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Sobriety Denied
Universal Allies Inc.
433
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Posted - 2013.01.27 19:38:00 -
[1] - Quote
the part about frame rate and lag was legit the rest sounding like more common QQIng over the most noobiest role in the game- sniper |
Sobriety Denied
Universal Allies Inc.
433
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Posted - 2013.01.27 19:48:00 -
[2] - Quote
Xenoma Prime wrote: I have decided to play as a scout class, and such have poured all my skill points and learning in to this path. Since doing this it has come to my attention that the scout class is pretty much useless,.
LOL tell this to DTorcale or Sleep Zan.. |
Sobriety Denied
Universal Allies Inc.
433
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Posted - 2013.01.27 20:02:00 -
[3] - Quote
Xenoma Prime wrote:You're entitled to your opinion of course. I suppose it was quite QQ-y, but that says something in it's self, to me at least. I'm not someone to moan usual. I'm far a field from your usual 14 year old spoiled brat gamer boy I can assure you.
I understand that the way I came across may not have represented my underlying points as justifiably as possible. Though I do honestly believe that there are currently several fundamental flaws with the way the game has been designed; in terms of class balance, control mechanics, hit recognition, The kind of relationship Aur has to the game, and, something harder to explain. something to do with the ethos of design CCP have taken. The theory is astounding and innovative. It doesn't translate well in to practice at all.
A game is supposed to be fun, it also markets it's self as one you can play your way, one you can skill up in your own way and develop your own play style. The very fact you called the scout class 'the most noobiest role' speaks volumes to my point about game balance. Yes you are correct, the role is currently pointless. It feels as though the game's only logical choice is to train up into a heavy with a heavy machine gun and armor/shield buffs. It is already becoming linear, making most of the other options mute. This is exactly my point. The game is very badly designed, people are exploiting the imbalance, causing 'me' to be forced in to a certain character progression to counter act the lack of proper game design. I don't want to play that way. I play scout/ in all FPS games and I'm damn good at it. Except for in Dust, there are reasons for that. Now I don't want to get in to a pointless argument with strangers over the Internet. My intention here isn't to moan. I am expressing my disappointment at a product I have looked forward to being released for a long time.
Please explain to me how this game is on par with other titles of it's genre, and please explain to me how I can play the game how I want to play it, while not becoming incredibly disheartened by the annoying game play experience because of this. It is not my fault that I find the game aggravating as the cause is down to imbalanced mechanics and a handful of other issues that have already been expressed. ok i can see your not some brat that gets easily trolled so +1 for you
so i think you're just knee jerking a little too much. i think you need to give the game some more time and need to spend some time with other experienced scouts before making your declaration that the role is useless. if you want you can run some squads with us perhaps if you actually played as a non lone wolf you might see the game differently but if you're already set in your feelings i will not try to change them.
as they love to say on your BF3 forums, COD is that way..
no i'm not gonna sit here and argue/list for you how i think dust is better, because i sold lolBF3 back to gamestop months ago and frankly would have nothing more to do with EA ever again. they went down the tubes after bad company 2. |
Sobriety Denied
Universal Allies Inc.
433
|
Posted - 2013.01.27 20:04:00 -
[4] - Quote
Xenoma Prime wrote:Sobriety Denied wrote: LOL tell this to DTorcale or Sleep Zan..
It's logically flawed to use two of the best snipers in the game as evidence the class isn't imbalanced. Think about it...
ok well what is it then do you want the class nerfed or buffed
and oracles mostly shotgun perhaps something you should consider |
Sobriety Denied
Universal Allies Inc.
433
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Posted - 2013.01.27 20:09:00 -
[5] - Quote
Xenoma Prime wrote:Paran Tadec wrote:
adapt or die.
This ethos works in eve (something I have said many, many times to people), sadly it doesn't in Dust. By adapt you mean "play the only way that works", sadly. My point remains
that;s pretty much exactly what it means.. if shooting full health players isn't working for you then you should shoot at the wounded ones until you earn your skill points/right to fully one shot advanced players in advanced gear |
Sobriety Denied
Universal Allies Inc.
433
|
Posted - 2013.01.27 20:12:00 -
[6] - Quote
Xenoma Prime wrote:Sobriety Denied wrote:Xenoma Prime wrote:Sobriety Denied wrote: LOL tell this to DTorcale or Sleep Zan..
It's logically flawed to use two of the best snipers in the game as evidence the class isn't imbalanced. Think about it... ok well what is it then do you want the class nerfed or buffed and oracles mostly shotgun perhaps something you should consider What I want addressed is implied in what I'm speaking about, is that not obvious? (holding conversations on Internet game forums gets very tiring sometimes) EDIT: These messages are actually aimed at CCP, as this is their feedback forum and hopefully an employee will be of the right mind to take constructive (and not so) criticism for what it is.
well navigating around all the QQ it apears what you want is instant pwn power when we all had to earn ours the hard way over several weeks. and dont say were all very ahead of you there's plenty of new players in militia gear that you should be able to OHK
and from the amount of people that flock to scout/sniper it's obviously something good about it. |
Sobriety Denied
Universal Allies Inc.
433
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Posted - 2013.01.27 20:16:00 -
[7] - Quote
Xenoma Prime wrote:Sobriety Denied wrote:Xenoma Prime wrote:Paran Tadec wrote:
adapt or die.
This ethos works in eve (something I have said many, many times to people), sadly it doesn't in Dust. By adapt you mean "play the only way that works", sadly. My point remains that;s pretty much exactly what it means.. if shooting full health players isn't working for you then you should shoot at the wounded ones until you earn your skill points/right to fully one shot advanced players in advanced gear You're missing my point. The game mechanics themselves make the game annoying. It isn't this hard to play other games, and that isn't to do with lack of skill points, it may be partly, but much more noticeably, to me is the quality of immediate feedback i get from the engine it's self, which is inarguably comparatively very badly designed. This is a beta. This is why I am speaking about what I think needs to be changed. At the moment this problem is drastic. I understand the ideal, the philosophy behind the game, in which case you are right, but it isn't relevant here.
ok if you're complaining about shield flashes with no damage then i apologize and that is a legitimate gripe
you do realize we dont have bullet drop and travel time i take it |
Sobriety Denied
Universal Allies Inc.
433
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Posted - 2013.01.27 20:21:00 -
[8] - Quote
well at least i bumped your thread for you
remember tho this is still an actual beta not one of those glorified demos |
Sobriety Denied
Universal Allies Inc.
433
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Posted - 2013.01.27 20:36:00 -
[9] - Quote
then that's one less future sniper i have to worry about |
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