Muramasa Armads
ZionTCD Legacy Rising
4
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Posted - 2013.01.31 14:51:00 -
[1] - Quote
I usually never post, but since this thread is about Battlefield 3 and Dust 514 I will give an opinion. The first mistake the poster of this thread made was going to battlelog and looking for intelligent or positive feedback on Dust 514. You will find mostly egotistical jerks, chronic complainers, or trolls on that forum.
I come from the battlefield series, so I am familiar with Battlefield 3 and Bad Company 2. My Battlefield 3 account is Muramasa91 if youGÇÖre curious about my stats. I see you guys have been arguing over the differences between Dust 514 and BF3. ItGÇÖs hard to compare them because they are dramatically different games. Dust 514 has shields and armor; whereas Battlefield 3 relies on a 100% HP bar. One relies more on strategy the other on reflexes. I noticed no one has talked about the suppression mechanics in BF3. This is a key difference between the two games. The suppression mechanics blur your screen and increase the recoil. Imagine how much suppression a HMG could produce? Another difference is the maximum amount of people allowed in a match. BF3 can only have 24 people total; whereas Dust 514 has 32 people already and plans to have more soon. The number of people allowed in a game is significant because in BF3 is easy to play by yourself, but in Dust 514 itGÇÖs hard as hell. In BF3 I could easily wander off on my own and dominate matches, but in Dust 514 I get annihilated if I wander away from my squad.
I also see you guys are comparing the developers of BF3 and Dust 514. At times I have been frustrated with the lack of content that CCP has given us and they have been deserving of criticism, but I have to laugh at some of the idiots in this thread touting DICE as the standard. Keep in mind when you compare the two that DICE has had multiple games under its belt; whereas with CCP this is their first attempt at a first person shooter. I have seen some say that BF3 has better graphics which is true, but does that really make DICE superior to CCP? Since we are discussing some of the problems with Dust 514 allow me to show you some of the problems that BF3 has had.
BF3 literally has a level called Operation Firestorm that has areas where your character can trip and die. At least with Dust 514 I donGÇÖt have to worry about stepping into the wrong area and dying instantly because of crappy level development. BF3 boasted about having the Frostbite 2 engine which meant better destruction graphics, but anyone that played Bad Company 2 could tell you that itGÇÖs not even close to the first Frostbite. One of the biggest problems in BF3 is weapon balance. BF3 has a lazy weapon model where assault rifles or guns with high rate of fire dominate. There is actual variety in Dust 514 when it comes to weapons and you actually do have disadvantages with your preferred choice of weapon. This quality is non-existent in BF3 because the best guns can be used to dominate at all ranges. The talk of OP weapons in Dust makes me laugh because the OP weaponry in BF3 was far worse. Look up on you tube MAVkilling, UDartBro, and USAS with Frags for BF3 and tell me if that isnGÇÖt OP. The worst part is that if you wanted to give direct feedback on BF3 to developers you had to go to some dopes twitter account to do it. At least CCP communicates with us through the forums when they want feedback. I could list more, but this post is longer than I expected.
I want to make clear that BF3 is a fun game and it does have its pros. But, I have to debunk this myth that BF3 is a level of quality that Dust 514 canGÇÖt reach.
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