FPS into a easily absorbed little package that caters to even the most shitbrained console player.
I used to be like this. I had and still have a little bit of the Rambo mentality. It's hard for me to NOT be aggressive. I like to constantly push the line, but in a game like this, knowing WHEN to push the line is the most important feature. I still take alot of dumb F'ing deaths, but trying to learn from each one.
As one of my corp mates said, holding and defending 2 points is not a bad thing unless its a 5pt map. |
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2013.01.30 17:13:00 -
[5] - Quote
10. CHECK TO SEE IF YOU'RE SQUAD LEADER.
When you are in the MCC waiting to go into battle, check and see if you are the squad leader. If so, make sure to set commands when you enter the game. A lazy tip, set the Defend Order on a GREEN dot, Green means they are in your squad and you will get warpoints for their actions.
11. KNOW HOW TO SET SQUAD ORDERS.
If you are a squad leader and want to set orders, hold R2 down, hit R3 it will bring up choices. Pick DEFEND, it will then want you to target something to put the order on. Choose a person that is GREEN to you (means they are in squad) and hit R1. This should put a moving circle around the chosen person. Anyone in squad in vicinity of the Defend Order that does actions that give warpoints, will give extra warpoints to you (squad leader).
12. KNOW HOW TO USE AN ORBITAL STRIKE (OB).
If youve mastered the squad commands and gain enough warpoints as a squad, you will earn an OB. It is hard to tell when you get them now, the text is in upper right hand corner of the screen when it announces you have one. To place the OB, its just like calling in a vehicle. Hit the RB (right button) on the movement pad, choose Off Map Assets, Orbital Strike. The map will then come up and you can choose on the map where to place it. If you have trouble seeing any red dots, hit R2 to zoom in a bit on map and look for scurrying ants, easy to see opposing players when you look for them. Hit X on spot you want it on. Done.
Let me know if any questions about the above, it is somewhat convoluted (both my sentence structure and the process).
|
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2013.01.30 18:01:00 -
[6] - Quote
13. GRENADE TIP
Since they fixed the short fuse on the grenades, they are easier to avoid. When in a firefight, if the guy goes through the greande throwing animation. Walk forward into the person that through it (preferably still firing). If you go forward into him it will close distance to your real target and make distance from the grenade. I always see people going backward from grenades, this usually gets you killed as you are walking into the radius, not away from it.
14. MAKE AN UPLINK CLASS
I mentioned this earlier when spawning in... Make sure you have at least one fast moving class that can drop uplinks. You don't necessarily have to spawn in as this class. But if you take a supply depot, take 1 min to switch classes, place a drop uplink in a secluded/secure spot, then got back and switch suits. This way when you or your squad mates die they can spawn on this spot an be instantly back in the battle.
|
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2013.01.30 20:47:00 -
[7] - Quote
Gemini Cuspid wrote:Just my 2~cents, but sometimes being at an objective and hacking it isn't always a good idea just because "you're there". There are a few cases where in skirmish if I am solo I end up hacking the blaster installation before the lettered objective next to it or the clone just because those are faster to hack versus a lettered objective; once you do hack those letters it's a big giant flag to "plz kill me" so I prefer to be smart about what I hack.
Very good point.
I usually skip the objective until last. If you can "turn" the CRU so troops can spawn there without the enemy noticing its a tactical advantage and could easily turn the tide. I make sure to hack anything surrounding the objective first in case I need to use them. (guns, supply depots, crus).
15. MAKE SURE TO LOOK AT MAP BEFORE SPAWNING IN
When I die I make sure to look at the overall picture of the map before I spawn in. Where can I make the biggest difference? You can see enemy players running around on the map if you look closely (like small dots moving on map). Is there an objective with noone around it I can spawn near and acquire? Do I see 2-3 running toward an unprotected objective I could spawn there and protect it? Just make sure to look the map over before spawning in and if you cant decide where to go, spawn next to the closest group of people and go from there. |
|
|
|