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Cosorvin
DUST University Ivy League
45
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Posted - 2013.01.27 17:00:00 -
[1] - Quote
Omnipotent lilmamaj wrote:I got it this time
TL;DR Kaserai Mandrag is either really bad at fps' or not an fps player and he expresses his anger at sensible logic by not using logic when he says he uses logic
I disagree, ive seen many of his post and they are HORRENDOUSLY hard to beat. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 17:02:00 -
[2] - Quote
DRAlgernop Krieger wrote:Omnipotent lilmamaj wrote:DRAlgernop Krieger wrote:KryptixX wrote:TL;DR Shotguns are OP. Not at all what he said. I Reading comprehension. Do you have it? What he said was,;there's a checks and balances thing going on, the HMG is overpowered in certain situations. Just as the shotgun is Overpowered in other situations and the sniper is in it's own circumstances. In other words: Nothing is over powered, it has an optimal range and usage. There's no point in whining about it....And, I agree with them 100%. BF3 did the same thing....so many people complaining....So, they changed a lot of the weapons, nerfed a lot of their guns. Why? Because people complained so much...the people who didn't have a problem with the stuff...which I'd love to believe was the majority... obviously weren't on the forums, there was never a voice for the otherside. Just the unwashed masses of whiny, entitled, teenagers who would rather complain for hours on a forum then to spend five minutes thinking of how to overcome the problem.... So, I took away something from that....it's too easy for a vocal minority's pleas to drown out the happy majority's fun. TL;DR If you can't read a paragraph without a summary, I hate you. I hate everything about you. -You- Are the problem. The HMG's optimal range and usage is everywhere at all ranges always. You want some cheese with that whine? Seriously...How come everyone else manages to deal with it? I take out heavies by my lonesome with militia gear...Want to know a secret? If you pretend it's not CoD or Halo....And you don't run around like a greased up deaf guy....You use a bit of cover and cook a grenade....They're quite easy to take down. Just don't get caught in the open.... What is it that EVE players are fond of saying?? Adapt or Die. I like that...separates the men from the boys... The men adapt while the boys...they b*tch on a forum.
^pure wisdom
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Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 19:51:00 -
[3] - Quote
Omnipotent lilmamaj wrote:I got it this time
TL;DR Kaserai Mandrag is either really bad at fps' or not an fps player and he expresses his anger at sensible logic by not using logic when he says he uses logic
I also think your one of those CoD players who uses the tactic charge into the fray like a complete idiot and get gun down, and also uses the rule "he who shoots first will always win"
Stop beating the dead horse, the gun is fine I think you just think its OP because your going head on at about 15 meters bear with me the gun does say HEAVY machine gun; and your just wearing meagre frontline armour with an assault rifle. You have to play with tactics, because honestly its quite easy to get a heavy knocked off his feet.
or wait you probably can't comprehend what I said because I used the word "tactic" |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 19:58:00 -
[4] - Quote
James-5955 wrote:Tau5 wrote:James-5955 wrote:
Stating the obvious and telling people to "get good" isn't even a point of argument tbh. It's like the people who claimed that the grenades in the last build were fine, because they were grenades, and blew up, and were meant to hurt people. Yes, awesome logic. Swarm launchers a long time ago were also balanced I guess, you know, those are meant to blow up vehicles so why wouldn't it instant own you in a suit?
With that being said I don't feel that the HMG the way it is now is not game breaking at all, I could just see a small tweak being done to it.
Except the difference here is that the HMG does exactly what it is supposed to do for the Heavy role. It isn't an accidental "oh ****, that is actually impossible to avoid or counter!!" moment, it's more of a "this weapon was literally designed to do lots of damage and it is only usable by Heavy for a reason." I agree it does do what it's supposed to for the heavy role. It completely decimates enemies at close range. Only problem that I see with it is that it also reaches out a bit far. I'd like to point out that when I talk about range, I don't mean accuracy. When I say I'd like to see them take some range off of the HMG for some damage, I'm really only asking them to shorten the range at which HMG bullets do damage. The same way that if you aim at an enemy with a shotgun from a certain distance, even if you're aimed dead on him you won't even scratch him. Forcing people to play in the effective range of their weapon. I feel the HMG is not restricted enough in that way, very close to it but not quite. I'd almost rather see them leave it alone because I doubt they'd make such a subtle change without ruining it. For example, I assume you've used assault rifles. If you're like me and you like to play with snipers or take pop shots at enemies at long distances, you'll notice that after a certain range even if you shots land on your target it won't do any damage. I'd like to see CCP shorten that range for HMG by 20-30% (which isn't even much, plus you still got sharpshooter skill) so that people can't reach so far with it. Their cone of accuracy would remain the same but shooting enemies so far away wouldn't be possible, in return of course they're even more brutal in CQC. That being said, most heavies wouldn't even realize this change and honestly it wouldn't change much. I'd rather see them make other changes and improvements before tweaking with the HMG at all, if they do. Bigger squads now CCP, please.
