Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.28 16:23:00 -
[1] - Quote
New maps! Oh, wait... well, ok. Not really.
One of the things that most excited me about the world of DUST 514 was that each battle would be fought in an actual place. That the game would unfold in a persistent world, and that each time you went to fight on one of the districts on any one of thousands of planets, that district would have the same landscape.
Perhaps a new set of buildings. Maybe different weather or plant life if any sort of season or day night cycle was put in place.
So far in beta I have not really felt a sense of place, or that I am fighting in a persistent world.
WIll we ever move beyond the lobby shooter with a few maps to cycle through that we are currently playing? Will we ever get to fight in New Eden?
If they fix the majority of the glaring problems with the spawning system that would be the more important thing to focus on and resolve. We have a lot of new players pouring into the beta and getting spawn trapped is no fun.
But in a short while those new players won't be new any more. Will they find themselves wondering, as I do, if there is anywhere else to go? Anything else to do?
WIll maps give us a sense of place? Or will they always be a random cycle of increasingly prolific rotation of procedurally generated versions of ambush and skirmish? |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.28 17:23:00 -
[2] - Quote
Moochie Cricket wrote:Youtube search "Seeding the Universe". Its about 45 minutes long but answers most of your questions. I would link it but I am what most people call "lazy"
I have seen it many times, and to that beautiful presentation I reply, "Incarna."
I am not an EVE online player, but have been soaking up as much as I can about the game. It seems that CCP have an inspired vision, and sometimes are not able to pull it off as completely or as quickly as one would hope.
In this vid, http://www.gamespot.com/dust-514/videos/where-eve-online-and-dust-514-collide-6402760/ the map generation is explained as being most similar to Diablo 2. So more a bunch of randomly generated procedural maps with no specific sense of place.
So my questions were not really about what the plan used to be, but more about what the plan is now, and how will it work out in actual practice?
I am also writing from perspective of someone who has been shooting it out in ambush and skirmish 8 months now? has been so long I forget. And I have been writing about the forthcoming awesomeness of DUST's soon to be persistent world and looking forward to it for all that time. And have even been one of those that would hand out the smack down to anyone that said "Bah, there are only two maps, this game is dumb." And deliver a sound "Just you wait and see, buddy, your mind will be blown."
But now I am wondering, will it? What is actually going to happen with the maps? Patience, yes, but for how long? |