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Sontie
VENGEANCE FOR HIRE
95
|
Posted - 2013.01.27 20:29:00 -
[1] - Quote
In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP.
LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick.
The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself.
I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster.
What do ya'll think? |
MR-NASTY
Amarr Templars Amarr Empire
87
|
Posted - 2013.01.27 20:32:00 -
[2] - Quote
The hop and pop!
Adapt or die. Looks like they adapted.
HTFU! |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.01.27 20:34:00 -
[3] - Quote
No. Heavies already fall easy to the GEK, and don't progress much after standard level compared to other suits. Also, forges and AV grenades one hit all but the tankiest of LAV's. |
4447
ZionTCD Legacy Rising
650
|
Posted - 2013.01.27 20:34:00 -
[4] - Quote
that group of people are not looking at their radar/hearing the LAV come up behind them. |
56 truth
Algintal Core Gallente Federation
73
|
Posted - 2013.01.27 20:34:00 -
[5] - Quote
MR-NASTY wrote:The hop and pop!
Adapt or die. Looks like they adapted.
HTFU! dont for got the video |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
95
|
Posted - 2013.01.27 20:34:00 -
[6] - Quote
Guilty as charged lol
It's even better when you take out their heavy or a couple of assaults with said LAV then mow them down
I'd like to see others bail out in time when I have them in my forge crosshairs. |
Lance 2ballzStrong
SyNergy Gaming
642
|
Posted - 2013.01.27 20:42:00 -
[7] - Quote
Less QQ, more pew pew
HTFU
LAV's making heavies OP?? So nerf heavies! Logic ----> out the window |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.27 20:42:00 -
[8] - Quote
Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think?
I run heavy or scout so whats the problem??
MILITIA scout suit AV grenade and SMG. Got hate mai after killing a heavy HMG user: SMG cheater! my gun is better and my suit is better than your crap.
LOL! I say in a few weeks lets go on a heavy killing rampage with just SMG when ever we see a HMG user since MILITIA suit and SMG are good for collecting QQ
|
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 20:45:00 -
[9] - Quote
Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think?
absurd, heavies are compensating for their weakness, wouldn't you? The brains of the player make the heavy OP not the class itself, and most definitely unfair for the heavy because those few seconds could mean life or death or the fate of the game. I assume you just one of the people of the vast majority running around with an AR and meagre frontline armour which in most cases is just a carbon copy of CoD gameplay and can be killed with efficiency rather quickly.
The heavy is perfectly balanced it functions as a tank and a suppressor or simple flanking to save a pinned team of soldiers which is exactly its role.
I wish people wouldn't whine that the heavy is OP simply because the player behind the controller has brains and uses his class to effectiveness and kills people with ease that use the CoD tactic and rule, "he who shoots first will always win" |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.01.27 20:47:00 -
[10] - Quote
Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think?
this is the one intelligent "HMG heavies are OP!!" threads i have ever encountered, for once, as a heavy, i can agree, this is a clear exploit that isn't remotly realistic feeling. i know, i do this all the time. slowing the heavies exit, or something to the same effect would make it more effective.
it's quite obvious that people are usually unprepared for this tactic, an LAV running straight at you usually looks like an easy kill, till the heavy pops out and proceeds to kill them.
if there is one thing i can agree needs to be tweaked on the heavy, it's the ability to blitzkrieg the enemy using the LAV |
|
DUST Fiend
Immobile Infantry
1906
|
Posted - 2013.01.27 20:48:00 -
[11] - Quote
I think everyone should have an animation for getting into all parts of all vehicles, just make heavies do it slower. |
4447
ZionTCD Legacy Rising
650
|
Posted - 2013.01.27 20:48:00 -
[12] - Quote
Tech Ohm Eaven wrote:Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? I run heavy or scout so whats the problem?? MILITIA scout suit AV grenade and SMG. Got hate mai after killing a heavy HMG user: SMG cheater! my gun is better and my suit is better than your crap. LOL! I say in a few weeks lets go on a heavy killing rampage with just SMG when ever we see a HMG user since MILITIA suit and SMG are good for collecting QQ
Ah... The days when the heavies and the scouts tangoed.