I don't think that would work. The HMG has its range because the heavy dropsuit makes you move so flippin slow that you have little mobility, Id prefer they take away the sharpshooter skill then reduce its range because if they do reduce your range you have to get closer up and you terribly slow making you fodder. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 20:03:00 -
[5] - Quote
Phoenix Archer 128 wrote:The HMG needs something to happen to it; it just does. I have one corp-mate who is absolutely destroying everyone using it (have a screencap of him going 30/0 using mostly militia stuff, obviously not the HMG, and his KDR is something like an 18. His main is a Logi, and he isn't killing things at all like he does with the HMG), and a few others with little Dust experience who do a ton better with the HMG than they do with any other gun.
What do I think needs to happen to the HMG?
Give it the range of an SMG, maybe a little more. That's it; no damage nerf, no RoF nerf, no overheating nerf. Just cut the range. Make it absolutely deadly up close, and only up close. Make people fear getting close to a Heavy, or meeting one around a corner. We shouldn't have to dive for cover when they're 40-60m away like we do now.
EDIT: I have killed more than my fair share of Heavies, not just militia but also those who really know how to spec into the role. I don't just stand there like an idiot when I see one, I get to cover or do my best to keep moving if I can't. But I don't know how many times I've been killed by an HMG at a good range as I sprint to cover, from full health.
This can't happen because as I said in my last post your slow moving, and if your slow moving with a gun of small range then your nothing but fodder for the AR's and all the others guns and their dogs. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 20:07:00 -
[6] - Quote
Phoenix Archer 128 wrote:DRAlgernop Krieger wrote:Omnipotent lilmamaj wrote:@ Phoenix this is quite obvious but the scrubs above us think its perfectly fine The scrubs above you want to keep the weapon as-is, and the all-powerful vets want to nerf it, so their time playing is easier and more akin to their previous CoD experience. Your logic sucks. CoD? What the heck is that? Oh...you mean the crappy "everybody wins" game that isn't worth $5 yet people pay $60 every year? There is such a thing as balance, and the HMG does not fit into the balance right now. It is too easy. If anything...the current HMG is more akin to the CoD experience than any other gun...
The HMG is as balanced as it can be it fills its role as a heavy. What more can you ask for its a gatling gun its suppose to shred people.
and when your playing with brains then yes the gun may seem OP but thats on the PLAYER'S side not the GUN'S side. you people want to nerf everything, soon it will be nerf the mass drivers then nerf the scrambler pistols and then for the heck of it your gonna whine and ask to nerf melee. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 21:42:00 -
[7] - Quote
SILENTSAM 69 wrote:I just hate cries of OP, and think that anyone who cries OP is just being foolish and not actually trying to think things out objectively. They are too self centered and can not be trusted in these types of matters.
I can not think of any gun in DUST that doesn't have a weakness. I can not think of any gun that is OP right now.
I want buffs, not nerfs. Balance by buff.
I totally agree with you, people think they are invincible and then they get killed by someone with a certain suit and gun they're like "WHAT DOES IT MEAN?" in which case they immediately turn into the boy that cried nerf.
(wisdom I saw from someone on the SWTOR forums) you cannot fix one problem by breaking some other perfect functioning things. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.01.27 21:46:00 -
[8] - Quote
Belzeebub Santana wrote:Sorry but skipped over everything from after the OP...
Don't have much problems with the way heavies are right now except for the fact they can drive. The free LAV makes the movement speed of any heavy non-factor when traveling to objective to objective. Make it so they can be a passenger but not a driver, make them work as a team if a heavy needs to travel over the map, not sure if this should be the same for tanks and DSs but that my .2 isk on balancing heavies.
thats unfair we can do anything you guys can do, and it takes out a good amount of fun for the driving for us. don't try to correct a so called "problem" by breaking something else. |
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