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        | Author | Thread Statistics | Show CCP posts - 1 post(s) | 
      
      
        |  Groza Tragediya
 Opus Arcana
 Orion Empire
 
 72
 
 
      | Posted - 2013.01.29 20:07:00 -
          [1] - Quote 
 Balance, this ge lacks it and needs it. We see it everywhere, but someone comes in saying quit QQ because the things they use provide a crutch that theyd suck without.
 
 Shotguns need a range to damage ratio nerf.
 AV nades need the honing feature completely removed.
 Swarm launchers either need a damage reduction or a lock on range limit
 Lasers need to stop cutting through armor so quickly
 SMGs need a small optimal range buff
 HMG need a range nerf
 Levels of equipment should take reduced damage from lower tier gear. (Militia should only be 90% effective against standard) things like that.
 
 Anti armor needs to be just as impractical as anti shield weaponry.
 Mass drivers need a clip reduction
 Missiles need a damage increase
 
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        |  Telcontar Dunedain
 Imperfects
 Negative-Feedback
 
 328
 
 
      | Posted - 2013.01.29 20:09:00 -
          [2] - Quote 
 sigh another thread
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        |  Drado Arona
 Kirkinen Risk Control
 Caldari State
 
 64
 
 
      | Posted - 2013.01.29 20:11:00 -
          [3] - Quote 
 
 Groza Tragediya wrote:Balance, this ge lacks it and needs it. We see it everywhere, but someone comes in saying quit QQ because the things they use provide a crutch that theyd suck without.
 Shotguns need a range to damage ratio nerf.
 AV nades need the honing feature completely removed.
 Swarm launchers either need a damage reduction or a lock on range limit
 Lasers need to stop cutting through armor so quickly
 SMGs need a small optimal range buff
 HMG need a range nerf
 Levels of equipment should take reduced damage from lower tier gear. (Militia should only be 90% effective against standard) things like that.
 
 Anti armor needs to be just as impractical as anti shield weaponry.
 Mass drivers need a clip reduction
 Missiles need a damage increase
 
 
 Shotguns don't need a ratio nerf.
 AV nades I have no experience with
 Swarm launchers only kill my lav's
 Lasers, Reinforce your armor why don't you
 SMGs are alright
 HMGs could use a little cutback but are easy to outmaneuver
 Maybe
 
 How so?
 They don't need a smaller clip
 Yes please buff missiles, I love missiles.
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        |  Reout Karaal
 Circle of Huskarl
 Minmatar Republic
 
 51
 
 
      | Posted - 2013.01.29 20:25:00 -
          [4] - Quote 
 
 Groza Tragediya wrote:Balance, this ge lacks it and needs it. We see it everywhere, but someone comes in saying quit QQ because the things they use provide a crutch that theyd suck without.
 Shotguns need a range to damage ratio nerf.
 AV nades need the honing feature completely removed.
 Swarm launchers either need a damage reduction or a lock on range limit
 Lasers need to stop cutting through armor so quickly
 SMGs need a small optimal range buff
 HMG need a range nerf
 Levels of equipment should take reduced damage from lower tier gear. (Militia should only be 90% effective against standard) things like that.
 
 Anti armor needs to be just as impractical as anti shield weaponry.
 Mass drivers need a clip reduction
 Missiles need a damage increase
 
 
 Yes to buffs, "die in a fire" to nerfs.
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        |  The Infected One
 CrimeWave Syndicate
 
 126
 
 
      | Posted - 2013.01.29 20:27:00 -
          [5] - Quote 
 Rock is OP, please nerf rock. Paper is fine.
 - Scissors
 
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        |  GM Hercules
 Game Masters
 C C P Alliance
 
 336
 
 
  
 
      | Posted - 2013.01.29 20:28:00 -
          [6] - Quote 
 All valid requests are welcome.
 
 Moved from General discussion to Feedback/Request.
 