scouts start shooting at you, You shoot back And you start to hope that their out of ammo. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 20:52:00 -
[13] - Quote
General Tiberius1 wrote:Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? this is the one intelligent "HMG heavies are OP!!" threads i have ever encountered, for once, as a heavy, i can agree, this is a clear exploit that isn't remotly realistic feeling. i know, i do this all the time. slowing the heavies exit, or something to the same effect would make it more effective. it's quite obvious that people are usually unprepared for this tactic, an LAV running straight at you usually looks like an easy kill, till the heavy pops out and proceeds to kill them. if there is one thing i can agree needs to be tweaked on the heavy, it's the ability to blitzkrieg the enemy using the LAV
heavies are only possibly OP in a LAV on the plains, in urban spaces the LAV is practically useless unless trying to escape the city. The heavies should be able to enter as fast as any other flipping class, you just want an exploit to easily kill heavies so it will be more similar to the CoD experiences.... |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.27 20:53:00 -
[14] - Quote
4447 wrote:Tech Ohm Eaven wrote:Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? I run heavy or scout so whats the problem?? MILITIA scout suit AV grenade and SMG. Got hate mai after killing a heavy HMG user: SMG cheater! my gun is better and my suit is better than your crap. LOL! I say in a few weeks lets go on a heavy killing rampage with just SMG when ever we see a HMG user since MILITIA suit and SMG are good for collecting QQ Ah... The days when the heavies and the scouts tangoed. scouts start shooting at you, You shoot back And you start to hope that their out of ammo.
Dual Calas SMG. Shoot with the first one and if heavy is by some miracle still alive then switch to second Calas SMG. Fun times. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 20:55:00 -
[15] - Quote
Tech Ohm Eaven wrote:4447 wrote:Tech Ohm Eaven wrote:Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? I run heavy or scout so whats the problem?? MILITIA scout suit AV grenade and SMG. Got hate mai after killing a heavy HMG user: SMG cheater! my gun is better and my suit is better than your crap. LOL! I say in a few weeks lets go on a heavy killing rampage with just SMG when ever we see a HMG user since MILITIA suit and SMG are good for collecting QQ Ah... The days when the heavies and the scouts tangoed. scouts start shooting at you, You shoot back And you start to hope that their out of ammo. Dual Calas SMG. Shoot with the first one and if heavy is by some miracle still alive then switch to second Calas SMG. Fun times.
Why can't people be like you guys and figure out how to counter heavies instead of going to the forums and playing the boy who cried nerf. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.27 21:03:00 -
[16] - Quote
Cosorvin wrote:Tech Ohm Eaven wrote:4447 wrote:Tech Ohm Eaven wrote:Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? I run heavy or scout so whats the problem?? MILITIA scout suit AV grenade and SMG. Got hate mai after killing a heavy HMG user: SMG cheater! my gun is better and my suit is better than your crap. LOL! I say in a few weeks lets go on a heavy killing rampage with just SMG when ever we see a HMG user since MILITIA suit and SMG are good for collecting QQ Ah... The days when the heavies and the scouts tangoed. scouts start shooting at you, You shoot back And you start to hope that their out of ammo. Dual Calas SMG. Shoot with the first one and if heavy is by some miracle still alive then switch to second Calas SMG. Fun times. Why can't people be like you guys and figure out how to counter heavies instead of going to the forums and playing the boy who cried nerf.
Scout versus assault: Dual SMG so that assault goes Ha! out of ammo! I winz! with AR and scout just insta changes to second SMG and says to assault: welcome to deadsville.
Another anti heavy fit: dual advanced scrambler pistols: James Bond 007 fit equals dead heavys and hate mail is fun.
The problem is a lot of folks not wanting to experiment with fits and builds as the best way to see how to kill a build is to play as them for a few weeks and then go HA!! thats it!! this will kill them when I play as a counter fit. |
Sylwester Dziewiecki
BetaMax.
33
|
Posted - 2013.01.27 21:05:00 -
[17] - Quote
Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? I'd rather see the militia AV grenades. Beside, everyone can use LAV to get on theirs weapons optimal range - I don't see sense in preventing one classes to do so. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2013.01.27 21:07:00 -
[18] - Quote
Your still thinking very much on a 1v1 level. I respect the fact you read and in good spirit using my thread, but at the same time I dont think this would qualify.
That tactic is very strong in pubs, but people also rarely run with AV nades and ive downed many heavies last build trying to use that tactic (rarely fell victim) because i had AV nades.
Now in a team game, your probably rolling with a squad or atleast a second guy... but on comms with your entire team. So people call that out LAV out, you probably have an idea (or should if comms are done properly) where the LAV/where its headed, so you can anticipate it. 4 peeps anticipating the heavy can take him, throw in the fact someone has an AV nade it will kill or heavily damage him (heavies cant run away from an lav fast enough, so even if he hops out he will take heavy damage from explosion).
While a heavy in an LAV on unsuspecting enemies can deal heavy damage, it wouldnt mean game defeat, and it is counter-able with teamwork and even more counter-able with the right items.
whereas the missile turret was OP because people could anticipate and know exactly where a derpship was, and still get raped. Its 1hk dmg along with wider splash (in the build when it was OP) made it way too difficult to defeat when considering the amount of resources poured into trying to take it down. It would be impossible to do a push with a derpship up, and a derpship was almost always up, so you always had to have a heavy AV presence (making you lack on the ground) to take the derpship out...
then guy respawns, gets his derpship out again, and resources are again unrealistically poured into AV. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.27 21:12:00 -
[19] - Quote
No.
