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Drado Arona
Kirkinen Risk Control Caldari State
64
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Posted - 2013.01.28 20:57:00 -
[1] - Quote
Beren Hurin wrote:Corp A wages 1 mill. Corp B wages 1 mill. Winning corp gains 1.9 mill. .1 mill is lost (plus destroyed equipment)... Am I missing something? This is how it is explained to me. Obviously the stakes (Or not so obvious) would be in the hundreds of millions zone for final prize. Faction warfare makes lots of isk (Although because of monopolization most people have picked gallente Minmatar, However Ammar is making a comeback)
In other words, controlling the planets is VERY important to corps that take pride in being a good FW corp and not just a LP grinder. |
Drado Arona
Kirkinen Risk Control Caldari State
64
|
Posted - 2013.01.28 21:01:00 -
[2] - Quote
Aqil Aegivan wrote:Maken Tosch wrote:Probably. I don't see anything wrong with sinks as the purpose of an ISK sink is to make sure the amount of ISK in the economy doesn't grow out of control which ultimately devalues them. This. Prudence requires that the devs err on the side of ISK sink rather than ISK faucet. If abused properly it can be easier on the wallet then losing countless ships to FW fights. Which means that it can either be a sink or faucet, it really matters on how the eve corps use this asset.. |
Drado Arona
Kirkinen Risk Control Caldari State
64
|
Posted - 2013.01.28 21:09:00 -
[3] - Quote
Beren Hurin wrote:Drado Arona wrote:Aqil Aegivan wrote:Maken Tosch wrote:Probably. I don't see anything wrong with sinks as the purpose of an ISK sink is to make sure the amount of ISK in the economy doesn't grow out of control which ultimately devalues them. This. Prudence requires that the devs err on the side of ISK sink rather than ISK faucet. If abused properly it can be easier on the wallet then losing countless ships to FW fights. Which means that it can either be a sink or faucet, it really matters on how the eve corps use this asset.. ...wait... how can it be a faucet. ...If both corps (in total) lose more stuff than they gain? Because depending on the system you've got 12.5%-50% impact on how fact the faction can take the system. The faster they can take the system the less loses they have to suffer through.
Lets say you capture all the planets for faction A, and because of that Faction a takes the system 2 days earlier then predicted. Those two days they would've lost upwards of 1 billion in ships because they had to keep grinding the system down with resistance. thus losing 100mil is cheap. The faster they grind out systems the more LP they can get. |
Drado Arona
Kirkinen Risk Control Caldari State
64
|
Posted - 2013.01.28 21:11:00 -
[4] - Quote
Aqil Aegivan wrote:Drado Arona wrote:Aqil Aegivan wrote:Maken Tosch wrote:Probably. I don't see anything wrong with sinks as the purpose of an ISK sink is to make sure the amount of ISK in the economy doesn't grow out of control which ultimately devalues them. This. Prudence requires that the devs err on the side of ISK sink rather than ISK faucet. If abused properly it can be easier on the wallet then losing countless ships to FW fights. Which means that it can either be a sink or faucet, it really matters on how the eve corps use this asset.. In the larger picture (about which I know relatively little) absolutely. I was mostly talking about DUST corps and our comparatively low ISK, especially now before we see people in really expensive gear. Corp battles should be funded by Eve online corps. In other words, you need to become a very respectable merc corp or join the eve corps official dust section. |
Drado Arona
Kirkinen Risk Control Caldari State
64
|
Posted - 2013.01.28 21:26:00 -
[5] - Quote
Beren Hurin wrote: ...I still don't know how corps could walk away with more than the 2 mill total that they wagered? Lets also assume that 150 clones are destroyed at 10k isk each, that's 1.5 mill in destroyed clones/fittings.
...So 2 mill is wagered --1.5 mill is destroyed (.75mil per team assumed) from clone loss. .1 mill is lost from the transaction
1.6 mill is lost (destroyed) total while one team walks away 'making': 1.9 mill - .75 mill (clone loss) - 1 mill (wager)=.15 mill (to the winning team. The losing team loses 1.75 mill isk.
The only difference might be that the loot table is different for corp battles and that this loot is guaranteed to stay in corps....
Well 1mil wagers are weak in the first place, no reason you should bother touching those. but as I've stated before, Unless you're sponsored by an eve corp you're basically making crap isk. Maybe Hundredth of what a miner makes. |
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