 Thanks.
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        |  Andius Fidelitas
 Algintal Core
 Gallente Federation
 
 51
 
 
      | Posted - 2013.01.29 20:32:00 -
          [7] - Quote 
 
 The Infected One wrote:Rock is OP, please nerf rock. Paper is fine. - Scissors
 
 
 Exactly.
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        |  Thranx1231
 CowTek
 
 90
 
 
      | Posted - 2013.01.29 23:07:00 -
          [8] - Quote 
 Next time try this:
 
 Got butt hurt by X.
 
 Search forums (since you posted I know you know where it is) for X is OP.
 
 Read those threads.
 
 Post your own.
 
 Expect a number of replies telling you why are an idiot of epic proportions because of M number or previous posts.
 The intensity of your negative reactions will be in direct relationship to the number of major previous posts.
 
 The results should all boil down to this:
 
 QQ much? HTFU. GTFU. GTFO. Go play xxx (some game that is lame but would make you not be here).
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        |  Mavado V Noriega
 SyNergy Gaming
 
 2283
 
 
      | Posted - 2013.01.30 01:34:00 -
          [9] - Quote 
 
 Groza Tragediya wrote:Balance, this ge lacks it and needs it. We see it everywhere, but someone comes in saying quit QQ because the things they use provide a crutch that theyd suck without.
 Shotguns need a range to damage ratio nerf.
 AV nades need the honing feature completely removed.
 Swarm launchers either need a damage reduction or a lock on range limit
 Lasers need to stop cutting through armor so quickly
 SMGs need a small optimal range buff
 HMG need a range nerf
 Levels of equipment should take reduced damage from lower tier gear. (Militia should only be 90% effective against standard) things like that.
 
 Anti armor needs to be just as impractical as anti shield weaponry.
 Mass drivers need a clip reduction
 Missiles need a damage increase
 
 
 
 AV nades keep the homing, decrease the distance the thing can be thrown slightly
 Agree swarms need to be redesigned.....should require maintaining a lock on the target
 Lasers will get tweaked
 SMGs do need an optimal buff
 HMG slight range nerf and faster overheat
 MDs clip size is fine
 Missiles dont need a dmg increase but a splash increase instead
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        |  Vaerana Myshtana
 ScIdama
 Endless Renaissance
 
 205
 
 
      | Posted - 2013.01.30 04:14:00 -
          [10] - Quote 
 -1
 
 No.
 
 Sure, I'd like my SMG to have more range, but rather than tinker with balance (which works, in a Rock-Paper-Scissors way), I'd rather see effort go into things like stability, battle types, planet hopping, player market, etc.
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        |  Templar Eight
 Amarr Templars
 Amarr Empire
 
 5
 
 
      | Posted - 2013.01.30 05:50:00 -
          [11] - Quote 
 
 Groza Tragediya wrote:Lasers need to stop cutting through armor so quickly
 
 
 
 
 
 Ummm no
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        |  Andrew Sheaffer
 ZionTCD
 Legacy Rising
 
 24
 
 
      | Posted - 2013.01.30 06:57:00 -
          [12] - Quote 
 
 Groza Tragediya wrote:Balance, this ge lacks it and needs it. We see it everywhere, but someone comes in saying quit QQ because the things they use provide a crutch that theyd suck without.
 Shotguns need a range to damage ratio nerf.
 AV nades need the honing feature completely removed.
 Swarm launchers either need a damage reduction or a lock on range limit
 Lasers need to stop cutting through armor so quickly
 SMGs need a small optimal range buff
 HMG need a range nerf
 Levels of equipment should take reduced damage from lower tier gear. (Militia should only be 90% effective against standard) things like that.
 
 Anti armor needs to be just as impractical as anti shield weaponry.
 Mass drivers need a clip reduction
 Missiles need a damage increase
 
 no just no
 stop calling for nerfs all of them have reason why there BA and why there not just play better
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        |  Snaps Tremor
 Tritan-Industries
 Legacy Rising
 
 41
 
 
      | Posted - 2013.01.30 08:43:00 -
          [13] - Quote 
 Say, I notice you left one very popular and ubiquitous weapon out of your laundry list!
 
 I wonder if that is the weapon you use the most!!
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