LAV's have a really simple hard counter. Militia swarm launcher, to start with.
Really a lot of counters to the LAV. Proximity explosives, AV nades, remote explosives even, forge guns.
I think you missed the whole point of the micro vs. macro thread. Or got it backwards.
The LAV heavy combination does not have a good micro balance if you are unlucky enough as a lone wolf assault with no av equipment at all to run up against one of these hot rod heavies.
But at the macro level, if an entire team allows one or two LAVs with heavies to run an entire match untouched they deserved to lose.
That said, the ability to switch positions in an LAV in micro seconds is sort of silly. Unless those jeeps have some sort of quantum wormhole thing like a drop uplink built into the seat cushions. |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2013.01.27 21:33:00 -
[20] - Quote
Tech Ohm Eaven wrote:Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? I run heavy or scout so whats the problem?? MILITIA scout suit AV grenade and SMG. Got hate mai after killing a heavy HMG user: SMG cheater! my gun is better and my suit is better than your crap. LOL! I say in a few weeks lets go on a heavy killing rampage with just SMG when ever we see a HMG user since MILITIA suit and SMG are good for collecting QQ
You joke but i actually did just kill a HMG heavy using a MH-82 wearing a type 2 suit using nothing but a toxin while in route to kill a Madrugar with my Assault Forge. (Using a Type 1 and no points invested in SMG) |
|
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.27 22:07:00 -
[21] - Quote
Volgair wrote:Tech Ohm Eaven wrote:Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? I run heavy or scout so whats the problem?? MILITIA scout suit AV grenade and SMG. Got hate mai after killing a heavy HMG user: SMG cheater! my gun is better and my suit is better than your crap. LOL! I say in a few weeks lets go on a heavy killing rampage with just SMG when ever we see a HMG user since MILITIA suit and SMG are good for collecting QQ You joke but i actually did just kill a HMG heavy using a MH-82 wearing a type 2 suit using nothing but a toxin while in route to kill a Madrugar with my Assault Forge. (Using a Type 1 and no points invested in SMG)
No joke. What I posted about SMG is real. SMG on heavies head has a damage bonus. |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2013.01.27 22:31:00 -
[22] - Quote
This is from a different thread covering almost the same topic. thought i would copy pasta it here.
Quote:Breakin Stuff wrote: Was going to troll. not worth it.
You're seeing the opposite end of the heavy issue before the reset. before the reset heavies were an absolute joke. The proto VK.1 suits cost 250,000 and the weapons cost 100k each on heavies, and even with proto mods you didn't have much benefit over the type II suits, which you need level 2 amarr heavy suit skill for.
Once your SP spike high heavies become less and less a threat as they are. But when everyone's in the level 1-3 dropsuits heavies have the advantage but do not benefit from the linear growth of the other suit types as far as suit tech goes.
they seem OP now, but it'll level off sharply soon. The ones that remain lethal will be the ones who know how to deploy their heavies in ways that force everyone else to play to their strengths.
But as far as heavies go, they'll pay 2-4 times what an assault will for fits, for not much greater advantage except in very specific circumstances, which heavies do their best to cause everyone to get sucked into.
To which i replied.
Quote:Oh my yes, these new berries do not even have a clue what it is they are asking for.
Give it 2 months, and every Proto AR fit will start walking about with 650 EHP and without remorse shred heavies or any thing else in 30 rounds (1406.25 damage with max skills and no damage mods, that will give you the ability to kill us in 4-6 seconds even if you miss a couple rounds...) Even after this happens I am certain there will be a continued call for a heavy nerf until the DEV team actually hits us with one. Then the only thing that can be fielded is AR fit Shield Assault. For those of you who think that cant happen obviously were not playing back in September. Or even more recently as a member of a good corp match.
Lets face it the Logi doesn't have enough base EHP to be an effective force multiplier. The Scout is about 30% slower then it should be. The Assault is OP, im fine with it being so, hell I abuse it on my alt but come the fu*k on people. Look past your own shallow bias and smell the hypocrisy.
Can't wait to see the kill feed if after these b*tch-berries get what it is they are asking for, it should look something like this. Duvolle Duvolle Duvolle Duvolle Duvolle Duvolle HAV Blaster----NERF!!! Duvolle Duvolle Mass Driver----NERF!!! Duvolle Duvolle SMG--------------Its kind of like a AR but doesnt have the range, i guess its OK. NERF!!! Duvolle Duvolle Duvolle
Note that a LAR or HMG are never seen because the LAR will be useless and the HMG will be an expensive liability. Note two. I dont want it to cost less I just want it to have a viable roll providing an alternative. Giving the game more dynamics then best murderer or team of murderer's is supreme. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2013.01.27 23:26:00 -
[23] - Quote
Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think?
