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Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
152
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Posted - 2013.01.29 21:50:00 -
[1] - Quote
M4ster Hyde wrote:Whenever this game has gone on for a year, and it is 2014, how is a new player ever hope to catch up? Wont this turn noobies away because they know they are garbage compared to even the casual players with no hope of ever catching up? Or taking forever to do so? The SP issue is a paper tiger.
As a former EVE player you already understand that the skill tree is designed with diminishing rewards. If somebody wants to have marginally better stats at the high end (level 5 skills instead of level 4) instead of more gameplay options, that is their choice. As a squad commander, would you rather have a guy in your squad that is really really good at only one thing? Or a guy who can do multiple things reasonably well? Decisions, decisions.
Here is another thing to think about, using EVE as an example. If a 5 year veteran has gone the route of fully spec'ing a shield battleship, what happens when the fleet commander calls for armor battleships? Thats, right. The new guy who has only been playing for a year with a focus on armor is going to be on the front line and the veteran shield battleship is staying at home.
My continued advice to everyone is not to worry about max SP, caps, or veterans that are years ahead of you. I guarantee strategic minds will find excellent opportunities for newbros to contribute to a battle.
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Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
152
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Posted - 2013.01.29 22:13:00 -
[2] - Quote
Orin the Freak wrote:The SP cap isn't there to "keep the balance between players", it's there to pace our advancement through the game. Exactly.
For those not familiar with EVE's skill system, it is purely passive. There is nothing you can do to actively earn SP in EVE. I was surprised to find it any different in DUST to be honest, but I understand CCP is reaching out to a different demographic here.
Ultimately, there is turnover in the player base and today's newbros become tomorrow's vets. After you reach a minimum level of proficiency, it's not about who has the most skill points, but who can add the most tactical flexibility. I certainly hope you guys can do more than fire a Duvolle assault rifle and drive a milita LAV when we go to war.
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Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
152
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Posted - 2013.01.30 01:31:00 -
[3] - Quote
Ghost-33 wrote:Can an EVE player of 1 year ever catch up to an EVE player of 1.5 years? In total SP? No. However, the good news is it doesn't matter!
Skill progression has diminishing returns. In EVE as in DUST you want pilots and mercs on your team that have multiple game play options, not one really really good one. PVP is all about counters. You can't just do one thing really well and be successful. This is a simplified answer, but hopefully you see my intent. |
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