LAV is a transport doing it's job. It's okay. Popping in and out of LAV magically isn't.
And as a reply to the header: Heavies are fine. |
THUNDERGROOVE
ZionTCD Legacy Rising
33
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Posted - 2013.01.27 23:39:00 -
[24] - Quote
This is honestly no worse then my tactic of hopping out of my LAV mid air gunning down 5 people with a shotgun hopping back in and repeating. I do think you shouldn't be able to get out of a vehicle instantly but I do agree that if you don't see the LAV coming then you deserve to die. |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2013.01.27 23:57:00 -
[25] - Quote
I endorse this thread. Also scouts should no be able to drive the lavs off roadand shouldn't be able to ride DS's. They use them to disappear into the hills and to get on top of the tallest buildings so that they're invulnerable to anything but sniper rifles.
That's sarcasm by the way.
I hate being on the receiving end of the rain of sniper bullets. But it's a legitimate strategy. If you want to return fire you need a sniper on your squad. Why instead of moaning about heavies don't you just get one on your squad?
A balanced squad means your ready for anything. If people squaded up, made a plan, and worked as a team there would be a lot less QQ on the forums |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2013.01.28 00:51:00 -
[26] - Quote
Then I guess by your logic snipers using SMG's are OP as well? I mean, their biggest weakness is someone getting close and if they can counter that with another weapon they need to be nerfed.
Also if you throw AV grenades at an LAV they still kill the driver if he's standing close enough to the exploding LAV, so I'm unsure why you're having so much trouble killing them. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2013.01.28 02:05:00 -
[27] - Quote
I'll see your Heavy in a free LAV and raise you my 5 free swarm launcher kills last night. LAV down, heavy down, free points.
0.02 ISK Cross |
Blue DeVille
Tritan-Industries Legacy Rising
25
|
Posted - 2013.01.28 02:10:00 -
[28] - Quote
I have an idea... how bout you send your feedback/request to the feedback/request forum... |
Sontie
VENGEANCE FOR HIRE
95
|
Posted - 2013.01.28 02:21:00 -
[29] - Quote
Hmm, I really didn't think I was Q.Qing... You people are weird.
I was making this post objectively at an attempt at constructive analysis. Heavies don't give me any problems.
But since no one wants to have a dialogue, but instead wants to act like this...
*edit* Oh, I get it. You guys took my attention grabbing subject line which I intended as satire as being serious and therefor completely ignored the tone of the rest of the post. I'll be less subtle next time. |
thesupertman
Better Hide R Die
15
|
Posted - 2013.01.28 02:21:00 -
[30] - Quote
Heavies are SUPPOST to be powerful! |
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The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.01.28 02:51:00 -
[31] - Quote
Sontie wrote:In the spirit of the Micro-Balance vs Macro-Balance thread here I want to address something that might indeed make a heavy with an HMG OP. LAV's. As it stands, a Heavy can enter and exit a LAV instantly. This gives them amazing mobility. I'm sure some of you have fallen prey to the devastating assault of a Heavy riding up to a group of you solo,jumping out in optimum range,and moving you down. I'm sure some of you even are guilty of this devious trick. The reason why this is OP is because it negates the Heavies biggest weakness; its lack of mobility. Using an LAV, a Heavy can get itself into it's optimum range with little to no threat to itself. It's ability to bail instantly gives it a lot of protection against AV; if the player is good enough and paying proper attention, he can anticipate the destruction of his LAV and not go down in flames himself. I think, to balance this, giving heavies a .5 - 1 second delay before they can exit whatever vehicle would suffice. Makes perfect sense too, because those fat beasties would take a second to enter or exit a LAV while the more mobile suits could do so much faster. What do ya'll think? Its the HMG that overpowered at least range wise. It shoudnt be out ranging a AR. Damage is fine as long as there range is slightly cut down. |
Fazel Mercader
Infinite Outcomes
2
|
Posted - 2013.01.28 03:03:00 -
[32] - Quote
Heavies are not OP. Thank you for you time! |
Sontie
VENGEANCE FOR HIRE
95
|
Posted - 2013.01.28 03:48:00 -
[33] - Quote
Blue DeVille wrote:I have an idea... how bout you send your feedback/request to the feedback/request forum...
Thank you for your suggestion, but this thread is not intended as a Feedback/Request thread. It was intended to raise one possibly legitimate concern about Heavies and their roles on the battlefield. Apparently this forum is a little sensitive right now and has decided to burn me as a witch and heretic for daring to suggest something might be unbalanced or out of alignment with it's intended role.
... I think I might try this again, using a different tactic |
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